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-   -   Stranger's Wrath Bugs (http://www.oddworldforums.net/showthread.php?t=20651)

Sekto Springs 01-22-2012 06:15 PM

I'm pretty sure this bug is exclusive to me, but I can't switch to first person mode during the final boss fight. I have yet to fully complete this game for this reason.

Glitch 01-26-2012 02:05 AM

Got to say I'm quite happy that no one noticed a bug that has annoyed me greatly; all the clackker hats outside of the opple farm, bar the bonnet are the original low poly versions. (fixed in the patch btw)

Glitch 01-31-2012 08:47 AM

Right, I need some help from you lads and/or ladies.

Anyone having the "missing" port authority clakker issue, can you please tell me if it seems like the clakker is trying to walk back to his place from the safe room but the door is shut?

Also, has anyone got a picture of the hole in mongo valley? I can't seem to find it anywhere.

Sekto Springs 01-31-2012 09:26 AM

I still can't switch to first person when fighting the two Gloktigi, and the issue is certainly not with my controller. It seems like I'm the only one having this problem though. :/

mrsmr2 01-31-2012 10:34 AM

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Also, has anyone got a picture of the hole in mongo valley? I can't seem to find it anywhere.

Not sure if that refers to my point but leave the port authority and travel down hill. To your right, near the end of rocks on the right, is a gap under the rock. You can see it when you turn and face the rocks.

Glitch 01-31-2012 12:08 PM

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I still can't switch to first person when fighting the two Gloktigi, and the issue is certainly not with my controller. It seems like I'm the only one having this problem though. :/

I wonder if we can get your save somehow, I will talk to the codeymans tomorrow.

Bodd T.W. 01-31-2012 02:16 PM

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Not sure if that refers to my point but leave the port authority and travel down hill. To your right, near the end of rocks on the right, is a gap under the rock. You can see it when you turn and face the rocks.
I checked everywhere in Mongo Valley. All of the rocks that I saw were in the ground, so I don't think this gap was in the original game unless I'm not looking in the right place.

Sekto Springs 01-31-2012 02:39 PM

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I wonder if we can get your save somehow, I will talk to the codeymans tomorrow.

I can copy it to a thumbdrive and put it up here if need be. Just let me know.

AvengingGibbons 01-31-2012 03:08 PM

@glitch i think ive figured out my problem where the upstairs port authority clacker wasnt present and the door was locked after defeating lefty lugnutz. I loaded a save file from before defeating lefty lugnutz and before killing the giant sleg, and i went looking downstairs for the upstairs port authority clacker and i found him. I remember having some fun bashing him all the way into New Yolk City. When you bash them so far from their posts, they will not return, they just stand there. I left him in New yolk city, i must have gone back to mongo valley to defeat lefty lugnutz, and when i got back to the port authority building, the door was closed and there was no port authority clacker, so i assume he was still standing in New Yolk City

Glitch 02-01-2012 12:37 AM

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I can copy it to a thumbdrive and put it up here if need be. Just let me know.

Send it to my work e-mail

Liam[dot]Jones at jawltd[dot]com

Glitch 02-01-2012 12:38 AM

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@glitch i think ive figured out my problem where the upstairs port authority clacker wasnt present and the door was locked after defeating lefty lugnutz. I loaded a save file from before defeating lefty lugnutz and before killing the giant sleg, and i went looking downstairs for the upstairs port authority clacker and i found him. I remember having some fun bashing him all the way into New Yolk City. When you bash them so far from their posts, they will not return, they just stand there. I left him in New yolk city, i must have gone back to mongo valley to defeat lefty lugnutz, and when i got back to the port authority building, the door was closed and there was no port authority clacker, so i assume he was still standing in New Yolk City

Fixed that then. Problem is that if a player is off his Nav mesh, he simply doesn't know how to get back to his starting point. I've stuck up an NPC collider over that door.

Edit: apologies for double post.

AvengingGibbons 02-01-2012 01:48 AM

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Fixed that then. Problem is that if a player is off his Nav mesh, he simply doesn't know how to get back to his starting point. I've stuck up an NPC collider over that door.

Edit: apologies for double post.

Is an NPC collider like an invisible wall? btw, if i bash a clacker all the way to the giant sleg, will they attack the clacker?

Glitch 02-01-2012 03:44 AM

I imagine they might, I think there may well be an NPC collider at either end of the river exits from the docks to prevent such a thing.

An NPC collider is a wall that only NPCs can't pass through.

AvengingGibbons 02-03-2012 02:22 AM

After sinking the two ships (in the rowing boat part ofthe game), I went to climb the rope to get out of the water. I climbed to the top, tried jumping onto the higher platform, didnt quite make it, and stranger fell back into the water, but i tried pressing square as i fell to grab onto the rope. Stranger ended up stuck under water, underneath the rock that weighs the rope down. Stranger is stuck but will perform his swimming animation.

AvengingGibbons 02-06-2012 05:57 AM

Can anyone try the following?: Lose most of your life, enter into first-person view, tap triangle to rejuvinate a small increment of your health, and straight afterwards while stranger is still in his shaking animation, press square. Does Stranger continue to rejuvinate all his health even though you only tapped triangle?

Wil 02-06-2012 06:39 AM

You only have to tap triangle to heal. You'll keep healing until you move, fire, or change view.