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-   -   Level variations thread: Post + download new/edited levels here! (http://www.oddworldforums.net/showthread.php?t=19905)

johnnyk89 04-08-2012 01:50 PM

ok look i'll let u guys do your posts and i'll make some cams to myself like what u said and take it from there. so yeah but i'll try my best to make them as well.

kapteeni13 04-09-2012 11:05 AM

I'm interested again to do different RuptureFarms variation :)
I have other variation ideas too but staying secret for now... http://www.oddworldforums.net/images...icon10_odd.gif

I haven't made any levels since my computer broke/crashed :(
But now "hungry" to make new ones... :hungry:

WolfensteinOdess 04-10-2012 09:54 AM

:

()
that looks very nice and cool but i don't know how can i make that. that's hard work to finish that level.

Work hard, do a lot of effects, gradients, shadows, take AE objects and have Photoshop CS5 :)

johnnyk89 04-10-2012 12:22 PM

hey WolfensteinOdess have u finish your stockyard level yet? i'm waiting some updates.

johnnyk89 04-11-2012 03:47 AM

i made this cam by myself

johnnyk89 04-11-2012 04:03 AM

sorry.
How to delete the message?

WolfensteinOdess 04-11-2012 05:10 AM

It's not my level but Skychase lvl ^^

JennyGenesis 04-11-2012 06:57 AM

johnnyk89, let me just give you some quick tips follow, don't double post, use the edit button.

Secondly, it can get annoying when you harass people for progress in their level. I used to create levels myself and it got really annoying when people kept asking me all the time about updates or when it is going to be released.

Just stick to these guidelines, and you'll have a nice time here ;)

johnnyk89 04-11-2012 12:44 PM

look your right i won make double post anymore so u guys will work on this with out me i had enough sending to much info and u guys just keep doing what u have to do and i'll download the level when u finish the work what u working on so i'm done i quit for this job so i won't send to much u know it's getting annoying people and harassing so yeah but thanks for everything what u told me to do so i'm doing other work it's important to me and that's all i'm going to say and u guys helped me enough for awhile so like i said it's getting to much to ask so thank u for my support and i'll let u guys know what i'm doing so cheers. and thanks.

skychase2rebirth 04-11-2012 11:09 PM

Here's the updated version of my "Sewer" (now called "Bunker") level.

http://www.mediafire.com/?bu5jla7185eftxb

Walkthrough:


JennyGenesis 04-12-2012 02:48 AM

Fantastic as usual, my only question is, what is the point in that exit door just before the lab?

skychase2rebirth 04-12-2012 07:50 AM

:

()
Fantastic as usual, my only question is, what is the point in that exit door just before the lab?

Thanks. ^^ At first, I wanted to put a secret there with a closed door, but then I realised I had no more cam available in this path. So now it's more like a door to go back if you forgot muds in the first path.

kapteeni13 04-12-2012 09:34 AM

:

()
Here's the updated version of my "Sewer" (now called "Bunker") level.

http://www.mediafire.com/?bu5jla7185eftxb

Very cool! This is brilliant editing... :)

WolfensteinOdess 04-13-2012 09:53 AM

Yes :)

skychase2rebirth 04-13-2012 02:42 PM

Stockyard/Mountain/Barrack path 3


WolfensteinOdess 04-14-2012 05:31 AM

Great :) I want to do a new level ^^
Sky, can I help you to do Feeco ?

skychase2rebirth 04-14-2012 09:33 AM

Ok ! ^^ Do you need level pieces, I can create some with cams and photoshop then save them as .png

WolfensteinOdess 04-14-2012 12:08 PM

Hey, I have do renders of Feeco ! But I need more ^^

http://img11.hostingpics.net/pics/51...ndersfeeco.png

skychase2rebirth 04-14-2012 01:33 PM

http://i281.photobucket.com/albums/k...rth/bundle.png

http://i281.photobucket.com/albums/k...h/sligdoor.png

JennyGenesis 04-14-2012 02:20 PM

Where did you get those from?

Or did you just cut them from their original CAMs?

skychase2rebirth 04-14-2012 02:43 PM

Cut from the original cams, I have them on separate files if you want.

WolfensteinOdess 04-15-2012 04:30 AM

Yes

Preview :

http://img11.hostingpics.net/pics/426790vuemapfeeco.jpg

But I can't do that with the well :

http://img11.hostingpics.net/pics/49...emapfeeco1.jpg

Sky, you can ?

skychase2rebirth 04-15-2012 08:09 AM

Yes ^^.

WolfensteinOdess 04-15-2012 09:35 AM

Ok, I post it in mediafire, it's r2.lvl path 13, send me stockyards please :D

skychase2rebirth 04-15-2012 09:55 AM

Stockyard edit:
http://www.mediafire.com/?oepzo336wslvq83

Blablabla... ....blablablabla....
(VOSTFR: Il reste 2 path toujours incomplet ><' j'vais y travailler)

WolfensteinOdess 04-15-2012 09:58 AM

Thank you :)
(VOSTFR: Ok, moi je bosse sur FeeCo)

http://www.mediafire.com/?n7q7gug0m9kpl86

JennyGenesis 04-15-2012 11:09 AM

I don't think you should have made that public Wolf, I went and downloaded it thinking it was a finished level.

skychase2rebirth 04-15-2012 11:13 AM

Oh... -_-' sorry. PM now.

kapteeni13 04-15-2012 11:24 AM

:

Yes ^^.
Huh, O.o
How to get well work properly then? (Hope it's not too much asked) http://www.oddworldforums.net/images...icon10_odd.gif
____

Looks like there is new levels. I test later. http://www.oddworldforums.net/images.../icon1_odd.gif

skychase2rebirth 04-15-2012 11:34 AM

http://i281.photobucket.com/albums/k...titled-1-1.jpg

Try these numbers, if it doesn't react like you want try these numbers and do -100 or +100, for the Off and On, it works a little bit like the doors.

For an express well, copy these numbers on FallXPos, FallYPos, OffXPos, OffYPos, OnXPos, OnYPos. That may not work but it's worth a try, It usually take me some time before I find the good configuration.

JennyGenesis 04-15-2012 11:59 AM

My experience with wells is that they take a lot of trial and error to get right, but from what I could understand, basically you are typing in the coordinates that Abe will land on.

Andress 04-15-2012 12:56 PM

guys look my new cam!:Dhttp://www.oddworldforums.net/attachment.php?attachmentid=13353&stc=1&d=1334519774

skychase2rebirth 04-15-2012 02:42 PM

Got an idea... ALL ABOARD THE FEECO TRAINS !!1!!!11

http://i281.photobucket.com/albums/k...otrainsint.jpg

I put an invisible rolling ball at Speed:1 Acceleration:1 that start when you pull a rope, so the level shakes like in a train. ^^

JennyGenesis 04-15-2012 02:51 PM

So do the ropes actually activate something or are they literally just there to make the train shake?

Also how long does the effect last?

That is a brilliant idea by the way but the security droid looks a little silly being half inside and half outside.

skychase2rebirth 04-15-2012 02:56 PM

It activates the electric wall and desactivate one so you can go farther (because there's no closed door in stockyard ><') and yeah the security orb will be lower later, just putting stuff. And the shacking effect will last as long as you are on the train... It won't be too long because it's linear and the shacking may become annoying.

JennyGenesis 04-15-2012 03:16 PM

I saw closed doors in your Stockyard edit, or were they part of the CAM?

And if you want to make it more realistic, you could have the shaking activated by an invisible switch.

skychase2rebirth 04-15-2012 03:34 PM

That closed door was part of the cam, then I put an invisible grenade machine so Abe would react like with a closed door.

JennyGenesis 04-15-2012 04:00 PM

What about my suggestion to have the shaking activated by an invisible switch?

skychase2rebirth 04-15-2012 04:05 PM

Works great ;P, seems more natural.

JennyGenesis 04-15-2012 04:41 PM

So how is the wheel invisible?

Is it off screen or something?