dont get me wrong this game is gonna be absolutely amazing and detailed
|
:
I'm actually curious... not being snarky here... |
I wonder how they'll distinguish "prop" Sligs from ones that can actually shoot at you.
:
What I'm saying is that you're complaining about a new feature literally because it's new. It looks "out of place" because that "place" used to be empty. :
Dubstep Realtime 3D physics Twerking |
Yeehhh dubsteeeeep, fuck yeahhhh
:
|
In the original Slog jumps can miss Abe, but they only jump when they're really close to you.
|
:
But aye, in the original post on Oddworld.com they said: "In the last few weeks we’ve evolved the way the creatures of New ‘n’ Tasty behave and interact – it’s now an altogether smarter, more exciting experience;" So since the Slog was jumping in the screenshot above when it wouldn't have jumped in the original game (since Abe is giving chase instead of standing still or trying to jump over it) I assumed they'd changed the animations. So the Slog now jumps at Abe whilst chasing him. So I used that as an example of nitpicking. since it seems like they've slightly changed the way the Slog interacts with Abe. Obviously the lesson here is less snarky comments and more constructive and positive posting for me... |
Constructive? Positive? It'll never catch on.
|
Its our jobs to be picky so that the little things are not missed out when the game is in development. Plus the devs are listening to us rather than the other crazy people on the internet.
While the music notes are new, they really are no different from the number of rocks/meat, Slig sleeping z's and number of farts, etc. I did have a tiny problem with it at first but i've grown within the last 2 days to see that hey, its actually kinda neato. I mean, they wont add the idea in if its shit, so why would they let us down? Just be glad they didnt make the notes Comic Sans. I swear to Buddha if there is any comic sans font in NnT JAW... But we need to be open minded about the new things they added. The camera is new but we're getting used to it because of how good the game looks when everything is so vibrant and alive now. But again, we all have to nit pick so that we cant get something perfect, but something that is close to perfect. And that's perfect. |
Also, if any of the devs see this post, would be be cool if we got an exclusive oddworld forum screen shot of the PS3 version of the game compared to the PS4 version?
Graphics/performance wise, Id like to see if there is much of a difference. |
:
|
I get the feeling that the game may have a few easter eggs.
|
Here's hoping for some OWF easter eggs. Perhaps poking fun at us for being very picky.
I can almost guarantee they added the two Slig visors into the game because of us. |
:
|
:
|
Seriously though, it's not like NnT is going to make the most of the PS3's power let alone the PS4's. If I had to guess I'd say processing power never was a constraint in the development of NnT.
|
June 9th. PFFT
http://www.thetechgame.com/News/sid=...ease-date.html Also, $30? Is that what it was originally? I'm sure it was less. |
You should remember, after the torrenting joke you made when that price was announced. ;)
|
Ok 1) Im loving the obvious animated effects in the foreground! (e.g. Abe running from slog screenshot: Broken pipe is leaking steam)
and 2) Scrabs look so much more intimidating with a tongue! Shit son I cannot fucking wait to play this! |
Scrabs were always intimidating, especially the jumping sections, I really hope they sorted the jumping itself out though. The input delay on the original games was shocking.
|
:
|
What makes you think he'd hear it before us?
|
No reason. No reason.
|
I have an idea maybe it is because he is head of the project
|
Way to not get a simple joke, guys.
|
I love irony.
|
I love simple jokes, I should tell you about the one where a project lead doesn't know about his team's announcements, it's a great joke.
|
I made a thing. Spending far too much time talking about screenshots.
|
I watch your videos even though I read all the news you do.
There's a UXB at the right of the last screenshot. I don't know if that's noteworthy, but I've just noted it anyway. |
Those are some nice screenshots. I'm already loving the stockyards shot; that night time sky is so beautiful~ :D
Really like how the tribal Mudokon has paint and a little mask, too. Looking really, really good there JAW! :P |
:
|
Everytime I watch a youtube video and there's an ad, it's an ad for CrashPunk's channel. The same ad. I watched it the first time, I don't want to watch it again!
|
It seems that Rupture Farms has bolamites.
|
:
|
Doh, I feel so stupid, I saw the web, but for some reason it didn't click in my mind that it would be a bolamite web, well, I assume it's made by a bolamite, very unlikely that it's a paramite web.
|
I wonder if there's any evolutionary connection between the two, being web-spinning quadrapeds with fingerlike mandibles.
|
It could be a spider, guys.
|
Anyone else notice the Mudokon head thing, top left of the screen in the Paramite temple screenshot? Probably not important at all, could be statues, just thought I'd point it out :)
|
:
|
:
|
:
I was replaying the Free Fire Zone and I forgot it was littered with impaled Mudokon corpses. I wonder if we'll see that grim display in New 'n' Tasty... |