Like I said, just a theory! Besides, if some average joe was playing the game, I don't think he'd care to check how good the scrab model was in the first place.
|
I would walk up to it and take a close look to make sure it was detailed enough.
|
:
I never cared much about how they looked in the original either, but they've already announced the HDness of it. So everyone who plays it will look at the models for about 5 minutes and then turn it off. Unless they've improved the gameplay and changed it a little. |
:
I think JAW can get away with minor tweaks on the SW models because they were more up to snuff. MO needs to have it's models completely rebuilt, or at the very least significantly reshaped. |
I think it was some of the positions in the models were shot in, like the Big Bro Slig.
|
:
|
Yup, I do agree that some remodelling would be needed here... otherwise it looks quite good.
|
I always thought Munch looked pretty good in game, if you looked closely that is. But as we all know your always zoomed out and if you ask me the further you go into the game, the further it zooms out. So he just looks deranged. I also didn't like how their mouths didn't move to their words.
I must admit i'm glad they're giving Munch another chance to become something that's at least *Not as good as Abe but still good* but if your gonna do it, do it right! PLEASE! If you let Munch down again...I might do something crazy. |
I hope they fix the creepy, wall-eyed stare the Munch and Abe models had. *shudders*
And environments with vegetation that looked less like they were sprayed with tennis ball flocking. |
The slig's hand looks like a raisin.
|