Friday would have to be after 9 for me, but I don't mind waiting for DH's sake if no-one else does; he has contributed a lot and it would be cool for it to be filmed.
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I'm gonna try to update the server as soon as the update becomes available, but as usual there might be a small delay.
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Yeah, I’m fine waiting for DH too. I’ve got tons of free time anyway.
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If you go exploring before the exodus to Exoddus but after the update, don't go north or west.
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Guys I'd like to put up a small status image, either in the first post of this topic or in my signature, so we can more easily see how many people are online. It seems the busyness of the server is a big incentive for people to stick around and currently most of us are leaving as soon as we realize no-one is online, which is kind of a shame.
Only thing is that such an image will make the IP adres public and I know some of you are still hesitant about that, even though all security holes have since been patched up. However I think that the pro's outweight the (non-existant) cons in this case. I think a status image can easily bring some more life into the server. Something like this: http://cache.www.gametracker.com/ser...b_560_95_1.png or this http://cache.www.gametracker.com/ser...FFF_000000.png Just to clarify on the security changes of the server since the 'incident': 1. Backups are made daily and stored on the server. If the world becomes corrupted somehow we'd lose 24 hours at the most. 2. I download the latest backup regularly (once a week on average, sometimes more). If the entire server decides to crap out we wouldn't lose months worth of work. 3. The server validates every user that tries to log in against the Minecraft.net user database. This means that someone can only log in if they own a legal copy of the game and has a valid account. Fake accounts (like the hacker using Notch's name) are therefor no longer possible. In fact, if the Minecraft.net server is down you can't log in at all. 4. The server uses a whitelist so only valid accounts of our own choosing are allowed to log in. Not even Notch could get in if he wanted to without being on the whitelist (which he happens to be, but that's beside the point). All these things make it a little too paranoid to keep the IP a secret. There are hundreds of servers who have their IP open to the public and it rarely becomes a problem. And some of them have hundreds of slots and players to keep track of. We only have 15 at the most to deal with. So all those who are opposed right now to a public IP, I'd like you to reconsider for the sake of the server. Right now I'm still the only one paying for it, and I don't mind that at all, I can spare the cash, but it's kind of a waste if the server is only populated for 3 out of 30 days. My 2 cents so far. |
You make a convincing argument.
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Thank you.
Also, holy crap I just accidentally triggered the harvesting system in that grain farm. The lag from that thing is fucking insane, it's maxing out the server's resources. Can someone make it so that it doesn't do the entire field at once and locks the server up? I don't think our host is too happy with this sort of lag spikes on a regular basis. :p |
If you're worried about server population, open it to the public but start off anyone who logs on and as a sort of trial or probation class, then once they are trusted, give them building rights etc. That's what most servers do.
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We're not opening it to the public, it's just that some people fear that the server will fall victim to abuse if the IP is publicly known, which won't be the case or even possible. That's my point.
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Fair enough, just a suggestion is all.
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I'm getting ready for Exoddus and leaving 2fort behind. I'll try and be there tommorow.
Where are we meeting? |
Are we going tomorrow or waiting an extra day for DH?
I guess whenever we meet, it'll be in the Genesis Depot portal room, or the Nether shelter. |
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If it does though, I think most people have already agreed to wait. |
Yeah I think we should wait for DH as well. Have some fun with the Endermen around Genesis in the mean time ;)
BTW I've fixed the entry to Cursed Pick Cave, for anyone who wants to give it a try before we leave. |
Wait, is there a new IP address? I think I'm still trying to use the shut down one.
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Ah, release date has moved. Few more days left then.
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I've had an idea. If we come out of the portal in a mountain biome, we should build Exodus into the mountain.
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I vote the new base should be like Tony Stark’s house.
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I was going to suggest Hobbiton.
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If a river runs nearby we have to call in Mongo and build Ma'Spa at its source.
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How are you organising the auto-backup? Is it something in Minecraft or do you have a server-side script? Is it a Linux/Unix server? If yes, I could help you come up with something, but if it's a Windows server you'll need to Google it yourself.
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It's a Linux server with a server based admin interface that creates the backups. Those backups are then placed in a 'backups' folder.
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Yes, but I don't think they have a source or any flow.
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There do appear to be waterfalls, which would suggest the existence of source. Though I won't deny the possibility that rivers may have waterfalls going both ways (which would be very disappointing IMO).
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A settlement next to a River would be awesome.
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I'm packed and ready.
http://www.oddworldforums.net/attach...1&d=1315561267 I'm going to try and have all of my assignments finished by Tuesday so I can indulge myself in a good few hours of 1.8. |
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Darn, repped you to recently...
In other news, I can't make Monday. Going on a first aid course. Can we do Tuesday? Give people a day to get used to the hunger mechanic? Sorry, peoples. Actually I don't know the exact time of the course so I might be available later in the evening. I'll tell when I know more. |
Can't wait, I'm all packed! Of course I will have to make a second trip back...
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I'm ready as well, I have plenty of supplys I think and I have a new Skin :D
http://img842.imageshack.us/img842/6793/mready.jpg (remind me never to use Paint again to save a printscreen) |
You know, it might be worth waiting to know there aren't any horrendous bugs before upgrading to 1.8. Remember how long beds didn't work? Nometheless, I'll try and get myself prepared over the weekend.
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Not to say there couldn’t be more bugs though. |
i found a bug for the furnaces,the game works fine but there are some lighting problems,the only thing that can crash a server or a world is starting a furnace,when 1.8 comes completely ill try to check it out to see if the furnace wont crash
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Something occured to me concerning NPC villages. If the buildings and the NPCs are released in separate updates, I'd assume that the villages generated before 1.9 won't be populated with NPCs, since villages become like any other creation in the world once the generated, and MC won't be able to tell where to place NPCs. Unless there's some smart mechanic behind it.
In short, my worry is that if go out exploring around Exodus and find villages, they will remain NPCless even after 1.9. |
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