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-   -   Abe HD pre-production tests (http://www.oddworldforums.net/showthread.php?t=20204)

Nate 04-13-2011 12:30 AM

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OWI's recent Facebook comments regarding these shots:
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Oddworld Inhabitants You have to remember these are just grabbed from Maya raw viewport, not rendering ingame with shaders etc.

Oddworld Inhabitants That's because that IS what it was based on :)

Oddworld Inhabitants HD remake, how about that?

That's all very well and good, but what's the point of promoting a game with something you're aware is subpar?

I retain my criticism of these images but reserve my judgement for the final product.


EDIT: Also, I hope that those paths in the distance really are the paths that you get to traverse later on. That would be awesome.

CrissCross 04-13-2011 12:58 AM

yeah you cant really judge this until the final product is out

also does anyone know when they will finish (or estimate when they will finish)

nowtun 04-13-2011 01:18 AM

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EDIT:
Can any of you give examples of a game remakes that really preserve or expand upon the feel and atmosphere of their original games? I can't think of any myself. Any remakes I've seen (But okay, I haven't seen/played many) have been improvements on the originals, but at the same time, totally different from them.

Resident Evil remake on the game cube was a vast improvment on the original while keeping the original story intact but also expanding on it, adding the originaly cut substory of lisa trevor. plus it kept its creepy feel that the sequels lacked.

metalgear solid: twin snakes was prety much theoriginal game with the metalgear solid 2 graphics/engine ontop of it.

Crashpunk 04-13-2011 02:21 AM

These are earily stuff however still doesn't rule out the fact that they are so far ugly.

Wil 04-13-2011 03:23 AM

Let's face it, most of the Oddworld games themselves haven't managed to recreate the atmosphere of Abe's Oddysee.

Crashpunk 04-13-2011 03:31 AM

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Let's face it, most of the Oddworld games themselves haven't managed to recreate the atmosphere of Abe's Oddysee.

Agreed. not even Exoddus does it.

nowtun 04-13-2011 03:55 AM

no but exoddus still had that oddworld feel

STM 04-13-2011 04:03 AM

Yeh agreed, but a platformer is easier to engineer than an enormous 3D world, it's like Fallout, everyone hated F3 and FNV who liked F1 and F2 because it wasn't Fallout enough, now I'm sorry, while I prefer 1 and 2 to 3 and FNV, how can you re-create the feel when these days people want massive worlds and great graphics, there's a trade off.

Phylum 04-13-2011 04:07 AM

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yeah you cant really judge this until the final product is out

Actually, you missed Nate's point. We can't judge the final product because we haven't seen that. We can, however, comment on those released pre-production pictures.

nowtun 04-13-2011 04:08 AM

i think its still possible, a little difficult but possible

i havnt reay played fallout 1 & 2 but i think bethesda did a superb job with fallout 3

Manco 04-13-2011 04:16 AM

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That's all very well and good, but what's the point of promoting a game with something you're aware is subpar?

Considering what we know (it's a direct remake of some early concept art; it's pre-production and therefore unfinished; it's rendered directly from Maya and lacks shaders etc.) I'd say it's definitely not sub-par.

Plenty of game devs use unfinished pre-production work to promote their stuff, and I personally don't think there's a problem with that - it gives us some insight into the development process.

It's not what we were all expecting, but judging pre-production work by comparing it to final work is like judging a half-blank canvas to a finished painting.

Dynamithix 04-13-2011 04:24 AM

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also does anyone know when they will finish (or estimate when they will finish)

Sometime 2012.

Nate 04-13-2011 06:22 AM

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Considering what we know (it's a direct remake of some early concept art; it's pre-production and therefore unfinished; it's rendered directly from Maya and lacks shaders etc.) I'd say it's definitely not sub-par.

Plenty of game devs use unfinished pre-production work to promote their stuff, and I personally don't think there's a problem with that - it gives us some insight into the development process.

It's not what we were all expecting, but judging pre-production work by comparing it to final work is like judging a half-blank canvas to a finished painting.

I didn't say it wasn't half-finished and pre-production, or that it wouldn't necessarily improve. I was just pointing out that the images themselves were subpar. And they're aware of it. And yet they still chose to release them. Seems strange.

Plenty of game devs use unfinished pre-production work to promote their stuff, but they generally choose their promotional material with a bit more care. Back in the old days, OWI would reveal production sketches and the occassional concept video, but never anything from unfinished gameplay and certainly nothing as half-baked as this.

Clannfear 04-13-2011 06:41 AM

Hello everyone. Personally, I really like the direction in which the company seeks. When we add some shaders etc. I guarantee you that AO:HD will look great. Oddworld HD will be something (I think) a better and closer to art-works. It is for me nothing but good news.

I cease to believe that this game will be a perfect reflection of Abe's Oddysee that we know. But I believe that it will have many references to art-works and this really made me happy. Remember that the "original" Abe's Oddysee was not 100% of what Lorne Lanning wanted to achieve. Let him create Abe's Oddysee that what was supposed to be. I look forward to more information.

P.S.

This game is not Abe's Oddysee HD, but HD REMAKE so the case should be clear to many of us. I cannot wait.

Greetings

alluz 04-13-2011 08:03 AM

First came in mind: What the f? Laser cannon lookin stuff Second stuff came in mind: Well its like alpha or pretty early ugly? maybe but what it WOULD look like when its done (when ever its done)

Also even its pretty early where there heck is background like its painted on the wall? Duh... well its bit ugly i admit it but hey at least they let us know they are doin something. (And if this is made by fan i aint laughing

Paul_hibs3 04-13-2011 08:06 AM

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I like the pre-production screens, however they could change a dozen times before we ever see the game so its moot.
But wasn't this always gonna happen:
*Beloved franchise is cancelled
*Hardcore fans are sad
*Years pass as a few pockets of hardcore fans converse, reminise and hope
*Against all odds the franchise plans a return
*Hardcore fans rejoice and speculate
*Franchise can never meet everybodys expectations
*Hardcore fans get angry and hate the franchise

You can't say all of that is always going to happen. If you go in with that attitude then yes those thoughts you have probably will be your own. You can't just instantly write off a remaking of a franchise and say die hard fans are going to hate it. Your just basing your points on cherry picking specific examples. Yet there have been many franchises which have been refinanced or remade and done brillant or done just as well e.g. Futurama and Family Guy. Yes sometimes they are worse and sometimes they are a whole lot better. Its the whole risk and buzz of re-doing the product. But if we all thought like you do then franchises would never be re-born.

KraZidave 04-13-2011 11:31 AM

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You can't say all of that is always going to happen. If you go in with that attitude then yes those thoughts you have probably will be your own. You can't just instantly write off a remaking of a franchise and say die hard fans are going to hate it. Your just basing your points on cherry picking specific examples. Yet there have been many franchises which have been refinanced or remade and done brillant or done just as well e.g. Futurama and Family Guy. Yes sometimes they are worse and sometimes they are a whole lot better. Its the whole risk and buzz of re-doing the product. But if we all thought like you do then franchises would never be re-born.

I wasn't that serious about those points. It was more a tounge in cheek rundown of what has happened to so many other franchises. But, EVERY returning franchise has some kind of hardcore fan backlash, its inevitable. Personally I think Oddworld will be great with JAW at the helm. Others wont.

elums mum 04-13-2011 12:39 PM

If this is just concept art then I think they've done quite an alright job. They've replicated quite a cartoony image to a good standard. So if they can do this with the more detailed, atmospheric stuff then I believe we may be in for quite a good remake. I think lots of us (myself included) may have over reacted just a smidge. ;)

I seriously can't wait to see the character models now though!!

mlg man 04-13-2011 05:12 PM

Honestly, I would love the whole new remake to be in 2D (From 3D images of course).
Not only would the backgrounds be in superb quality, but it would
give that old Oddworld style.

Oh, and if they don't add that sweep effect every time you go to another screen, I will be very disappointed.

Xavier 04-14-2011 07:31 AM

Needs some more polishing but I'd say it's a good start... I do agree it doesn't have the feel we all love yet, but it's definitely not awefull.

Dipstikk 04-14-2011 08:12 AM

I just hope they're not planning on using that as the final model for the temple. That's pathetic- the lack of detail compared to the illustration is horrendous. You can do much better with today's engines.

This just looks like they've turned Abe's Oddysee into "Abe's Big Adventure," rated E and toned down into a cheap educational game for those still in diapers. Let's hope this really is just to test the rendering software or whatever they said.

Dragosh 04-14-2011 02:34 PM

These are pre-production tests, why are you so negative
These things always look like that before the game's made =/

I think that its good progress acording to the picture

Nate 04-14-2011 06:23 PM

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These are pre-production tests, why are you so negative
These things always look like that before the game's made =/

Why are we negative? Because they've proudly revealed them. If they thought these images were subpar works-in-progress, they wouldn't have let them out.

CrissCross 04-14-2011 06:29 PM

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These are pre-production tests, why are you so negative
These things always look like that before the game's made =/

I think that its good progress acording to the picture

im negative because i was excited to see the new hd abe's oddysee but when i saw that i thought they werent putting enough effort into it

Dynamithix 04-14-2011 07:42 PM

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Why are we negative? Because they've proudly revealed them. If they thought these images were subpar works-in-progress, they wouldn't have let them out.

Well maybe they just wanted to let the fans get a sneak peek of what they're working on?

Nate 04-14-2011 07:56 PM

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Well maybe they just wanted to let the fans get a sneak peek of what they're working on?

Then they should have revealed a fully-rendered, high-quality image.

Like I've said three times already, they're proud of what they released and that is why I'm worried.

CrissCross 04-14-2011 07:59 PM

They have to take oddworld to the next level!!!

Xavier 04-14-2011 11:07 PM

Due to popular demand (one request) I made a new page for it on TOGG, enjoy:
http://oddworldlibrary.net/archives/...php?menu=RAHD1

Manco 04-15-2011 12:42 AM

OWI's latest comment on their Facebook page:
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Oddworld Inhabitants I think you'll all be a little surprised when you see it later this year ;)
I'm guessing they know some folks aren't pleased with these images?

STM 04-15-2011 03:51 AM

Gilrod took one look at this page and broke down for three hours in the corner of his office rocking.

But seriously I reckon that couldn't have been a true reflection of the final thing, it just couldn't.

elums mum 04-15-2011 09:55 AM

If Lorne saw this thread Gilrod would get this :chairhit:

Crashpunk 04-15-2011 12:52 PM

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Due to popular demand (one request) I made a new page for it on TOGG, enjoy:
http://oddworldlibrary.net/archives/...php?menu=RAHD1

I wonder who requested it? :tard:

Wil 04-15-2011 12:54 PM

Man, they must be some kind of dick to make a man so busy as Xav take time out to upload a couple of pictures they already know where to find. :tard:

CrissCross 04-15-2011 12:57 PM

:tard:

STM 04-15-2011 03:58 PM

Wanker!

Paul 04-16-2011 04:57 PM

You can't compare this to AO or MO or any other Oddworld pre product screen shots. Why? Because those where HD renderings of NURBS based environments or hand drawn art work, these are ones REAL TIME 3D of what engine they plan to use (AFAIK).

I think most people just can't understand that its technically impossible to get the same level of detail as a HD Maya rendering VS real time 3d rendering :/

STM 04-16-2011 10:57 PM

I still think they good do something better than that, and I know they will. Thing is if NURBS gives such realism, why not use that instead of AFAIK only put it in 3d? Or am I talking out of my arse?

alluz 04-16-2011 11:14 PM

Il just hope fingers cross that AO HD won't look like total kids game like goofy lookin abe and slig wich shoots *needels that makes you sleep* and if they somehow do it then im dissapoint.

CrissCross 04-17-2011 02:23 AM

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Il just hope fingers cross that AO HD won't look like total kids game like goofy lookin abe and slig wich shoots *needels that makes you sleep* and if they somehow do it then im dissapoint.

if they ever did that i would be so angry i'd snap my cookie in two O.o

Manco 04-17-2011 04:34 AM

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I still think they good do something better than that, and I know they will. Thing is if NURBS gives such realism, why not use that instead of AFAIK only put it in 3d? Or am I talking out of my arse?

Because there's usually a big trade-off between realism and performance in 3D graphics?