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where is your game alex? also we will need rules, how about - no copying resources from another game unless your given permission from the game builder - if you use a resource from the forum link to it. if you think of any more tell me also j_dude, i think he means me, hes helping me out with sprites. |
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Josh and I are using sprites and graphics from the original two games. Can you really top that? Josh is also using Flash and is likely more experienced. :p |
i'm going to use a possesion orb instead of standard possesion like the original oddworld games
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another fan game made by me
http://Jdude320.fileave.com/shoot%20a%20mud.exe |
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works for me ive also updated my oddworld game now including teleporters and floor trap with triggers
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That quote was a copy and paste from the page it gave me. ill have a look at your game now. |
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i know it was an old game i found in my floders from ages ago
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Abes Game Speak is included below |
thanks Josh your going into the credits as gamespeak person who gave me abe's gamespeak (catchy isn't it)
here it is josh just something quick i did in ms paint (forgot to use paint.net) |
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great pic J_dude320, did you make it completely by yourself?
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no i just edited the abes oddysee part out of the abes oddysee loading screen
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By the way I noticed a small glitch in the game, for some reason when I died the sprite for the little sign post that tells you about pushing barrels changed into a slightly different sign.
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i know if you look carefully all the sign change
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is it supposed to happen?
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yes
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All this talk about Oddworld fan games makes me remember my old game, the first I ever made. I had been working on a glitch-free, side-scrolling, shooting filled sequel. Sadly my processor melted and I lost all my work from back then. My secondary character, Vras the dark-skinned Mudokon, had the possession ability. I used the orb, because its a lot easier to program.
As for Game Maker versus Adobe Flash. I would say both are great for making games. Game Maker is easier to use, but Adobe Flash has the benefit of being so much easier to distribute. I use both of them myself. I can do everything in Game Maker that I can do in Adobe Flash. It just requires some thought. When making a game anything you think of is possible, you just have to figure out how to do it. I'm currently working on making games I can make some money off. I'd love to make a Oddworld fan game again now that I have so much more knowledge about programming, but why do something for free when you can be paid for it? |
Dude320 Your Games so far are amazing, Shoot a Mug is funny and cleaver. keep up this great work!
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thanks
im just wondering what i could use as a title |
OMG! I didn't know there was more then 1 level, but I accidently pushed a barrel onto a teleporter and it sent me to a new level! I was wondering what all this talk about barrel rides and stuff was about. cool, by the way is there anything after the barrel ride? because whenever I beat it it just starts over.
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right now i'm making the factory levels (trying to find a name for the factory) and need to finish of last 3 levels of the the Mudoochang caves (the mines)
edit--do aneyone have any slig walking sprites straight from the game if so please post here |