I'm only asking you to say why it's bad. Because I say that it's not a rule.
|
Ironically, Varrok isn't voicing any opinions or arguments in support of piracy, he's just complaining about how the opposing views aren't good enough.
If you like something enough to read/watch/play it, you should be prepared to pay for it. Otherwise, that stuff doesn't get made. Yeah, I do believe buying a game anulls your earlier piracy; there's no difference in profit on the devs' end, just one player:one purchase. But that point could only consistently defend piracy in a world where everyone bought the things they pirated. And if that were the case, people wouldn't pirate things in the first place. I've stated my position plenty of times, and in 99% of cases it's simple: Everyone does shitty things out of convenience. You dodge a friend you don't feel like talking to. You eat the flesh of murdered animals. You pirate something you could easily afford. No-one will judge you for doing these things, as long as you're honest with yourself, and others, about what you're doing. Varrok, you're stealing stuff because you don't like paying for it. Nobody cares about that. Just don't try and spin petty theft as a morally justified act, because it's not, and it never will be. :
"Diminishing stock" was never a concern in theft, even when digital distribution didn't exist; it's just a fake issue pirates throw out to try and justify their actions. You can have as many copies as you want, as long as you pay for them. |
:
:
|
Digital stocks are not diminished if you pirate a game.
Digital stocks are not diminished if you buy a game. Digital stocks have no bearing on this discussion. |
Im a fan of this discussion.
+1 |
By the way, I was not the one who mentioned any kind of stocks to begin with.
|
Regarding Phylum's bookstore example
I have no idea how bookstores around the world work but down here a lot of them have areas specifically to sit down an read in the store itself and they encourage reading before buying. My mom has spent entire days in bookstores just reading and has even completed novels in bookstores, and she usually ends up purchasing a few she enjoyed on the way out. Comic book stores are generally the same and most stores that sell music will have areas you can listen to the albums they have in stock on Therefore this example is lost on me |
:
|
Piracy ? It's the don't ask, don't tell policy.
|
But you've just asked!
|
I'm not gonna pirate this because I suck
|
:
The 'IT'S NOT STEALING IT'S MAKING A COPY' argument is fucking stupid. I'll buy it. Eventually. |
I keep hoping for a PS3 release but maybe I just need to get with the times.
|
So if somebody bought a game, and the disc got damaged, so he downloaded it illegally, he stole?
|
I think that's technically still just stealing, yeah. Bit of a grey area but I'm sure it's still stealing in the eyes of the law.
|
In the eyes of law, yes. Law is imperfect. I meant morally. I hate that some of you generalize piracy to just stealing. Of course what Mac said is right (the first part), but pirating something does not necessarily mean somebody didn't pay for it or doesn't intend to pay for it. I remember an article of two saying that pirates tend to buy more music than people who never pirate. I don't know the credibility of that study, but there are definitely people who are morally correct and willing to support the artists/creators they like, and it's hurtful and unjust to put them in the same bag with douches who simply choose not to pay for something they can pay for.
What I mean is I couldn't honestly call a person in the previous-post-example a thief. |
But why would you pirate something you will only buy anyway? You can never know 100% that you will want to buy something you pirate, hence my Cube World story.
Our world is based on a system of monetary transactions. People do things, and they get money for it. That money comes from people playing for a product or service. If you take something without paying for it then that subverts the system, and is bad. I don't think we should have any problems agreeing on that. It doesn't matter how much you say that you couldsee above buy the game later, taking something that is not yours is bad. If you buy a game and it's broken, then you can ask for a refund. Some stores even offer returns/switches/trade-ins within a certain time. Maybe this isn't possible where you live, or maybe you just don't have faith in those systems and want to play the games yourself before you commit to buying them. That's logical. That's probably even reasonable. On my scale of "how bad is this" out of ten it probably only reaches 0.01, if that. It's also worth mentioning that, no matter how much you say it encourages people to buy the game, somebody is putting someone else's work up to the world in a way the creator(s) never intended. This is much much worse than downloading the game will ever be. A lot of my feelings about piracy come from this end - that people shouldn't make the work of others unofficially accessible. The decision to put your work up for free should only be the decision of the person(s) who actually made it. I don't even care about the monetary side of it, it's about whoever did the work getting to control distribution. |
Perhaps the issue here is that everyone is arguing from a slightly different perspective of piracy. Let’s consider the following:
Now here are some of the possibilities of the outcomes of an act of piracy:
Finally, it is basically impossible to source accurate statistics proving that any of these possibilities are more commonly-occuring than the other. Now people can use all kind of reasoning to justify piracy – they use it in lieu of a demo, as a try-before-you-buy; they can’t afford to buy it right now but they will when they can; they want to experience media but don’t want to support the creator/s for ethical reasons; or they’re just plain selfish or ignorant. These are all arguments we’ve seen before at some point or another. I don’t think most of them hold water – they’re excuses to try to justify having your cake and eating it too. The traditional model is that you either pay for the media or you don’t get to experience it, but some want it both ways. I also think there are legitimate problems with the digital market that needs to be addressed. A complaint I see every now and again is that purchased games can have DRM which damages the experience, which a pirated version will have stripped out, thus making the pirated version a better experience – this would be frustrating for anyone. You can be sold a buggy or broken game and have to wade through shit to get a refund. The fact remains that piracy is, technically speaking, illegal, and there are no guarantees that those who pirate will reimburse creators. While people who do that definitely exist the fact is that having a free source of media is awfully tempting for a lot of people. Digital media has made it hella easy for people to get free stuff, and plenty of people will take advantage. In my eyes, piracy is technically illegal, and for the most part is not easily justifiable. There are some cases where it can be excused or understood, but for the most part I think it’s a result of laziness, greed or not wanting to part with cash unless it’s a “safe bet”. The best solution is for:
|
I think Manco pretty much nailed the solutions, with the second set being the most important, as it's treating the source of human depravity instead of the symptoms. I differ slightly in terms of piracy justifications, as I know the situation from the other side of the coin, and there's much, much more to it than just the reasons mentioned by him. Also, I don't consider "not wanting to part with cash unless it’s a “safe bet”" a bad thing. It's nothing bad, a perfectly sane behavior.
Also, fuck DRM. And fuck EA. (There's a strong connection in my brain between those two to the point that it's hard to address one without the other) |
What about my point about the people who upload the games in the first place, though?
|
What's this? Manco playing the mediator? Time to wrap up and be friends again?
NOPE :
:
:
The very fact that you pirate something infers that you know you might not want to pay for it. The only reason why you'd pirate something is because you don't want to pay for it. Regardless of whether you just don't want to pay for it now, or you never want to pay for it, the fact that you wouldn't put the money down upfront quite obviously betrays your intention of not paying for it if you don't feel like it. And sure, a lot of the time you will feel like paying for it, so you will pay for it, and no harm is done. But it's not about whether you feel like paying for stuff; the problem is that you think paying for a commercial product is optional. "I could steal all of this stuff, but I'm feeling good today, so I guess I'll pay the bare minimum instead. I'm so generous." What mindset can you call that, other than that of a thief? _ As Manco implied, popular opinion is a bit "too far gone" for the man in the street to start feeling like paying for the stuff he takes is actually mandatory again. To achieve any practical change, we'll just have to try and make paying for media seem like a really hip, responsible, admirable thing so that only NERDS pirate video games. People will basically pay out of peer pressure, but in principle, they should be doing it anyway. |
:
|
:
The idea of “I don’t know if I’ll enjoy this game so I’ll pirate a full copy of it first” completely takes away any control the creator had over their intellectual property and places far too much faith on the idea that a person will go back and pay for it out of a sense of fairness. That’s not how any transaction should work, except when the creator only asks for donations for a free game. :
:
|
:
:
Also, there was a word for a person who ignores other person's arguments because of the other person's profession/membership/other. I don't remember the word, I'm pretty sure some of you mentioned it frequently at OWF. I think that word applies to MM. :
:
:
:
:
I'm pretty much done with the debate. |
You guys are unbelievable : it's hair-splitting. Piracy is still illegal, even if you have all the good reasons of the world.
|
Illegality has nothing to do with morality, being gay is illegal is plenty of countries, it's not immoral though is it?
to be honest I think morals are bull shit and depends entirely on the situation, sometimes pirating is okay, sometimes it's not. |
:
As for the people who bought it and then pirated it? I personally would not take issue with that, but I also recognize that there are other avenues they could have tried. :
|
:
Edit: Dammit, now I look a liar. I said I was done with this topic. I am done now though. Unless there is something I feel the need to respond to. |
Personally, I'm not gonna torrent it - or at least I don't plan to. If I do, I won't feel too awful, since I bought the game at launch on PS4 when I don't own the system. My plan is just to wait for the PC port to either go on sale or for the Vita version to be finished.
|
:
|