I just got contact to mariomuzic and he sent me r1.lvl (RuptureFarms I) again :)
Here is download link: http://www.megaupload.com/?d=HXX9JXYB Level is created by mariomuzic |
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I thought that level was quite creative. Tell him (if you can) I said that the cam edits he makes are awesome. HOW does he make those 1337 cams lol. I just realised you can't post it in the level thread without double posting :confused:. |
Stockyards are the beging of the whole game, so they are the most hardcoded.
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*facepalm*
... *double facepalm* |
*triple facepalm*
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Jango, in another thread it says...
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Real level creator is mariomuzic x) |
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It's only second screen by the way. None other... :
I've never had problems with it either so I guess it wins the best level for editing with no problems award yaaay! I don't know either... |
Regarding the Abe Start. Place a soft landing where Abe lands and he won't die. E1P06C06 of the Stockyards has the same thing so that when Abe touches the ground after falling out of the barrel he doesn't die. Remember my Monsaic Lines variation where the well throws you against the wall? I had to place a soft landing on the wall otherwise Abe would die when he slams into the wall. A interesting thing I found on E1P06C06 was an object called kill unsaved muds.
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I wondered what that was for, and yeah, I've seen that kill unsaved muds thing. Maybe you could cheat by taking that out. |
Hey Jenny can you work on a full Paramonia edit? I've yet to see anyone do that, and It makes me sad because that's one of my favorite levels D:
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I really like your edits. |
On path 4 now. But production is on a temporary halt. I've run out of ideas on what objects to place. Besides even if it was finished, first it needs to have it's difficulty verified (Volunteers wanted. PM me) and that won't be till at least next week since my internet won't be back up until then.
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For the level, I usually throw sligs, scrabs and mines anywhere and see if it works. Hence why there was a scrab right at the start of my (only) variation. You might not want to do that though :p. |
Yeah but I wanna make mine complicated as usual.
How am I posting here? Use your brain? I'm not at home you nunce............... |
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I can't use my brain right now, it's being repaired since my last post! EDIT: This is my 300th post. No wait, IT'S SPARTA!!!! |
A walkthrough? What's the point? That defeats the purpose of playing it then. Don't you remember how fun it was when you first played the original levels getting stuck and frustrated then having that huge amount of satisfaction once you beat it?
Besides it's funny to see people getting annoyed with my work :p |
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I meant what you said before like a video thingy or whatever. I guess you like seeing people fail then? |
Yes seeing people fail is awesome. If somebody wants to do a video walkthrough then thats fine by me. But it certainly isn't something I would ever do.
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Well placed. Should I do another video or whatever so you can see me suck again. I like failing at games. Like Ultimate Mortal Kombat 3. |
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Also, it's not about how many you make, it about how good they are. Quality, not quantity :p. |
You know I do quality and quantity :p
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I never said it wasn't good. To be honest I can't remember what variation you made, Stockyard escape if memory serves me right but I do know that all the variations I'Ve played have been awesome apart from Gishys........
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Ouch... I guess you don't like Gishy :happy:. |