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-   -   SPIRITOF1029 - The second image leaks (http://www.oddworldforums.net/showthread.php?t=24178)

Vlam 02-09-2017 11:14 AM

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the labs were originally used to be available in AE

No.

Phoetux 02-09-2017 11:34 AM

I apologize then

STM 02-09-2017 11:40 AM

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No.

ARG solved GG Vlam working for OWI now well done guys let's go home.

Shade_Meadows 02-09-2017 11:45 AM

Sorry if someone posted the same theories, but i spent some time on this:
https://www.reddit.com/r/oddworld/co...piracy_theory/
;) also, come on people, help in the Reddit too! ;O
http://i.imgur.com/I2ler5g.jpg

Michael 02-09-2017 12:19 PM

I feel like there are too many references to brew in the image, for it to be something as seemingly unrelated as the Mud getting his eyes stitched. Throughout the ARG, there have been numerous nods to there having been different test batches of brew (remember the paper document with redactions, that mentioned something to the effect of some batches being lethal). The 'strain' tank affirms this. We know that the brew will be flammable this time around, with hints it can be used in game as a weapon. Clearly, that stuff isn't just a bad taste if the mix is wrong- it's deadly.

The Vykker connection makes a lot of sense if you consider this angle, that in order to get the brew ready for sale, it likely began with animal testing, gradually progressing to actual Mudokon test trials until they could confirm it's fit for consumption.

In Alf's Escape, Alf was already selling brew, which would seem to suggest the pictures from the ARG were taken a long time ago, well before Brew was finalised, produced and sold.

As an aside, it would be very cool to have the Vykker's Labs door accessible, assuming that FeeCo would have a similar layout. If this were the case though, would the design of the labs (as an airship) need to change? I can't see a train making it's way up to a moving airship! Unless the door in FeeCo would lead to a kind of flying taxi rank or shuttle bus.

Phoetux 02-09-2017 12:38 PM

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Sorry if someone posted the same theories, but i spent some time on this:
https://www.reddit.com/r/oddworld/co...piracy_theory/
;) also, come on people, help in the Reddit too! ;O
http://i.imgur.com/I2ler5g.jpg

Don't worry this works great as a summary and the other theories you made are really interesting. Haven't think of that strain image as a reflection. Really great pic Shade.

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As an aside, it would be very cool to have the Vykker's Labs door accessible, assuming that FeeCo would have a similar layout. If this were the case though, would the design of the labs (as an airship) need to change? I can't see a train making it's way up to a moving airship! Unless the door in FeeCo would lead to a kind of flying taxi rank or shuttle bus.

I think they're not really gonna change it, at least upgrade/remaster it and make it more you know, dark :D I'm curious too of how they're gonna make a connection between FeeCo and Vykkers Labs (if they include them for real).

Jaster 02-09-2017 01:20 PM

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As an aside, it would be very cool to have the Vykker's Labs door accessible, assuming that FeeCo would have a similar layout. If this were the case though, would the design of the labs (as an airship) need to change? I can't see a train making it's way up to a moving airship! Unless the door in FeeCo would lead to a kind of flying taxi rank or shuttle bus.

What if there's a kind of airport where the Vykker's Labs can land in the FeeCo Depot and they made a door and corridor that is connected with the main door of the Labs. Just a thought.

OrangeLightning 02-09-2017 02:25 PM

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What if there's a kind of airport where the Vykker's Labs can land in the FeeCo Depot and they made a door and corridor that is connected with the main door of the Labs. Just a thought.

Oooh, or maybe the Vykkers working at the Depot have a permanent lab set up there, unlike the mobile ones that are owned and operated by them? It would make sense if they were helping with the Brew making process long term that they would have their own set-up at the facility :D

Jaster 02-09-2017 02:28 PM

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Oooh, or maybe the Vykkers working at the Depot have a permanent lab set up there, unlike the mobile ones that are owned and operated by them? It would make sense if they were helping with the Brew making process long term that they would have their own set-up at the facility :D

Yeah, that makes more sense :goof:, really excited to see more about the Vykkers in here, Vykkers + Glukkons must be an explosion of scare ;)

burgrr 02-09-2017 03:16 PM

Might have been mentioned before, but maybe the Mud in the picture is less being dissected/surgically screwed up to make brew, but rather, they're testing brew on them, possibly by injecting it directly into the bloodstream? It would somewhat explain the distant, trancelike stare, he's in some kind of Brew-indused trance. The 'strain' would be different combinations of ingredients for the brew, and they just keep injecting and testing until they can find something that's less likely to violently kill the mudokon before the sligs can.

Gunnr 02-09-2017 03:51 PM

Soulstorm brew ingredients:
http://oddworldlibrary.net/toe/SoulStorm_Brew

Defiantly a product the vykkers would have a hand(or four) in making. This stuff'll kill ya, imagine what toxicity the poor mudokon test subjects were exposed to.

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Fun fact: Coca-Cola was invented as a medication against headaches and was only later produced as a soft drink. Oddworld has plenty of parallels with the real world, so its an interesting thought.



I also heard original coca cola was used to burn the rust off of
car bumpers, coins and even clean toilets.

But what would vykkers put in a drink to make it highly addictive? Especially given that as brew is exsplosive

Vyrien 02-09-2017 04:10 PM

I just wanna say that the airship wasn't the only Vykkers Labs, just the first flying one. It's quite likely the FeeCo train led to one of the ground based ones.

burgrr 02-09-2017 05:36 PM

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I just wanna say that the airship wasn't the only Vykkers Labs, just the first flying one. It's quite likely the FeeCo train led to one of the ground based ones.

That, or the docking area for when the airship 'lands'.

Vanilla ✜ 02-10-2017 01:49 AM

I hope we do get to see more of the other Vykkers Labs, before and after 13, also it seems like the Glukkons funded Vykkers Labs 13.
"Vykkers Labs took off (literally) when profits were re-invested in giant floating factory labs." (http://oddworldlibrary.net/archives/...bs/about2.html)

tmakz 02-10-2017 02:07 AM

Wonder if vykkers labs would be accessible since i remember they showed Vykkers labs Opening Soon Hope they do a Closed RF doors just like in the exoddus

Vanilla ✜ 02-10-2017 02:49 AM

It'd be cool if in an update after SoulStorm is released, that the door is open and you have access to a secret section or something.

Jaster 02-10-2017 07:51 AM

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Wonder if vykkers labs would be accessible since i remember they showed Vykkers labs Opening Soon Hope they do a Closed RF doors just like in the exoddus

Well, since Soulstorm is a new game/adventure of Abe, and a sequel to NnT, you may be able to enter the Vykker's labs or something in the game.

Vlam 02-10-2017 08:17 AM

But that doesn't necessarily mean that Vykkers Labs will be a playable level in Soulstorm.

In AE, you could see Vykkers Labs door and also RuptureFarm's door. It was foreshadowing (and a way to show that they're all part of the Magog Cartel): Vykkers Labs is actually a playable level in MO. Moreover, Abe and Munch were meant to visit the ruins of RuptureFarms in MO (not AE).

Jaster 02-10-2017 08:22 AM

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But that doesn't necessarily mean that Vykkers Labs will be a playable level in Soulstorm.

In AE, you could see Vykkers Labs door and also RuptureFarm's door. It was foreshadowing (and a way to show that they're all part of the Magog Cartel): Vykkers Labs is actually a playable level in MO. Moreover, Abe and Munch were meant to visit the ruins of RuptureFarms in MO (not AE).

Yeah, I know, but who knows, I said that because they say is a "new" game, it's a "re-imagining" of AE iirc, so they may introduce new levels or stays, (or maybe the Vykker's Labs only appear in scenes).

TheManFromMudos 02-10-2017 08:25 AM

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As an aside, it would be very cool to have the Vykker's Labs door accessible, assuming that FeeCo would have a similar layout. If this were the case though, would the design of the labs (as an airship) need to change? I can't see a train making it's way up to a moving airship! Unless the door in FeeCo would lead to a kind of flying taxi rank or shuttle bus.

I seem to remember something about Vykkers Labs 13 being the first fully airborn facility built by the Vykkers. In which case, it would make sense for a stationary facility to be accessible via the Feeco Depot.

Nate 02-10-2017 11:20 AM

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"we will not work obey comply..."

Why would this be written on a screen in a Vykker operating room?

Gunnr 02-10-2017 07:41 PM

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Why would this be written on a screen in a Vykker operating room?

Perhaps they have intercepted the messages (0.0)

Xavier 02-11-2017 10:10 AM

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I seem to remember something about Vykkers Labs 13 being the first fully airborn facility built by the Vykkers. In which case, it would make sense for a stationary facility to be accessible via the Feeco Depot.

Exactly, they needed some place first to get their business off the ground.

*zing*

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Why would this be written on a screen in a Vykker operating room?

Maybe this thing is simply recording voice in binary format and this is the last thing the Mud said/screamed.

Gunnr 02-11-2017 10:35 PM

[QUOTE=Xavier;630158]Exactly, they needed some place first to get their business off the ground.

*zing*

I forgot about this bit from oddworld library:
"Vykkers Labs 13 was the first facility of the Conglomerate to be entirely free floating and has since become synonymous with the Vykkers, though they are also known to operate underground and submarine research facilities. Interiors are built with purple brickwork and padded walls, and illuminated orange and purple windows and lights".

Kakashi 02-12-2017 07:51 AM

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Then maybe is just me :dead:

I can see something too. It looks like a head, hard to tell honestly.

Good to know I'm not the only one Haha. I also see a head in there (well, more of an eye ball really)

Vyrien 02-12-2017 03:54 PM

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Good to know I'm not the only one Haha. I also see a head in there (well, more of an eye ball really)

I thought it might be a reflection of the actual Vykker.

GreenAnhinga 02-13-2017 03:01 AM

This is probably a silly theory, and I'm sorry I seem to be fixated on Fuzzles. But I swear there are teeth in that container thing. With the possible eye it looks like it could be a Fuzzle. But I'm pretty sure that makes 99% no sense at all.

Kakashi 02-13-2017 08:26 AM

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This is probably a silly theory, and I'm sorry I seem to be fixated on Fuzzles. But I swear there are teeth in that container thing. With the possible eye it looks like it could be a Fuzzle. But I'm pretty sure that makes 99% no sense at all.

Haha not silly at all, we are fixated at the ARG and the games ;)

JayDee 02-19-2017 08:30 AM