7 is also a glukkon, in a suit.
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Oh yeah, I see it. So is 3 pre-Industrial, like an Oldger or something? Because it still doesn't have any legs.
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Max, do you know what number two is? It's bugging the hell outta me!
E: Also, holy hell what's your avatar? Spoilers? |
It's a Mudokon. His ponytail is sticking out to the right. Above him is an eye symbol.
My avatar is a Live Ammo that was cut from Stranger's Wrath quite early on. I don't know what it did. It's mostly called 'porcupine' in filenames, but I did find a single reference to it being called a Pokeypine. |
I bet it worked like a frag shell, shooting spines everywhere on impact. That would be cool, especially since from what I hear Stranger could use an AoE weapon.
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So kinda like a Boombat.
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Why did it get cut? From what it looks like i'd happily replace chippunks or stunkz with that!
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I have a question about Abe's Exoddus. Was Necrum Mines a part of a Mudanchee or a Mudomo Vault? Or was it just another simple vault? Because the level of the game "Necrum", (wich is supposed to be the wild Mudokons cemetery) isn't a "cavern" like Necrum Mines, Mudomo Vaults and Mudanchee Vaults. So, which part of Ncerum was Necrum Mines before being invaded by Glukkons?
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Wasn't Necrum a walled city of the dead? With stacked tombs, I assumed the underground mines were catacombs or a grand sepulchre of some description.
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I haven't been here for long so sorry if this question was already asked,
in abe's exodus abe had to use a train to get from feeco depo to slig barraks and boneworks, if he had to take a train to these places then how'd he get back? and for that matter how'd he end up at that door at the beginning of feeco? |
Maybe he used wells. Or maybe he did use a train, but there was no cutscene for it. I have wondered this too.
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I've recently been questioning the logistics of the wells.
How do they even begin to work? |
magic gravity?
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I've also been querying this. I have come to the conclusion, that at the bottom is an air piston-type thing, that pushes abe up in the other direction. Taking him to wherever he needs to be.
On the other hand though, in paramonia and scrabania, he comes out feet first. |
I always assumed it was some kind of tube system connected to a giant underground air-pumping tree. Though one would assume that the air seal between Abe and the well walls would be less than tight.
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It definitely works on air-pressure, but how does he travel such vast distances in them?
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More air pressure.
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I'm convinced.
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I'm still waiting for my answer about the trains in feeco...
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In AO wells never appeared in Rupture Farms which gives me the impression they were made by mudokons. If so, why do they appear in industrial facilities in AE (and MO)?
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Maybe RF jist had no need for wells.
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I still want to know the answer to feecos magical doors. |
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I guess...
I don't know why but the trains were my favourite parts. |
I can understand that, there was some brilliant scenery in some of those cutscenes.
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what happens if you kill 150 and save 150 in Exoddus... I presume you are still presented with the good ending?
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Maybe thats not possible? As theres certain ones you have to save. No, thats stupid. I don't know the answer. I think you'd get the good ending. Try it!
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There's an Exoddus save file editor somewhere that would let you test every value of Rescues against every value of Casualties if you had that kind of patience.
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