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Isn't Abe blue because he's the chosen one?
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Some say he is just a very gloomy person, other say the Paramite thing. I actually believe you grow increasingly blue as you become more magically gifted. For example, Big Face is quite blue (in MO concepts, I think he actually a little more green), referring to his powers. Some of the other native are a little more blue than usual, (they have the amazing ability to recollect themselves into birds and turn back into birds at will) but not as blue as Abe. |
That's right.And thats why I didn't understand abe is now...
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I just figured that blue was a natural, if rare, mudokon colouration. Natural variation and all that.
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i dont understand how in AE mudokons are blue when they are in the tear-x-tractor but turn green again when freed.
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The blue of those Mudokons is just to show their emotion.
The real reason for Abe being blue is so you can tell him apart on a screen full of other Mudokons. The in game reason isn't fully clear, but it's definitely a natural colour. Perhaps a different race of Mudokon slightly (like black/white people), and in the OWI Art book, it mentions his blues and purples are earthy colours, signifying the Mudokons' bonds with nature. I doubt i was from some 'Paramite juice' which I've never heard of before... Perhaps emailing OWI...? |
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According to my theory, Abe would be blue because he was born more magically gifted than others. I don't think mutations would make him the savior. There were others that were blue (or at least a little), but they weren't the chosen one. |
Maybe the blue Muds seen at Monsaic Lines are actually wearing blue body paints to show their belief in the prophecies of a blue‐skinned saviour, and Abe is the only Mudokon with a permanent purplish complexion.
I’m not a huge fan of Abe having more powerful psychic powers than other Mudokons. The real strength of Abe’s character, I find, is that he has the convictions to overcome his natural fear and laziness to accomplish great acts of activism. Fictional characters with unrivalled abilities are hard to take inspiration from, because people tend not to have super powers. |
There's no denying that Abe has access to powers other characters do not. Though it is reasonable to suggest that all mudokons are capable of performing them themselves. How would you explain Abe's natural affinity for using them in the games?
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Gameplay would be more dull without them. :p I’m not denying Abe uses his mental powers at least much more than regular Mudokons, just saying that it compromises the message and appeal of his character to my mind. Then again, Abe may be the only Mud we’ve seen who can possess other characters, but we’ve never seen him teleport himself without a bird portal, regrow a tree from a stump, or initiate a storm, all of which we’ve seen performed by other Mudokons. Even his ability to transform into the Shrykull comes from his hand scars, which he earned by being nimble, solving puzzles, and understanding the behaviour of the sacred creatures, and is only an option for him at sporadic points.
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I've understood bird portals as being the in-game implementation of teleportation. But then there's the portal scene from MO, which directly conflicts with past portal FMVs, where the birds are clearly seen. Such as the endings of AE.
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Birds aren’t seen at the disembarkation point of any Abe portals, nor do Native Mudokons in Monsaic Lines appear with birds, although they disappear with them. The Shaman can materialize and de‐ without any birds at all. Probably the film will have its own rules and visualization concerning teleportation. But if Abe can teleport himself and other Mudokons at will, why need he have trekked across the Necrum Desert?
Here’s a question: Why could Abe and Munch not simply have teleported to Vykkers Labs as the two Mudokons in the Portal FMV do? The dialogue makes it clear that they first went and got themselves cleaned up, native dress, and hip new hair styles. |
I would suggest that portals need anchors at both ends to form a link, a role in which spiritually/psychically active mudokons fill nicely. Abe, due to his development in such skills, is one anchor, some other force or individual is the other. This would explain the behaviour of the majority of portals.
As for the others, such as those Abe can use, perhaps there are historical portal openings scattered across Oddworld which, for whatever reason, have been retained from the days of mudokon glory. Rare and scattered, they would explain those that grant access to secret areas (perhaps past mudokons crafted them in order to fulfil the prophecy?) and important ones such as those in Monsaic, Necrum, and the temples. |
Perhaps it needed a large group of spiritual muds to send those two to the labs? In that case, Abe and Munch could have been sent there by that method as well but they wouldn't have had any way to get home.
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Oh yeah, that airship was rather essential to the plan.
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Extra thought: They needed the airship to carry the labour eggs home. They're probably too fragile to throw through a portal.
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Yah, that's what I meant.
By the end of it, it seemed like every scrub they'd gotten out of that place was back and stacking eggs. |
Excuse me, I would return to the previous argument; I don't want to stop your very interesting and wise speech, but it's possible Abe is blue because Sam was conditional when she gave birth to him? Perhaps she was sad... what do you think about it? Is it possible?
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they couldnt just teleport to vykkers labs because then they wouldnt have made lulu rich and not be able to win the auction.
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I fail to see the connection. They could have zipped from place to place, donating to the Lululululu Fund and then teleported to the labs. Aside, of course, for the previously related reasons.
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I like to think Abe has something over the other Mudokons in spiritual powers. I see it that all Mudokons are capable of great spiritual powers, but only ones who are naturally gifted, or who meditate and practice, like the ones are doing in Monsaic Lines. Other Mudokons in slavery at least would not have had the initiative or strength to possess Sligs, meditate or chant for other reasons. I also see it as the way Abe is then suddenly able to possess Paramites and Scrabs. Being physically stronger, they'd be harder to possess initially, but with enough practice, he is able to.
You'd think also, that if all Mudokons were that powerful, how the Glukkons actually rose above them and 'defeated' them or whatever so long ago in the pas, if every Mudokon was capable of that. |
*goes slightly off-topic* May I ask what the Mudanchee, Mudomo and Abe's chest tattoos are doing in the Abe's Oddysee concept art section of TOGG? :p
I'm just awesome at finding stuff wrong with that website, aren't I. |
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want me to take everything off? |
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It wasn't that they were anticipating AE's elements in AO. There were elements of Abe's story that couldn't fit into one game, so Lorne decided to make AE as a bonus game to flesh out the details further.
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Ok, thank you Nate!
New argument: in the bad ending of MO there is a Vykker that is talking with a phone to someone, Lady Margaret. But what did he say to her? And where was Lady Margaret in that moment? |
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I haven't finished MO in a while but the Vykker was probably telling Maggie that her new lungs were ready. And around this time she'd be living in Nolybab. |
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Use the search function first, abe is now. There've been numerous discussions on Nolybab here, so before you ask anything, use the search function.
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