Naughty Dog makes some great games, would be interesting to see what kind of Oddworld game they'd come out with.
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Naughty Dog used to make the original Crash Bandicoot games for PS1. But
I guess the project was bought or sold to Vivendi Universal. The graphics in Naughty Dog's games are far better than Vivendi's version of the game. But I particulary enjoy Insomaic's games the most. |
I've thought I had any scartch on my eye, because so many games look like many other games. But you all see some similarities too. Thanks! I don't have to go to the eye specialist.
Maybe some devs looking too much to the other devs for "new" ideas? [Xavier: and Ubisoft is not great SplinterCell, Rayman and Pince of Persia are not among my favourite games. ] And I have to say, if the "heads of game" are changing, then will the game become different. You shouldn't think about other firms. You wouldn't get your own OW, if for example Naughty Dog would make it. Steven Spielberg can't produce a Woody Allen film. And if Avril Lavigne sings Knocking on heavens door, then isn't that the same like Bob Dylan. Do you understand me? i like html I know how hard it is to lose a favourite game. I'm still in mourning of some games which will never again become produced. |
heh I guess I should have said "I think ubisoft is great" :stare:
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okay,..... if you like it. :-) I think, the games are not worst, but I don't like the the firm - the bosses. They are so unfriendly.
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who do you prefer then? at least Ubi isn't as bad as EA is. :p
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I had never trouble with EA, but a lot with Ubi.
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Rayman was way cool. It's been one of the very few games that I liked.
And yes, that is an earing. |
well EA is the main reason why OWI don't make games anymore... so I don't like them much now
cullen what's that ring??? |
It's an earing, Xav.;)
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Guns and Roses does a darn good Knocking on Heaven's Door.
People hate EA because they rushed SW and didn't pimp it enough. |
How do you know? Have you spoken with EA because of anything concerning SW? Do you have participated by any meeting?
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Statikk, that's not true... EA has very little to do with the actual game.
And the game was ready to ship when it was shipped, they just wanted to delay it to not have to face Halo2 in the stores. they promised a PS2 port and didn't do it, that was a bit stupid plus from what I've read EA was letting Oddworld die by always delaying the contract for their next game (Citizen siege?) and when OWI had money problems, EA wanted to buy them and the Oddworld franchise. it's not the first time EA does that :fuzmad: |
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It's the capitalist-artistic version of Health and Safety, I suppose. |
lolz.In one GameInformer for April Fools, they said EA had bought the moon to advertize, and that is was part of a world domination plot.
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on the other side: Maybe the deveopers of OW are "game over". I mean, even the best dev can be anyday by the end of his ideas. And nobody can do always the same. It's like we would play again and again only one game. Maybe the devs want to do other things now.
Or maybe they have made enough money and it is not necessary to produce more OW. And the most people have a bad taste. Trash sells often better than good things. I saw today a report about a "painting" dog. It sells his pics. http://members.aol.com/kunoichi133/henry21.gifhttp://img345.imageshack.us/img345/8430/helloub8.jpg |
My opinion is simply that if OI isn't making Oddworld games anymore noone else should.
I could just see something bad happen like a crappy rip-off game made by another company based on the oddworld movie. |
with Lorne at the head of the project I guess we won't have to worry it would be crappy. He will make sure the quality is still there ;)
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hmmm, i guess Lorne would do that if it was an Oddworld game. I just don't know what to think of another game. Ubi Soft could probably make a good Oddworld game, since they made a lot of good games that are way different than some others.
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Lorne and Sherry retain full creative control of the Oddworld IP. The trick is for them to find a developer willing to grant him 100% creative control of whatever game they're contracted to develop. The only way the developer could muck up is to not agree to that condition.
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no he mean developer, because OWI has shut down the internal production.
so they don't develop any games themself anymore |
lololololol thats good. they want make games and have no staff. And they have no publisher. And no plot. And no money. I reckon no studio. No hardware. No software. And they don't want to develope games by themselves anymore. lololololololol
..................why is that forum still existing? |
Calm it down, Hops. It is well documented that OWI has retained a creative core that plan to outsource the technical production of games to external developers. I've never heard of such an arrangement existing in the videogame industry before, but it's a staple of the traditional animation industry. It's exactly the same model they would use to produce the films.
Jeez, I could get a job in the PR biz. |
It's not too dissimilar to the common arrangement where a publisher contracts a developer to create a game to a certain specification (though OWI would probably provide more detail than a publisher would) and the publisher has veto power over any decision and owns all the IP.
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On the other hand Lorne doesn't think about games now, he stated in an interview that he focusses on movies now. ;)
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You saw how Crash Bandicoot turned out when another company took their games on.
Oddworld Inhabitants or not at all. |
Pfft. Twinsanity > Crash + Cortex Strikes Back + Warped + CTR.
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naughty dog are ok how about OWI try making it themselves it would be good as all the designs are good are they
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