Eww. You bought Oddworld games? That can't be smart.
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I'd rather be an oddworld fan than a shitty Halo fan or (god save us) CoD fan! Those fan bases kill brain cells
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Most of us fans are okay.
But please, the UXB press animation in this Indie 9 Video was horrible. You can clearly see Abe's arm would break during this move!... |
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This just in: Oddworld: New 'n' Tasty - E3 Trailer 2014 !
E: Posted here before I watched it myself. EE:Rupturefarms looks beautiful EEE:The ressurection scene looks beautiful. EEEE:Hot damn this just looks so beautiful. |
Sooooo pretty. Really not sure about that music though, seems very out of place, even for a trailer.
Quite torn with the futuristic looking Rupture Farms. It looks awesome but a very different feel to the original. I'm sure the change is justified though. |
My pants is wet. Everything is wet. Wow, it is perfect!
(Except the glukkon jaw clipping error at 1:02) lol JAW, I love you all! |
I dont know why i saw this, but at the 14 sec intro scene with the massive heads, look at the conveyor belt. The boxes just disappear in a really bad looking away.
Great trailer though! |
I was genuinely really digging the music until the voice came in. I'm sure it was lovely for the fan to have her music featured, but it feels so out of place in an Oddworld game. Glad it will only be in the end credits. Oddysee is such a male driven game / has no strong female leads / no women in the game at all, and I think it's just quite weird to hear a female voice like that in such a macho world.
Cardboard glowy Rupture Farms doesn't do justice to the original game either, have to say I'm left with a bitter taste in my mouth after watching this trailer. At least Playstation Access are "excited". Also, they should have added a quote to the trailer saying "Abe's toes aren't blue enough" - Oddworld Forums. |
Central hub of RuptureFarms looks weird! Not fearsome and dark like in the original. All the glowing and that...it looks too Sci-Fi I think. Aways loved how the exterior of the factory looked in Oddysee and I had sort of assumed they wouldn't do anything to change its design :(
Much of the other stuff looks great though! And the music is so out of place it hurts haha. Should never be vocals like that heard in an Oddworld game! Certainly not in Oddysee!! |
I don't think the music was a good choice for the trailer either, and I preferred the dirty, gritty original Rupture Farms... I guess the new "bling palace" makes more sense since it's meant to be an important facility, though the old one seemed more oppressive somehow. But still, it's just an image in a cut scene, so it doesn't matter really.
/nitpicktastic Other than that, those cutscene visuals look really good, and it's nice to see more of them. :) |
omgomgomgomgomgomghjgkfdhsgsjdgsakhjg! It looks amazing. I don't even care about the new look of RF etc. The Bad ending scene with the masked Mudokon looks hella dark! Still no release date though.. You got 4 days guys! ;)
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The trailer looks really strong and I'm even on board with the new matte paintings, which probably much more closely align with the brighter world this time around.
Great job guys! Some standout moments might be the new ending video with the masked mudokon and the appearance of monsaic lines is absolutely spot on. The song however, is feverishly inappropriate. Remove it. |
Fuck it. Totally fine with the new look of Rupture Farms. Always got the impression, form all the existing concept art, that a lot of these industrial places looked rather sci-fi.
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All I have to say is at the end... kill em.... Masked style.
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Also, maybe this is the front of Rupture Farms? The image from the original being the rear...
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Seriously. You guys are awful.
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Also, what's with the awesome look? ;) Finally, why did you keep the awful logo? :( |
What Varrok said. It looks great, but Rupture Farms looks way too futuristic, as opposed to the almost steampunky/retro/modern mix it used to have. It was more gritty and fit the tone of the game better. This one looks like something out of Futurama. Speaking of missing the tone, I don't think I need to mention that music...
As good as this game is looking right now, it still seems that the marketing team need to rethink some things. E: It still looks fucking swick, though. |
Oh yeah.
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(I should've made this earlier this afternoon, but whatever) |
To be honest I’m not in love with the more sci-fi design elements in NnT. I always liked the vaguely 19th-century stylings of RuptureFarms, it calls back to the Industrial Revolution and all the soot, grime, appalling working conditions and general grossness of that time.
The music certainly isn’t my favorite as well, but it’s not reflective of the in-game soundtrack so I’ll live. http://i.imgur.com/0n44p0b.png Honestly though this looks fine and I don’t get the complaints. This building doesn’t stand out at all when you line it up with Oddworld architecture over the course of the series – Sekto Springs Dam, Vykkers Labs, Magog Motors and the Slog Kennels are all pretty crazy too. |
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Also, how are people compaining about the new Rupture Farms? It looks fucking awesome! |
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However, grimy appearance of the old version gave it a sense of being an oppressive, filthy and dangerous place owned by greedy industrialists who couldn't give a crap about ethics or pollution - In effect, saying a lot about the game's antagonists. Maybe the new one does that too, but it looks too clean and sleek to do it as well IMO. http://i.imgur.com/0n44p0b.png http://www.oddworldforums.net/attach...1&d=1401993530 (Fanart by ZimfromBM) Yay for being nitpicky 'n stuff - But it's just some thoughts. It won't ruin my enjoyment of N'n'T any, and I'm liking everything else very much indeed. :) |
NEW RUPTURE FARMS IS TOO CLEAN
TOO CLEEEAAN |
I think I like the song. The girl has surprisingly strong voice for someone completely unknown. And it's only trailer, they don't always reflect the real game well.
The logo is still horrible. Like, ultra, piss-poor, bad. |
Perhaps the reason they changed it was to give it a more iconic look, like SoulStorm Brewery and the Mines. There's no clear shape to the old Rupture Farms because we never saw much of it from the outside, but I don't think it's necessary to give it an iconic look, it makes it seem smaller, less mysterious and therefore less dangerous. Also clean and sci-fy-y. :{
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