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@ Scraby, was that in SMP? I find that endermen are way to easy to kill on Roflcraft but it is entirely the opposite on SSP. Bows are practically redunsant on endies if you're on single due to the teleport. |
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lol i forgot that i was in pre release mode XD as it seems they avoid getting shot and im a fraid of em now XD
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Drop water. Wetting yourself is a great Enderman-defence.
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they port now...
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Anyone know how to get the new records in 1.9? Are they in dungions like before?
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I thought records only dropped when a Skelly kills a Creeper?
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I remember finding two records before 1.8 came out from a monsterspawner chest.
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I really want that broken record. I think its called track 11?
Its creepy as hell. |
lol i heard that some guy said that on disc 11 the end of it was some kind of a scream herobr---- end of track. thats creepy
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Tamed wolves are persistent, for instance. |
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They still don't despawn.
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When there are players near them?
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In single-player: passive mobs spawn when the player enters an area/loads a chunk. When the player leaves the area, the mob does not despawn, and will be loaded again the next time the player enters the area. In SMP: passive mobs spawn when any player enters an area/loads a chunk. When all players leave the area, the mob does not despawn, and will be loaded again the next time any player enters the area. |
Oh I see.
That's all I wanted cleared up for me, thanks. |
I didn't know these were added
http://www.minecraftwiki.net/wiki/Fluids If there is still Lava or Water one block above you, little dropplets now start to drip :D http://www.minecraftwiki.net/images/...2_09.54.38.png |
I've not seen the lava drips yet. Are you safe standing under them? I can't imagine a lava shower to be that healthy, but who knows how Minecraft logic works.
EDIT: Well, looks like you all get your silly wish: http://twitter.com/notch/statuses/120907656918601728 ![]() |
Ah you beat me to it.
Good if you ask me, the way it was earlier just provided a mob spawn mechanic for everyone with enough wheat. |
I wanna see baby cweeperss.
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Wow! is Notch listerning to my ideas or something?
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lol i at first thought that was some kind of a glitch cuz i was in an underwater tunnel XD
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Fuck. I don't want any mini-sheep crawling around my house.
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The pig's head is gigantic.
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I wanna see giant creeper heads on baby bodies like the piggies damn it.
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Anyone know what Enderman sound like? When hurt, they make noises like zombies, but other than that I don't think they make any noises. I saw one fan-made video before the 1.8 update that showed them making whisper-ey noises when you didn't look at them, and I think I would like that better than any noise they make now. |
I'm pretty sure I've heard them growling like zombies when I'm near them.
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The zombie noises are placeholders. They'll get their own sounds, hopefully for the official 1.9 release.
Those babies look ridiculous and pointless. |
IMO there should be this breeding system where
like animals just appear sometimes. |
Animal breeding will be good for proper farms so you can have crops and animals now.
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I am enjoying animal breeding in the second pre-release. Baby animals may change that. Also, /some/ wild animal spawning would be good, perhaps as an infrequent function of how many critters there are about.
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The Silverfish are getting there own sounds as well. At the moment they sound like Spiders.
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I would like to have an animal farm, only anything i capture keeps despawning. So fixing that would be nice. Maybe attaching an item that would deem it "tamed" and keep it from despawning? And then you can breed the livestock and the babies are already tamed....It would just make sense to me.
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Your animals shouldn't be despawning. I haven't had an animal despawn since the 1.8 pre-release.
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Shouldn't excessive breeding cause world lag, then?
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Like excessive anything else, yes, but there's not much reason to hang on to more than two of anything except chickens.
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I dunno, a pig farm would be really helpful...
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