feeco depot logo
dos anyone have like a close up of the logo? a good high quality one i need it for a poster like bad and i have looked all over the big Internets for it
thanks ~the exoddus~ |
The best I can offer you is on TOGG:
http://oddworldlibrary.net/archives/...=CAAE0013.jpg1 |
darn wasent there eather id redraw it myself but im a terrible draw these days
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Why do Vykkers and Interns have their legs stitched up?
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How would you know they had claws?
I believe it was something to do with fashion...? Hence the stitch faced Vykker in the auction room. |
Uhhh... she's not stitch faced. Just badly made up.
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Oh. Wow. I totally never looked close enough to see those stitches.
Sorry. Even as I hit 'Post' on my last post, I was thinking "Maybe I shouldn't say this; maybe he spotted something I didn't". I really should learn to trust those instincts. |
Why are fuzzles just balls of fur with teeth? Did their environment require them to evolve legless? Or are they just supposed to be horribly cute?:fuzconf:
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I can think of no environmental pressures that could drive mammalian creatures to lose their limbs on land without becoming snakes, or even bald. Conclusion: some really nasty slugs adapted to cooler climes.
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I've read that the first mammals may have evolved hair to act as feelers, like the whiskers of a cat. Hair spread over the rest of the body afterwards. Maybe the evolution of fuzzles went something like that...
Of course, this is all just speculation |
MO was made to be a lot more comical... and what's more comical than a bouncy ball of fur? (That was a rhetorical question.)
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What is the point of rhetorical questions in a thread about questions that you need an answer to? And everyone knows that the later the Quintology game is, the more the heroes are inside the industrial world, which IS very comical.
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What does a meech look like?
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Meech Munchies must have been the shit to have gone so quickly.
Why did they start the game with an animal, such as the Meech, gone? I mean, I didn't see no Fuzzles in AO and AE. Second set of questions: How come the Scrabs in MO were grouped together? Don't they 'dance'? And how come they only appeared once? What about the paramites, they still went after you when their was only one of them. And they didn't have 'webs' anymore. Personaly, I liked AO and AE way better than MO and SW. What say you? |
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Ah... Paramites had quite a makeover in MO. I have no idea why they attack you when alone. |
They're trying to get their voices back.
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That whole thing in MO kinda really pissed me off. Oh well. I hope they change it in any upcoming game.
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Or film.
The Meech's being absent was a deliberate message about extinction, exploitation and such like. More impact kinda thing. |
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I think I read somewhere that there were still some Meeches out there, except they were all on hunting preserves. Is this confirmed by Oddworld, or is it just some rumor that's been floating around?:fuzconf: |
There were some Meeches out there in isolated plateaus but they were very quickly brought in to Rupturefarms and brought out as Munchies.
I believe that the animals on the hunting reserves were scrabs. |
Why is SoulStorm Brew free in Abe's Exoddus? Why must not Abe pay to get it? I can't understand it...
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Well, the price for them is basically the Mudokon slaves' lives, unless they get cured using a spirit ring. It's because the brews don't have to be paid for is how the Mudokons get addicted in the first place. If they had to pay they probably wouldn't even bother at all.
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It's probably considered a perk in some workplaces; work your arse off and get free brew (and not much else). In other places, muds may work for money but spend it all on brew.
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Ok thank you guys :)!
I have another question about AE: why are there some drills in the SoulStorm Brewery? I hope this hasn't been asked before... if so forgive me XD |