Can you not look so closely as to notice bugs, please and thank you.
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Interesting they're mechanical but have also been described as characters. This would seem to discount pure machines like snoozers, greeters, chant suppressors etc that are essentially objects.
I suppose that could narrow the search down a bit? I'm thinking a mechanical variation to an existing character, so flying sligs perhaps? Though Wil did say they weren't in motion :confused: |
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Maybe I'm just looking too hard. |
Nothing new here? Please, post photo of steef-stone from NNT too!
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If it is a variation of something we already know in Scrabania and Paramonia... Is it the Elum Traps?
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The 2 "kind of characters" are so disappointing.
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No joke.
https://twitter.com/AbeFromOddworld/...73264632111108 Hopefully this directs you to the right twitter conversation. Unless it is another two characters, it is two floating mines at the beginning and the end of the game with a blue and pink skull instead of their regular color. They also appear in Scrabania and Paramonia. |
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I was really disappointed. It has nothing to do with any other oddworld games, just some OC's for inanimate objects. Oh well, lol.
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O.o I can't say I was expecting that.
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I do remember the devs saying it's not really a big thing, more like just a little joke. You can only blame yourselves for being hyped for that.
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Fans won't get fooled again!
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I wasn't particularly hyped. I was just interested to follow it and see the outcome. I'd never have guessed it would be named mines.
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Being hyped for one thing doesn't mean you have to be hyped about anything else vaguely to do with that topic. That would just be silly now. Also, outright calling someone a liar can come across as extremely rude. Luckily I'm made of stronger stuff so I'll let it slide ;) |
Are there any screenshots of these?
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This is a screenshot of one of the mines that appears in the beginning. Apparently they're called Bomas and Carmine and appear at the start of RuptureFarms, one each in Paramonia and Scrabania, and then one last time together in The Boardroom. The blue one gets stuck at the start of RuptureFarms and I've gone through Scrabania and Paramonia too many times searching for these two "characters" but here's some screenshots with the gamma up so it's clearer to see.
![]() ![]() E:Getting that Boardroom one was hell, I hope they fix the timing on meat saws/bone drills and UXB bombs in Soulstorm, and why Abe falls on his face in the Boardroom between the two sligs leaving basically no time to activate Shrykull before getting shot I have no idea. |
I don't remember dying as the Shrykull if the gas was activated in the original, seems that now you actually have to kill everyone and shut the sprout gas off or you'll die from it.
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I went back to look for them. I lied. I need to know where these are. I must know. As soon as I saw that they were mines I remembered this little spot, when I zoom in this mine appears to have a little purple splotch so I'm guessing this is either Bomas or Carmine.
![]() E: Matt confirmed this is one of them on Twitter. Since I found the mine and Matt can't remember which is which I get to pick. The pink one is EE: Also OWI posted my previous two screenshots on their Twitter, the hunt for Bomas begins! |
I don't understand the point of this easter egg... In-joke or something?
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You don't? I thought you had to shut the gas off and kill the glukkons/sligs to avoid being shot.
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Also I can't for the life of me find Bomas in Paramonia, I've been through three times since I found Carmine and nothing. |
Sorry for double post but I also found Bomas, guess that wraps up this mystery.
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I guess I just never pass up a chance to use the Shrykull and blow things to smithereens.
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I didn't even have Shrykull. I just pulled the gallows-like switch first, before saving the mud.
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If I was mean, I would say that they even screwed the easter eggs.
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To be honest when I was first looking for a "mechanical variant character" I was hoping for a busted up Greeter or a Vykker Dropship somewhere
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Nice work, J Dude!
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