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I'm glad it's slowed down. Abe's running speed always use to make me miss time my jumps.
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version and region differences of every oddworld game, especially the first 2 on ps1 ntsc and pal. where can i find a list of differences
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At leat you tried :).
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I keep seeing this weird blue guy up by the top of the screen on the native skin. He has this weird mustache and is wearing a kilt. Who is he?
E: Forgot to log out at friend's house and he posted this. Sorry. |
MeechMunchie?
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Naw, it’s just Dave.
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Dave's Oddysee.
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Mustache
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but you still wear a kilt.
let it hang free. |
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And Scottish.
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That's Joe.
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That's enough. Don't make me post the Fairy.
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Wil's avatar got me curious. Were there other scrapped live ammo critters?
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Only other one I know about is the Devil Vine.
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What was the Devil Vine going to be used for? Like, what'd it do?
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You fired a seed, it grew into an angry plant with a face, which grabbed nearby enemies and cocooned them up for food.
If I recall correctly, I included concept art in the Stranger's Wrath HD extras. |
nice telling us it was you mister show off Was it cut because it wasn't an animal or for some other unknown reason?
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I assume there was either not enough room for it, they didn't like how it functioned while playing the game, or because a bolamite + fuzzle combination would give the same results so there was really no need.
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I don't know how exactly it worked; there is only concept art. At that point you can pretty much change what it does to whatever you think will work in the game.
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Alright, could someone tell me who you would play as in the Stranger's Wrath multiplayer beta?
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I think he meant what the player models were, not who the forum members would play as if given the chance.
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Wolvarks vs Outlaws was the usual setup. There was a 1 vs all mode where someone got picked to play a Steef though I think.
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Wasn't there a grubb faction that never got implemented? I wish they had though, would have been great to see the grubb canon expanded upon, shed some light on Frayda or whatever her name was.
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Yeah, because the online mode taught us loads about the other factions.
I'm glad it never got released. The beta was fun, but storyless online multiplayer is exactly the kind of thing I think Oddworld is above. |
That's enough, everyone.
No-one who is commenting has played SW multiplayer beta. Nothing is actually known about how it might have been. |
there were plans for multiplayer?! now i'm intrigued on how that would have worked out! player 1 is stranger, but what is player 2? outlaw? Coulda been a sort of 'cops and robbers' theme
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There weren't any plans for multiplayer. Everyone who mentions them is joking.
sigh |
I wanna take my rep back, you did ruin everything! D=
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I feel strangely proud that I knew it was bullshit all along. ^w^
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