If this game does merge Oddysee and Exoddus together, how about seeing some more action from the 'hungover' mudokons other than a shrug and a grone. How about have them tipsy, and when Abe attempts to communicate they give drunken retorts or try to 'follow abe' but collapse back over. Maybe just expand on their personalitys a bit more. Maybe even have the blind Muds stick their hands out infront of them a few times when walking or something.
Also a brand new idea I thought of earlier whilst playing Oddysee was maybe having control over the release of slog from slog pens. Perhaps a screen or part of a level where there a quite a few sligs that you need to get buy, and there is a lever to open up a slog pen, and if you pull it they eat whatever's on the screen and bugger off, or something along those lines. Just a concept but I think with some expansion that could be a pretty nifty thing to have in the game. |
Could it be possible to have day/night transitions?
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An easter egg with the Rupture Farms door in FeeCo.
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i don't think that was an easter egg, it was in plain view, it was just a nice reference to oddysee.
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Wait. Is he saying to add something that was already there or what?
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does he mean a door in feeco that actually goes to RF? maybe some RF wreck or something? what do you mean? there is a door in feeco, boarded up.
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I do think that it would be cool to add a small section of a destroyed Rupture Farms behind a FeeCo door that you can open in a secret area.
BTW, Rupture Farms was never actually destroyed, was it? I always thought it was just shut down. I never really got why the door to RF was boarded up, one would assume the Magog Cartel would just restart the factory and bring in a new batch of slaves and security? |
mullock was head of, well, not the whole magog, but he was pretty high, so it would take a long while to get RF going again. but yes, the idea of a secret RF area would be great, maybe Abe left some mudokons there who were even forgotten by the heads, and theyre in the deepest bowles of RuptureFarms
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Bear in mind that there's a lot of politics wrapped up in the shutting down of RuptureFarms. For one, it represented a significant investment for the Magog, and Molluck's failure to manage it resulted in his criminalization. Secondly, RF was dismantled by a Mudokon terrorist, and that alone demands damage and rumor control to protect future cartel investments.
Taking all that into consideration, it only makes sense that access to RuptureFarms would be restricted from the public while it's being renovated and/or investigated. |
yeah, but secreat areas have secret entrances, that maybe not even the magog know about.
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How can the Magog Cartel not know about entrance into one of their own facilities? That's like a Microsoft Factory having an underground tunnel in it...
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Or Windows having a backdoor... Wait...
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The construction of secret underground entrances to factories just seems like a needless expenditure to me. I doubt any construction firm on Oddworld would waste money like that.
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Also, in the original plan for MO, RuptureFarms was meant to be re-opened, but not as a meat factory. Can't rememeber what, though. :
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Bear in mind that Abe found a secret entrance back in to RuptureFarms. That said, it makes no sense to suggest that Feeco Depot would connect up to a secret entrance. |
Abe found a secret entrance? I'd hardly call that entrance secret :p The only thing missing was arrows pointing at it.
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And I usually speak french, only writing in english on forums, nobody else to practice with here, so mistakes and misunderstanding are frequent. |
Xavier speaks french. You can "practice" with him. ;)
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http://cdn2.digitaltrends.com/wp-con...r-report-2.jpg Very first world. So now you can go and find me those tunnels. ;) |
when i said secret emtrance to rupture farms from feeco, i meant a mudokon portal or something, like there are in the stockyards and temples and so on.
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I had an idea. What if in Abe HD they could incorporate some of the stuff that was cut from Munch's Oddysee originally.
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EDIT: I suppose what I'm saying is that the Magog Cartel may be huge and vast and ever watchful of everything under their control, but they don't necessarily micromanage. They couldn't care less about the architecture of a third-world factory franchise as long as it's making Moolah. Just as Microsoft has no legal responsibility over the welfare of the workers of a company they outsource to, the Magog Cartel has no responsibility over the construction of Molluck's factory. |
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Well, perhaps.... well I'm not sure exactly. :P Maybe a few references though.
Like perhaps having a sign that says "Chronicler Lawers for Hire." Or somethin' like that. (Btw a chronicler is this for anyone who dosn't know http://oddworld.wikia.com/wiki/Chroniclers I was the one who made that wiki page. :) It was about a year or a few months ago I made that. :) ) |