I'd like to see extra secrets added, NOT challenging bits but special secrets such as a trophy room where you can see characters from the other games on plinths, (munch, stranger etc). then next to them would be the original non-HD models so you could compare.
like a museum Easter egg. it would shock people to see the difference, especially Abe HD next to 2d rendered Abe! also some JAW related Easter eggs such as a section where Abe would roll under some part of a level and enter a Gravity Crash room. maybe even saying 'I dunno' when he enters. xoxo |
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It would also create a small gameplay issue since the difficulty would suddenly drop back to tutorial level after the AO part. All in all I would never have expected them to merge the games in an HD remake, it just wouldn't make any sense really. But like Glitch just said, if they are remaking AO they should also remake AE. It would be weird not to. |
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its more history and evolution of the game, looking back. like a 3d 'making of' art book ingame. |
hmm, that trophy room idea doesn't really work with AO/E, as its all about story and canon (And of course gameplay, but we've already put to rest the reason why Glukkons make their factories so strange and infuriating, as if it were for gameplay only, which it is), it would be wierd if Abe suddenly saw statues of himself and some other guy with a massive foot, it wouldn't make any sense.
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I think it would be okay if its been done like in Tomb Raider Anniversary.There also comparisions between the new and the old rendered world but in a extra menue section. :)
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Its a computer game, Its something outside of story. also while were talking about CoD, do any of you guys remember the end of MW2? the museum where you could see all the models from the game and like the small scale cars from the skybox's? that was amazing. it had them in dioramas. here: http://www.youtube.com/watch?v=xreaNqVPv6M Its showing off a game, its doing something you couldn't do within the story of the game. So Abe wouldn't be effected by it and it wouldn't break story. its an Easter egg. :) http://images4.wikia.nocookie.net/__...ag_Exhibit.png http://images3.wikia.nocookie.net/__..._Exhibit_2.png http://images4.wikia.nocookie.net/__...s!_Exhibit.png http://images3.wikia.nocookie.net/__...an_Exhibit.png http://images1.wikia.nocookie.net/__...rd_Exhibit.png |
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I’d say your assertion is incorrect. |
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What's with the Easter-eggs suggestions? People don't buy games because of their Easter eggs - I mean if AbeHD turns out to be a real shit game (Not that I expect it to be!) Easter eggs are hardly going to be a redeeming factor.
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The only "easter egg" idea I'm liking so far is maybe a secret area in Rupture Farms with a few Mudokons that were left behind for whatever reason in AE. They could keep the Mud count the same, just take a couple of them from the end of Bonewerkz or the like.
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what does that even mean? this is a remake of AO not AE.
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How do you know that? The game is called Abe HD not AO HD.
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Yes, because JAW will remake AE and not AO. I think it's common sense to think it will be a remake of Abe's Oddysee.
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Ah, common sense. The most reliably accurate of all senses.
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It was said about yesterday I think that this Abe HD is not AE it will be AO. However that dosn't mean that they won't make a AE HD remake, but if they do it'll be a seperate game.
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This was discussed literally one page ago.
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wow you guys, I've suggested one Easter egg and you're making out like it will ruin the whole game and nobody will buy it.
is this how you always act round here? like narrow minded fanboys. You've had a whole argument about consoles not being able to render the PERFECT Abe games, even after Tom and Liam have tried to explain modern rendering capability. but still 'NO NO NO, we don't like change round these parts, are you local?' This is why you can't have nice things, lighten up guys. We all want it to be good and from an artists standpoint I'd like to see side by side old vs new models. how about we compromise and shove it in an 'extras' menu. jeez! way to ruin any fun. It could be cool to stumble onto, but no, lets just have it as an unlock in a menu. :( |
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Gotta agree with the part about people hating any idea that'll change too much - You'd think JAW were planning to stop people from playing the original games after Abe HD was released, or something. :P
However I think most people care a lot about the games and are concerned about them being "ruined" or the re-make not being good as it could be. They should really relax about that, though - It's in good hands. No matter what is suggested here, if an idea really is that stupid then I'm sure JAW won't be using it. :P |
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You're confusing stark opposition to change and discussion. |
The game feels really personal because as soon as you used to put the game in the playstation, the intro-credits and the music which accompanies it would smoothly take you to the main menu where Abe himself pops his head through that round window and talks directly to you, saying 'Hello'. You have to include that same menu! And then when you select New game, he says "follow me" and immediately you feel like he's your friend who you care about.
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So is it supposed to be Munch's Oddysee HD or what?
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I'm fully aware AbeHD is going to be of AO. Or, at least I assumed as much. The only things I can think I'd want to happen for it would require entire sections of the games to be changed or new sections be made from scratch. Things like have the return to Rupture Farms be harder than the return to the Stockyards. Or, make the return to Stockyards easier. The difference in difficulty between the two always bugged me. Ok, so I thought I posted this an hour ago, but when I got back from getting plastic spoons to eat my cold soup with I realized I never did and the tab was just kind of hanging out ready for me to press "Submit Reply". And so I am doing that now. |
The re-make needs to be rendered in 320x240 or else it won't feel personal to me.
You can just stretch it into HD right? |
What just so it feels personal to you?
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So is this guy a troll or what?
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He's just a self-important frog.
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I don't even celebrate Easter. Including anything Easter-related would be offensive to me.
Unless it's this... http://www.world-mysteries.com/easter_island_04.jpg |
Enough with the bashing. You don't have to like his ideas but you can at least quit it beyond that point. I don't agree that "easter eggs" should be thrown in the game without thought; only if they're not atmosphere breaking...and then they should be somewhat relevant anyway or they're pointless.
I'm still going to say I'd like to see some sort of co-op/online functionality (i.e leaderboards for times, etc) with this game, just because it'd work well. I'm not saying it's at all a necessity to have co-op play, but it certainly wouldn't harm the game since you could easily differentiate it from the singleplayer; leaderboards I think would work better in my opinion as a separate method of play for those who care. Of course if anything like that ever came to exist I'd expect it to have a certain degree of polish but whatever, just a thought. |
The problem with co-op/leaderboards is the same as with easter eggs. It would break the immersion in an identical way.
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Maybe as an Easter Egg we can put this these comments complaining about easter eggs into the game. You'd discover a secret location and see a wall with "easter eggs break immersion!" on it.
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how can you have immersion when you're not actually playing the game? Something can't break immersion when it's held separately from the game experience itself. An easter egg is in game, and if done wrong has the potential to damage your experience and ruin your suspension of disbelief. A leader board or different game mode can't and won't because they won't been seen in the game itself, only via a menu option. |
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Quarma.
NO WAIT, SPOOCE! |