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-   -   What system is Oddworld best played on? (http://www.oddworldforums.net/showthread.php?t=20321)

Barnacles 07-28-2011 10:04 PM

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You have made a powerful enemy. :flames:

You sure don't like reading through things before flaming people, eh? :banghead:

JennyGenesis 07-29-2011 01:35 AM

1. Chill down
2. Don't double post
3. Use the edit button
4. You did say it was godawful
5. Here's proof
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I was referring to the godawful PC version.


Crashpunk 07-29-2011 02:05 AM

Exacally, You said that the PC version was awful.
I happen to disagree since i've spent my childhood playing Oddworld on PC and my version has never had problems.

You are insulting how I played and loved Oddworld.

Barnacles 07-29-2011 05:42 PM

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I was referring to the PC version's music in certain levels.
The rest of the game is actually very well done with MIDI,
but the Mudomo Vault and the sound when you rescue a mudokon are simply ear grating
:o

You sure don't like reading things through, as I'll say again.
Now, can you take the plugs out of your ears and stop humming to yourself, and listen to what I'm saying before flaming?
The MIDI Music for the Mudomo Vault in the PC version is terrible compared to the Playstation version, and you for a fact should know this..

JennyGenesis 07-29-2011 06:02 PM

Chill...

MeechCrunchies 07-29-2011 06:10 PM

I agree with Jenny, dude just stfu.

Phylum 07-29-2011 06:35 PM

Hahaha. He edited the post.

JennyGenesis 07-29-2011 06:41 PM

I only saw it after the edit.

Varrok 07-29-2011 11:02 PM

What MIDI music?

RoryF 07-31-2011 02:59 AM

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The MIDI Music for the Mudomo Vault in the PC version is terrible compared to the Playstation version, and you for a fact should know this..

It's definately not MIDI music...

Also, the PC and Playstation music are exactly the same with the exception of some which have their pitches changed.

JennyGenesis 07-31-2011 04:03 AM

Anybody else ever played AO or AE on a Playstation 2 with texture smoothing on?

Nate 07-31-2011 11:58 AM

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What MIDI music?

I think he means that some of the sound effects have been post-processed, resulting in an aliased, tinny sound. It's probably a compression artifact.

RoryF 08-01-2011 02:23 AM

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I think he means that some of the sound effects have been post-processed, resulting in an aliased, tinny sound. It's probably a compression artifact.

That's not MIDI music...

Manco 08-01-2011 07:38 AM

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That's not MIDI music...

We get it.

RoryF 08-01-2011 08:08 AM

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We get it.

What?
All I said was Nate wasn't right about what MIDI music was, I've only said that once so what's your problem?

Nate 08-01-2011 11:13 AM

I didn't suggest that I was defining MIDI music. I was explaining which music Barnacle was referring to and why he had mistakenly assumed it was MIDI.

RoryF 08-01-2011 11:53 AM

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I didn't suggest that I was defining MIDI music. I was explaining which music Barnacle was referring to and why he had mistakenly assumed it was MIDI.

Oh, I just assumed you were telling Varrok what MIDI is...

Fargin Icehole 08-08-2011 10:28 PM

I've never played either of them on the PC, so the PS1 is it for me!

Spooce-aholic 08-09-2011 09:55 AM

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I was referring to the PC version's music in certain levels.
The rest of the game is actually very well done with MIDI,
but the Mudomo Vault and the sound when you rescue a mudokon are simply ear grating :o

I compared the to. From what I remember, the music in the PC version was louder. I'll check again.

I Oddworld 08-09-2011 12:58 PM

Although I haven't played on PC, it can offer more potential than the consoles, so the game is more enjoyable.

XenSligger 08-21-2011 04:14 AM

Playstation!!!

Crashpunk 08-23-2011 03:56 AM

Well that was a valuable post wasn't it?

Nate 08-23-2011 05:04 AM

Quite a bit more valuable than yours, crashpunk. Please don't spam.

Hazz-JB 08-28-2011 10:08 AM

I got so used to the PS1 games, even spending years not playing them I can come back to them and instantly pick up and play again.

I bought AO and AE on Steam just to have copies which would never stop working or break, but the controls are just plain worse in my opinion, easier to access but less ability to switch from moving to talking and back again seamlessly. As a general rule I find movement intensive games such as platform games work better with a controller anyway.

Also everything in the PC games moves faster, which I'll never get used to as the speeds and timing of the Ps1 games are hardwired into me.

Varrok 08-29-2011 04:30 AM

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I bought AO and AE on Steam just to have copies which would never stop working or break, but the controls are just plain worse in my opinion, easier to access but less ability to switch from moving to talking and back again seamlessly. As a general rule I find movement intensive games such as platform games work better with a controller anyway.
Did you use numpad buttons to talk? It's MUCH more fast to switch than other numeric buttons at top of keyboard

Chubfish 09-06-2011 08:48 AM

Whilst PS1 would be the first system I played Oddworld on, PC offers alot more now than a console ever would. As soon as I got the PC version I have never touched the PS1 version of the game, bar trying to find out if it were possible to transfer PS1 files over to the PC version through level editing etc (which is possible with some objects but doesn't work with others).

AlexFili 09-18-2011 09:24 AM

I'm going to say PC. Especially now that Munch's Oddysee and Stranger's Wrath are arriving there.

Crashpunk 09-29-2011 08:58 AM

I like Munch's Oddysee as a Console game and Stranger's Wrath as a PC game.

I think its because of the controls since SW is part FPS