ok look i'll let u guys do your posts and i'll make some cams to myself like what u said and take it from there. so yeah but i'll try my best to make them as well.
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I'm interested again to do different RuptureFarms variation :)
I have other variation ideas too but staying secret for now... http://www.oddworldforums.net/images...icon10_odd.gif I haven't made any levels since my computer broke/crashed :( But now "hungry" to make new ones... :hungry: |
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hey WolfensteinOdess have u finish your stockyard level yet? i'm waiting some updates.
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i made this cam by myself
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sorry.
How to delete the message? |
It's not my level but Skychase lvl ^^
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johnnyk89, let me just give you some quick tips follow, don't double post, use the edit button.
Secondly, it can get annoying when you harass people for progress in their level. I used to create levels myself and it got really annoying when people kept asking me all the time about updates or when it is going to be released. Just stick to these guidelines, and you'll have a nice time here ;) |
look your right i won make double post anymore so u guys will work on this with out me i had enough sending to much info and u guys just keep doing what u have to do and i'll download the level when u finish the work what u working on so i'm done i quit for this job so i won't send to much u know it's getting annoying people and harassing so yeah but thanks for everything what u told me to do so i'm doing other work it's important to me and that's all i'm going to say and u guys helped me enough for awhile so like i said it's getting to much to ask so thank u for my support and i'll let u guys know what i'm doing so cheers. and thanks.
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Here's the updated version of my "Sewer" (now called "Bunker") level.
http://www.mediafire.com/?bu5jla7185eftxb Walkthrough: |
Fantastic as usual, my only question is, what is the point in that exit door just before the lab?
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Yes :)
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Stockyard/Mountain/Barrack path 3
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Great :) I want to do a new level ^^
Sky, can I help you to do Feeco ? |
Ok ! ^^ Do you need level pieces, I can create some with cams and photoshop then save them as .png
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Hey, I have do renders of Feeco ! But I need more ^^
http://img11.hostingpics.net/pics/51...ndersfeeco.png |
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Where did you get those from?
Or did you just cut them from their original CAMs? |
Cut from the original cams, I have them on separate files if you want.
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Yes
Preview : http://img11.hostingpics.net/pics/426790vuemapfeeco.jpg But I can't do that with the well : http://img11.hostingpics.net/pics/49...emapfeeco1.jpg Sky, you can ? |
Yes ^^.
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Ok, I post it in mediafire, it's r2.lvl path 13, send me stockyards please :D
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Stockyard edit:
http://www.mediafire.com/?oepzo336wslvq83 Blablabla... ....blablablabla.... (VOSTFR: Il reste 2 path toujours incomplet ><' j'vais y travailler) |
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I don't think you should have made that public Wolf, I went and downloaded it thinking it was a finished level.
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Oh... -_-' sorry. PM now.
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How to get well work properly then? (Hope it's not too much asked) http://www.oddworldforums.net/images...icon10_odd.gif ____ Looks like there is new levels. I test later. http://www.oddworldforums.net/images.../icon1_odd.gif |
http://i281.photobucket.com/albums/k...titled-1-1.jpg
Try these numbers, if it doesn't react like you want try these numbers and do -100 or +100, for the Off and On, it works a little bit like the doors. For an express well, copy these numbers on FallXPos, FallYPos, OffXPos, OffYPos, OnXPos, OnYPos. That may not work but it's worth a try, It usually take me some time before I find the good configuration. |
My experience with wells is that they take a lot of trial and error to get right, but from what I could understand, basically you are typing in the coordinates that Abe will land on.
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guys look my new cam!:Dhttp://www.oddworldforums.net/attachment.php?attachmentid=13353&stc=1&d=1334519774
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Got an idea... ALL ABOARD THE FEECO TRAINS !!1!!!11
http://i281.photobucket.com/albums/k...otrainsint.jpg I put an invisible rolling ball at Speed:1 Acceleration:1 that start when you pull a rope, so the level shakes like in a train. ^^ |
So do the ropes actually activate something or are they literally just there to make the train shake?
Also how long does the effect last? That is a brilliant idea by the way but the security droid looks a little silly being half inside and half outside. |
It activates the electric wall and desactivate one so you can go farther (because there's no closed door in stockyard ><') and yeah the security orb will be lower later, just putting stuff. And the shacking effect will last as long as you are on the train... It won't be too long because it's linear and the shacking may become annoying.
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I saw closed doors in your Stockyard edit, or were they part of the CAM?
And if you want to make it more realistic, you could have the shaking activated by an invisible switch. |
That closed door was part of the cam, then I put an invisible grenade machine so Abe would react like with a closed door.
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What about my suggestion to have the shaking activated by an invisible switch?
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Works great ;P, seems more natural.
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So how is the wheel invisible?
Is it off screen or something? |