:
Little grasp? I dunno what that means! :fuzemb: Oh, and I KEPT PRESSED the Shift & 1 button, I didn't knew how many ! signs were there! Oh, the "glitch" because I don't have an X-Box, only a PS 2. |
I like it!
There is only one problem-I DON'T HAVE X-BOX!!! |
I've finished Munch 10 times, it's a game with good idea but not implemented in a right way!
There's a lot of thing that COULD be fixed before the game was released. 1) CONTROLS One of the thing I hate most are the controls. Who the hell came up with this creppy idea to give at the A button two action such as "Jump" and "Use". Sometimes, rather than use a lever, Abe (or Munch) jump in air. The fight controls ARE BAAAAAD! I see a lot of game that use the right analogue stick for attack (such as Rise to Honour, PS2 game). But Munch really use it at a bad way: DAMN. I must click like a lunatic the right stick for slapping some budy guys, and most of the time I DIE!! Aiming it's better, but not great, and it can be preserved. 2) LEVEL DESINGS Those are the worst level i've ever seen. Where are those wonderful landscapes of the previous Oddworld? Seems to run in a green desert, with one or two trees placed in random way! And those incredible high hill that prevent you to get further into any area. And why these levels are placed SO HIGH? Just play the level "Mudokon Fortress", there is everything there: a lake, hills and a big gap:if you fall into it you die!!! And the least but not the last: when exploding mines, they'll re-grow fast like Jack's Beanstalk, not definitly the best of the realism. 3) BOREDOM The thing I hate most in this game its that for complete a level, in many cases, you are forced to do this: search for a level for open the door; drink a Vendo and do "what you have to do"; if the power finish up, go back and drink again until you complete "what you have to do"; activate the warp floor and you have completed the level, GOOD WORK! And what about those unforseen difficulty? -1 If one of your playable characthers dies, you cannot finish the level because you need both of them! In certain levels this thing will drive you crazy: an example?? In the level "No Muds Land" the Egg Nest its only in the beginning of the level, IF, for some unfortunate events, one of your characther dies, YOU are FORCED to return to the beginning of the level, open that maze of doors for pass, hatch the unlucky guy who killed himself jumping on a land mine (or killed by the usually enemy) and swear the game! And this level its constellated of land/sea mines everywhere, you can't escape from them. You'll hate even the level "Loading Docks", there is a part where, into the "shoes" of Munch, you have to drink in this order, 4 Vendo: Rigenerator!, AcquaPropellum, Zas!! and Expresso. Jump into the platform and zap them for make them fall into the water, but there's one problem: you are ONE nearly extincted guy againts 10 Vykkers and Intern, you'll get shooted, cutted in two and beated like a Pinata... and you'll die! Then you'll throw the controller on your Xbox swearing the Mudokons divinity! -2: Spooce Shrubs. What are those spooce shrubs??? Why now Abe needs this for use his magical power? Why not making a system that, if you using too much your power, you can't use it for a long time? It's boring to pick up them and use them for open doors, for operate appliances, ecc... The game gets very boring if you just waste your spooce spare, you must return back from where the spooce are, make them grow and pick up them... -_- 4) WILDLIFE & CO. Like someone have already discuss it, I'll write my own observation: why Paramites sounds like pigs??? Why Slogs attack Sligs????? Why Scrabs live in herds?? Questions that most have asked, but nobody has answered yet! Some strange thing: if I control a Slog, and I bark three times in front of a Slig, he starts to attack my Slog!! One of the most strange thing is the Slig think that the Slog is insulting him! O_o 4 points that must be talked about. BTW, I enjoyed the funny story and sometimes the game is fun to play (I like to pick up with the crane some Sligs and throw them into the recycler fan!). But hey, I hope with this game they have learn the lesson (well, Stranger's Wrath its amazing). But now we have to see what they'll do with the "Next-gen" |
Muches Oddysee
In My Opinion Munch's Oddysee Was A Great Game And Its Good That they brought back Abe I mean what would a true Oddworld game be without him??!....then of course its Stranger's wrath but that one was ok. though I wished it was for the PS2 because it had loads of cool features.
so I give Munch's Oddysee a 4/5 witha personal ''HURRAY'':fuzwink: |
I like it a lot, probably because it's the first Oddworld game that I played.
EDIT: I meant the Xbox version, not the Gameboy one which I haven't played yet. |
I really like Munch's Oddysee. I haven't played the Xbox version, but it appears to be great and I hope to play it at some point.
|
I have to admit, they killed the Scrabs and Paramites in this one. As Stranger90 said, the Paramites where like pigs, snorting and squealing. WAY lame.
And the scrabs? The reason they where so kewl was because they where the bad-ass solitary animal that kicked ass on its own. NOT IN HERDS. Gah. |
When i had the chioce to buy a PS2 or an Xbox, Oddworld Munch's oddysee was what persuaded me to buy the Xbox. I loved the fact that it was 3D that the sligs would generally blabber to each other, but, at the end of the day i felt it just didn't have the same feel as the other games. There seemed to be no seriousness, no complex puzzles...i just coulden't seem to get the same feeling as the other games.
Adding on to what skillyaslig was saying, the paramites and scrabs were a waste. They had just one level each and didn't seem to be intimidating or as dangerous as in the previous Oddworlds. I used to shit my self when running from a Scrab in the old games becuase you knew that if they cought up you were dead. If i had to chose which i prefered out of MO and Strangers wrath on Xbox it'd be Stranger. I know how lovable Abe is and whatnot, but it seemed like they just coulden't get the character over as much in MO, and it didn't help that they coulden't impliment the Jekyll/Hyde characteristic either. The music in MO was hardly good compared to the brilliance of Michael Bross in Strangers wrath aswell. |
Munch's Oddysee was the 'Silent Hill 4' of the series; it wasn't BAD, but compared to its predecessors it was utter shit.
|
Meh, I consider it BAD within or without the other oddworld games. It's just a poor video game, as far as I'm concerned.
(I'm aware that a lot of my criticisms earlier in the thread were based on relating it to the other games. However most would stand up without them.) |
I don't think it's bad from the videos I thought and things I've read. I just think there should be more levels.
|
I like the game
I Like the game i think it is a great game i like the sligs on the game.:D
|
I think it is a great game...
|
Yeah, MO is one of the worst Oddworldian games, there was less inside space, and having it 3-D (I kinda likes that bit...) took away the scariness the 2-D games had before it. Yep, It was kinda short....
AND why did Abe suddenly turn into like a Ninja or something? He could never jump that high before |
You may have noticed that in most 3D games where the character has realistic acrobatic abilities game play resembles steering a cow through treacle.
|
As opposed to Munch’s Oddysee, which was like playing with a labyrinth game: controls are dodgy, you bounce off everything, and you keep falling into the same holes/Action button-operated elements.
|
Oh, yeah, I was getting mad as heck because he (Abe) kept on jumping up and down and wouldn't freakin' go forward. Made me mad as a Hatter.
|
In response to people who claim it doesn't feel like an Oddworld game, i say: you must have hated SW then (and i swear i've mentioned that b4)
|
:
|
Yeah, but MO had all the stuff in AO and AE- y'know, Gamespeak, mudokons, karma, Abe, all the stuff that made us like them, and then they IMPROVED it by making it 3-D. And don't forget that it would have been loads better if they hadn't moved to XBox. SW, on the other hand, is a completely irrelevent game for the OW series- he had a crossbow! I mean, on the back of AO, it tells us all about playing as the skinny guy with no weapons! No, while SW is a great game, it abandons the whole OW side of things. Even though it has Fuzzles and a Vyker.
|