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-   -   That one thing... (http://www.oddworldforums.net/showthread.php?t=21245)

STM 03-07-2013 01:52 PM

BM only won because he found that OP sniper wasp gun and stood at the top of the Mongo Dam picking everyone off below.

You cheated, dude. You cheated.

MeechMunchie 03-07-2013 02:15 PM

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What was it like? I must know everything.

It was pretty broken, really. You could barely move without treading on a Fuzzle.

Manco 03-07-2013 02:44 PM

The Last Legs map had too many Boombat spawns too, I'll remind you.

Fuckers.

Bullet Magnet 03-07-2013 04:08 PM

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BM only won because he found that OP sniper wasp gun and stood at the top of the Mongo Dam picking everyone off below.

You cheated, dude. You cheated.

Come on, most of my kills were by riotslugging the people who tried to climb up and sneak attack. You fed me those kills.

Nate 03-08-2013 02:54 AM

Right. That's enough drudging up of ancient history. Get back on topic.

WolfensteinOdess 03-08-2013 10:22 AM

An online mode ?

Jbot123 03-08-2013 11:59 AM

You're kidding me right? That's exactly what we were just talking about.

OANST 03-08-2013 12:03 PM

Didn't I read an interview about that.....

Nepsotic 03-08-2013 12:18 PM

I don't think you would read an interview about Oddworld.

Nate 03-08-2013 03:49 PM

I think he might be making a snide, sarcastic reference to SimCity. Maybe.

STM 03-10-2013 01:47 AM

OANST's trolling is getting so up-market it's hard to tell what it is he's trying to troll now. Man, he's changed.

Samtastic 03-30-2013 01:18 PM

I hope they'll have Abe saying "I don't know!"

Scrabaniac 03-30-2013 01:57 PM

^^^ same! And his little hmm hmm hmm! Laugh after he farts

SoulStorm64 04-02-2013 10:53 AM

I want to see a slig combust after you De-posses them. I always thought that sound was ridiculous.

Jbot123 04-02-2013 11:38 AM

Two words: Elum Chubs.

Scrabaniac 04-03-2013 01:38 PM

I wonder if abe's voice will change depending on how many mudokons saved/killed like in exodus...

SoulStorm64 04-03-2013 06:53 PM

^^^ That will be intresting to see if that happens.

Also i will like to see how the secret areas work. Ive always love that about oddysee.

Fred The Fuzzle 04-03-2013 09:31 PM

Will N'n'T have a motif that signifies a secret area (like Brew bottles in Exoddus)?

V_O_T 04-03-2013 10:56 PM

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Will N'n'T have a motif that signifies a secret area (like Brew bottles in Exoddus)?

I kinda hope not. The bottles made me look for those secrets and the point of a secret is its meant to be found for those curious players who crouch at every barrel in the foreground.

If NnT is going to throw out some hints, stacks of meat or rapture farm barrels would be the hint. But for originalities sake, better to not have the hints so players found them on their own. To me it feels like much more of an achievement.

STM 04-04-2013 06:59 AM

You'd rather crouch down behind every rock, barrel or piece of metal than just have some small signifier? The word tedium must be entirely lost on you.

Bullet Magnet 04-04-2013 07:09 AM

Super Mario had invisible blocks that you had to jump on to or that blocked your jumps and caused your deaths. Difficulty, repetition and tedium is what built this industry and I''l be damned if anyone is going to liberate us from it.

Scrabaniac 04-04-2013 07:39 AM

I also wonder if they will find a use for that lever in one of those secret areas that never actually did anything..

V_O_T 04-04-2013 07:49 AM

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You'd rather crouch down behind every rock, barrel or piece of metal than just have some small signifier? The word tedium must be entirely lost on you.

Call me old fashioned but its that tedium that is done right. AO did it right, even with pressing the up button in dark shadows to find those hidden doors or chanting in dark places to find hidden portals. I personally dont like it when games say "oh hey, the secret room is this way!". With the exception of Exoddus ofcourse.

Nepsotic 04-04-2013 08:55 AM

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I also wonder if they will find a use for that lever in one of those secret areas that never actually did anything..

It did do something, it changes the speed of the meat grinders but for some reason wasn't removed.

abe619 04-29-2013 01:52 PM

I wanna see how the shading and lighting techniques be applied to remade level in HD 3D, Especially the zulags and scrabania.

Auriel 04-29-2013 04:37 PM

I guess you can't really judge a game by its graphics, but the graphics, combined with the overall atmosphere, are what made the old Oddworld games stand out not only as sidescrollers but as games of their time overall and since this is, as I understand it a revamp with three-dimensional graphics while retaining the original 2D gameplay, it is probably this graphical update that I am most excited above. I already found the original games enthralling enough with their overall feel, and this project promises to enhance said feel even further.
On a related note, I am also quite eager to see how autoscrolling will affect the smoothness of the environments as a whole. For example, I recall that the transition from the factory level to the stockyards in the first game occurs between two screens; I would definitely be interested in seeing that same transition in a smoother form.