They seem to digest all of it, and pretty quickly, like when they eat Abe. Must have some ridiculous acid and stomach walls for that.
I think otherwise reguritating is obvious. Or belching it out, as they do the birds after eating Abe (they must be immortal birds or something). |
Like Earthly creatures with rotational symmetry, their quote unquote rear is probably in the centre of the body plan.
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Um, so as for Stranger, which on is it?
And as for the Fleeches, maybe they slime out their waste and leave and snail-like trail. Or maybe they're like some animals on this odd world of ours and process most of what they eat but let off any waste in the form of heat. There are stranger creatures out there...:fuzvamp: |
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Lanning, Lorne (03/04/2008). Phone interview with Lorne Lanning. Full Moon Show #23, 32·50. Insomniac Games, Inc. Q: What was the Stranger’s real name? Lorne: …You know, that’s funny, we never gave him one. Q: If you had, what would it have been? Lorne: …Jesus… You know, that’s interesting because I always thought it was like an orphan who never was raised with a family, so you take on the name of what everyone called you. From that perspective, we wanted to leave an element of mystery in that way, and we never said ‘Yeah, but his mother named him this,’ we always looked at it like this was basically a boy raised by wolves. |
Okay, here's a question thats been bothering me for no particular reason. In the "Under the Knife" video for MO, when the intern with the fuzzle cage walks in the room where Munch is, he's humming. But interns don't have noses, and you need a nasal passage to hum, so how is that possible? I know the intern could've just been talking to itself, seeing as when they talk through their stitches they sort of sound like they're humming, but that didn't seem likely.
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Interns can still breath. They must have some way to hum.
Try humming whilst holding your nostrils shut. The pressure builds up quickly but you can still make a muffled sound. :
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Abe's Oddysee questions
Hello fellow Oddworld fans I'm really happy that I have joined this forum.I played AO back 10 years ago when it was first released and it was crazy for then.It still is quite fun and I still have it in it's box laying around.
Anyways I recently read in wikipedia that there is a secret ending in some PSX versions that would occur if you saved all 99 mudokons.Is this true? http://en.wikipedia.org/wiki/Oddworl...dian_Angel_FMV And lastly,I don't seem to remember well,but in AO could tell more mudokons to follow you?Because I installed it lately and only one would follow each time.I clearly remember that in Exodus there was no limitation in this. Thanks ;) |
Hi f2bnp, welcome to the Oddworld Forums. Wikipedia is sort of right. If you save all 99 Mudokons in the original PlayStation version of Abe’s Oddysee, you get to see a hidden FMV. It’s not an ending, but an advert for the game that was made for but never broadcast on television.
And yes, in AO you can only lead one Mudokon at a time. |
Thanks!Does anyone have this old advert?
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http://oddworldlibrary.net/archives/...Vs/STR0791.avi
downloadable version, but this is probably easier: http://www.youtube.com/watch?v=TB_5bpL6skg |
Thanks! :D
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I have a question about AO and AO: why there are the secret areas? I mean, why have they been built? Just to keep Mudokons there? Do natives know them?
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im not sure really.i guess they do,and plus the bird portals are there aswell.
but maybe just for more gameplay reasons.adding secrets is always a good thing(if you can find them,that is). |
These places are probably just really hard to get into from inside the factory, so the birds came to native places just so it would be easier for Abe to save the Mudokons there.
MeechShrykull1029 |
I think I did hear about people making the games Oddworld studios didn't make, but they were nowhere near the quality, in visuals, gameplay, or content, that Oddworld produced. I'm just holding my breath right now for the next thing from the land of the Odd.:fuzzle:
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I'm sorry to post this dumb question but: "Who is exactly Maggie ? "
And, what are does creatures that we see on the left panel ? http://www.oddworld.com/universe/ind...pop_middle.jpg (sorry for my bad english i'll hope that you will understand) |
Maggie is one of the Glukkon queens.
MeechShrykull1029 |
Communication
Just a simple question which i dont know the answer to...
How do interns communicate seeing as they have stiched lips? ABM |
Yes, thanks. But I was meaning: "what are exactly all the things that we know about her ? "
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1. She is located in Nolybab, in the Hall of Larvae.
2. She is larger than a normal Glukkon. 3. She is Molluck's mom, since she lays some of the Glukkon eggs. 4. She is on life support, since she needs new lungs. MeechShrykull1029 |
The way you see them communicating in MO. They seem to understand each other’s mumbling. Vykkers seem to understand their mumblings. They also appear to communicate amongst themselves with a lot of facial and body gestures. Their antennae help with this.
The Q&A thread is the proper place to ask a simple question which you don’t know the answer to, so I have moved it there/here. |
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Ok, thank you. But I thought that Lady Margaret was Molluck mom's...
And what about my second question in my first post ? Does anyone have the answer ? |
Maggie is a nickname for Margaret. And I have no idea about those pictures.
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Glukkon symbols representing different values maybe?
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Or different animals and their status in the wild?
ABM |
To me, one of them looks a little like an an Octigi (That we don't see until Stranger's Wrath.) But it is unlikely they make food out of them, so I'll take it that I am wrong.
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A question, maybe it's stupid but I want to ask it: Can Sam (the Mudokon queen) sing? And if she can, why don't she sing and possess a Slig nearby her, kill other Sligs with it and then escape?
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You probably meant chant. Well if she does I'm sure the room where she is held is full of anti-possession orbs
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