Next DLC for RISING:
A sword with Snake's spirit in it... |
I think Platinium Games and Kojima Studios have no idea of how durable wood is
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This is interesting and very cool.
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Looks interesting. I'm still sort of cautious of the game, it's been through quite a development circus. If it is good though, I'll surely end up getting it.
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I know some of you are TimeSplitters fans, so I'll leave this here.
Crytek-authorised TimeSplitters Rewind in development for PC :
EDIT: Also. RE6 and L4D2 Crossover. |
God of War: Ascension. I hope this game kicks ass just like the other games!
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I hope this one works on my computer.
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Still need to play Saint's Row 3 once I get my gaming PC. I got it during the Xmas sales with all the DLC.
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From the same devs who made Frozen Synapse. I like the music.
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We already know that Saints Row 4 started off as a DLC pack for SR3, but when they realized how huge it was getting they decided it would be better to flesh it out into a full game instead. So yeah, in a way it is going to be stuff cut from SR3. I’m also worried how soon this is being released after SR3 – normally full games take much longer to develop. On the other hand, we know that a big portion of development for SR3 was in building an entirely new graphics engine to replace the janky one from SR2; since they’re using the same engine for SR4 that’s likely to offset their development time considerably. And I honestly couldn’t say if I would be that bothered by it having content cut from SR3 – as long as it’s new content and it’s made well how is that a problem? I think it comes down to whether or not they put the same effort into fleshing out the characters and missions as they did in SR3. SR3 was a great game, and if they can nail the formula a second time then who can say that’s a bad thing? |
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Less orcs = less fun. Always
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Frozen Synapse was solid. Applying the same principals to gridiron is amazing.
I'll probably be buying this. |
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I already love the soundtrack.
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That thing at 0:39 is great. It does look a bit like a reskin of Bastion (complete with Ashley Barrett and Logan Cunningham), but I'll see what reviews say.
"Fez is a console game, not a PC game. It's made to be played on a controller, on a couch, on a Saturday morning. To me, that matters. That's part of the medium. I get so many comments shouting at me that I'm an idiot for not making a PC version. "You'd make so much more money, can't you see Meat Boy sold more on Steam?" Good for them, but this matters more to me than sales or revenue. It's a console game, on a console. End of story." |
If there only was a way of combining PCs, gamepads and couches...
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That certainly doesn't look as good as the original Audiosurf, especially that airjumping mechanic looked very... messy.
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I don't get why everyone makes such a big deal out of this. We've all said things that we've regretted saying. The realities of selling games being what they are forced him to change his mind on this. Is he arrogant, and a bit of a tard? Yeah. But at least he is arrogant in the good way where he passionately says a bunch of dumb shit about things that he cares a ton about, and then has to eat some crow. He's not like that Lorne Lanning douchebag who just talks to hear himself talk.
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This is actually pretty amazing.
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Have more Transistor. |
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