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-   -   -ddcheat (http://www.oddworldforums.net/showthread.php?t=15417)

Bullet Magnet 05-13-2007 03:42 PM

You plonker!

Can you move Abe and other characters into the foreground and background where they shouldn't be, and make it so that they are actually there, right size and everything?

Nate 05-13-2007 04:35 PM

What happens if you move Abe to a tunnel that's only accessible to flying sligs? Will he roll through it or fall?

Zerox 05-14-2007 02:07 AM

Lol@screenshots. We want more!

Can midget Scrab kill big Abe, or what?

Alex2405 05-14-2007 07:13 AM

Too bad it makes Errors with Glukkons!

Wil 05-14-2007 08:19 AM

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Can midget Scrab kill big Abe, or what?

I already told you:
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Do the miniature Scrabs and stuff still kill you easily, or what happens?

There are no miniature Scrabs, silly! :p The one Jordan posted was of a Scrab in the background. He’d just shifted it so it seems to be in the foreground. If you were to drop in there, it would just fall endlessly because there is no floor defined.

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What happens if you move Abe to a tunnel that's only accessible to flying sligs? Will he roll through it or fall?

The bottoms of the horizontal tunnels are defined as as floor, so Abe can walk along them. This is fun in Zulag 2 of SoulStorm Brewery.

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You plonker!

Can you move Abe and other characters into the foreground and background where they shouldn't be, and make it so that they are actually there, right size and everything?

Yeah, I know. :p Thing is, I never take Abe down there anyway. Even the first time I played it was just so obvious the Glukkon fone was down there. Anyway, you need a door, teleporter, or well to move Abe between the foreground and background, but once they’re there, they can move about anywhere. There just might not be much you can do with them, if there aren’t many other floors around.

Chubfish 05-14-2007 09:20 AM

That picture of the scrab in Mudanchee Vaults fighting that other scrab is really...wierd and scary. And slightly lul-zy. Thanks for more pictures :)

Zerox 05-14-2007 09:48 AM

Max, that's different. Last time the Scrab was moved, but now Abe has been moved. Will he fall into a bottomless pit when you drop or something then?

I don't quite understand that Scrab picture, is it the model unfolding or something just completely f*cked up?

Wil 05-14-2007 10:08 AM

It’s pretty much the same as before: Abe is in the foreground, and the Scrab is in the background. They don’t interact. If you drop Abe there, he would fall down a bottomless pit (although there is a bottom, it’s normally far below the screen), but in this instance he would fall down to the secret level below.

The Scrab sprite shows the creature chopped to pieces, which are flying apart. Apparently, the winning Scrab in a fight is the one that literally slices up its opponent, Cube‐style.

Bullet Magnet 05-14-2007 11:00 AM

Is that an unfinished scrab explosion anim?

Chubfish 05-14-2007 11:47 AM

It looks as if it is an exploded scrab...like you just said...ah well. Too bad they didn't use one, it would have looked neat it the scrab got owned by the drill in the secret.

Bullet Magnet 05-14-2007 12:02 PM

I haven't found that one.

Nate 05-14-2007 04:04 PM

Is it possible to bring a background scrab to the foreground and get it to fight another one there. I.e. a midget scrab fighting a normal one?

AE_rcks 05-15-2007 05:46 AM

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AE_rcks, yes, you just press the tab key. Then the cursor keys allow you to move Abe anywhere.

Chubfish, you can’t move Glukkons or Paramites with this cheat.

Ok, I suposed that, but... what's the -ddcheat? a program? I have tried to find infomation about it and I did it, but not in engilsh or spanish :( Where can I download it???

Wil 05-15-2007 06:05 AM

It’s not a programme, just a special way of opening the game. All the information you need is in this thread. Just read it from the beginning. Zax has even posted screenshots of how to do it.

Nate, I know no way that Scrabs can move between the background and foreground. The only characters that can do that are Abe and Slig Poppers.

AE_rcks 05-15-2007 07:28 AM

Ok, thanks, I didn't notive that Zax posted how to do it :)

I tested it, and it' really funny XD

AE_rcks 05-15-2007 10:55 AM

I've got something:

At any level that you can be killed by a slig, you just have to TAB Abe and show him to a slig (without droping him), the slig will shoot abe and he will "kill" him. After that, you drop Abe like if nothing happened and all the sligs in the level will beleave Abe is dead but he will still alaive. (Also, you'll can possess sligs/glukkons/paramites/scrabs even if there's a security orb.)

You just have to make Abe hits the walls, when he hits one, he won't wake up and he'll die. You know that when he dies, his body becomes smaller and then apear the birds, right?

When the birds had apeared, you just have to TAB Abe and droop him again. He'll be alaive again and he'll become smaller.

insodp 05-15-2007 11:41 AM

i obtained now the pc version because my psx version is with problems so i cant wait to try this one nice cheat

Jordan 05-15-2007 11:43 AM

AE_rcks, I also noticed this, it's great to possess things when there's a security orb. :D But if you possess a Slig and get killed by another, then you TAB, then come off it again, the Slig stays stood up yet it shrinks, sizzles and dies. It's pretty funny actually. :D

Zerox 05-15-2007 12:13 PM

Standing Slig sizzle? I glitched it on the PSX AE once. In the Slig barracks where there's 4 mini rooms, A,B,C and D, with a couple Muds in? I possessed a Slig and repeatedlky pulled a lever and kept shooting them. One of them died like that.

ZaxXx 05-15-2007 12:42 PM

:D I like these "lags"... for example I played PSX demo version: use slig to knock mudokon down and quickly fire - the mudokon was still lying on the floor and the only way how to make him stand up was to slap him :D

AE_rcks 05-16-2007 12:31 PM

You can repeat the one hitting the walls, he will become more and more smaller. The bad thing, is that you can't move Abe without TAB him

Alex2405 05-17-2007 01:03 AM

I love all the cheats!!!

AE_rcks 05-18-2007 09:42 AM

I've got a really good one:

Do you remember the video from LIJI of the fun way to beat Dripix?
Yes, "infinite" bombs, I say "infinite" because it apears to you but it is a limitated number of bombs, but you can get as many as you want.

When you are in a bomb machine, with the granade in the floor but not taken yet, you just have to pick it up.

When you press the action buton to pick up a bomb, he'll try to pick it up, so, when you have pressed the acction key INMIDIATLY TAB him and then drop him.

You'll see that the number of bombs will increase in 1, but the bomb of the bomb machine will still at the same place.

Just repeat theese actions as many times as you want to have as many bombs as you want. ;)

ZaxXx 05-19-2007 08:02 AM

Ive just made a video showing the bug found by me:

http://youtube.com/watch?v=PI1qZxZvA3c

Enjoy



Jordan 05-19-2007 09:33 AM

Aha! That video is hilarious! :lol: They fall down so quickly lmao.

ZaxXx 05-19-2007 11:01 AM

2 ddcheat videos:

http://www.youtube.com/watch?v=jMBfjwpqOJU


http://www.youtube.com/watch?v=6tP3H3gvBJQ

Chubfish 05-19-2007 11:14 AM

Thanks Zaxx for the DDCheat vids!

Bullet Magnet 05-19-2007 05:28 PM

Where does that other portal take you? The one that you fall past on the way to the last screen? You blew yourself up next to it, but I've never figured out how to actually get there.

Xavier 05-19-2007 10:49 PM

Thanks for the movies, I enjoyed them :)

ZaxXx 05-20-2007 01:21 AM

Bullet Magnet: If you are talking about the game ender - the first portal is bad ender and the second one is good ender. For the good end you need at least 150 muds saved.

mathew9r 05-20-2007 08:30 AM

thx for these's cheat's ha ha ha love them.

i made abe so so so small he he:D

abe is lol.

Gabiar 05-20-2007 09:40 AM

He he! The cheat looks great, can't wait for the copy of the game to arrive.

Bullet Magnet 05-20-2007 07:23 PM

I must say, the chime that plays when you discover a secret area/rescue a mudokon is a lot better (and less annoying) on the PSX version.


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Bullet Magnet: If you are talking about the game ender - the first portal is bad ender and the second one is good ender. For the good end you need at least 150 muds saved.

So it gives you the bad ender no matter what? How do you get there? Does that trap door not open if you haven't saved enough?

Oddball1000 05-21-2007 12:51 AM

Hyperjump!
 
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I've got something:

At any level that you can be killed by a slig, you just have to TAB Abe and show him to a slig (without droping him), the slig will shoot abe and he will "kill" him... blah blah blah...

Also, if you do that, and stand him on a ledge and jump (not up, use the spacebar, duh) he jumps way farther than normal.

mathew9r 05-21-2007 12:58 AM

yes that's so cool :fuzgrin:

and i can make a slig shoot while using the -ddcheat. then i make the slig shoot abe then run away ha ha ha:fuzgrin:

Chubfish 05-21-2007 11:27 AM

I love the hyperjump glitch. You can also do it without the -ddcheat on, all you need is too do the Shrykull gets zapped glitch and get hit by a crate, then super jump away!

LIJI 05-23-2007 11:29 AM

It seems that AO has another command line named "-it_is_me_your_father". I have NO IDEA what it does, but you can find it after hex editing oddysee.exe.

Xavier 05-23-2007 10:28 PM

lol! Awesome name for a cheat!
Did you test it?

LIJI 05-24-2007 12:36 AM

Yes, But I couldn't find what it did.

ZaxXx 05-24-2007 05:51 AM

Please post the offset where the string is located, I can't find it in the exe...