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-   -   Massive Chalice (http://www.oddworldforums.net/showthread.php?t=21782)

OANST 10-31-2014 07:57 AM

Ahh.

Varrok 10-31-2014 08:02 AM

Also, I don't think DF is gonna add more elements to combat. I understand that it's beta, but when I look at Broken Age, Costume Quest (mostly the second one which totally crossed the line with oversimplification from what I've heard) and a few other new DF games, they seem to target more casual gamers.

OANST 10-31-2014 08:04 AM

Depends on the lead. Brad Muir does not really target casual. Iron Brigade was fucking deep mechanics wise, and that was his last lead.

Varrok 10-31-2014 08:09 AM

Well yes, IB has more enhanced gameplay mechanics (yet I really wouldn't call it casual-unfriendly).

But in beta versions they don't add much new features, just patch the bugs and do tweaks/changes to the game, the new features are for alfa versions, isn't that true?

OANST 10-31-2014 08:31 AM

Right, but there are a ton of balance issues being worked out. It's hard for me to say really, not having played the game, but it's also true that the game has a fairly small budget (about half of the Broken Age budget) so it may be true that it is feature complete at this point, and they are just polishing from this point forward.

Edit: No, Iron Brigade was not casual unfriendly......until you play Survival. Holy shit, Survival Mode is hard. You have to learn every strength and weakness in the game if you want to beat wave 100 (which is something they assumed no one would ever be able to do.) Without amazing team work, where everyone has a job, understands that job, and is outfitted accordingly, most people won't make it past wave 20. I completed wave 100 on all of the maps, and it's pretty close to being the most fun I've ever had with a video game.

Job McYossie 10-31-2014 01:56 PM

Iron brigade was fun, I should play it again. The online was kinda weird though.

Shade667 10-31-2014 07:02 PM

@ Varrok. From someone who I assumed played the original XCOM, how simplified is XCOM enemy unknown/Within? It was my first real venture into TBS (Not including Age of mythology for DS), and I thought it was fucking brutal. It wasnt what Id call simple (having not played the original).
How difficult is the original?

Varrok 10-31-2014 11:42 PM

You order a marine to go around the building corner, and the moment he goes out of the corner, a shot from unexplored location is seen which kills the marine. Normal difficulty (There are like 3 difficulties more)

The original is much more complex in terms of details. For example its you who decide of the layout of your bases and it is vital not only from economic viewpoint (some buildings are larger, some are not, so you have to manage free space) but if aliens attack your base the game generates an isometric map from your layout and comes into battle mode. The base is so perfectly mapped that even the smallest elements, like if you bought a five plasma guns and two magazines in general stores at that base, there *will be those 5 guns and two magazines as an item lying on that particular building floor at the map*. How crazy is that?

There's more and more.