I preferred Saints Row's ability to create your own character, as well as finally making him talk proper in the second.
I already said that GTA never did it for me, it felt empty, if I played one then the other, they felt the same with a few new colours added in. GTA IV was just dull, despite the physics engine which was the only aspect I liked, still...nah. A bit crap. Anyway, yuss. Mac raises good points, but he forgot to mention Rim Jobs. I need a Rim Job. |
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Ban everyone!
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An endgame movie is hardly a reward. I think he meant something that affected gameplay.
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well RDR rewarded good deeds and punished bad, fallout 3 also did something similar (there were pros and cons to being good and bad) also black and white was heavily based on being either good or bad
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I remember such a sandbox game in years past, it's title is foggy but it came out around GTA3's release, was based in London...
Garr, it was okay. I liked driving Peugeots and Citroens. Fuck, I cannot spell them thar cars. |
you mean the getaway?
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Had to search that on Google to confirm, and yes. That was it, though it must've been the sequel, I played Black Monday which I found more entertaining.
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i never played the sequel as the first was kinda dull for most parts, one chase i had was kinda fun though where i had to race from one end of london to another with a pile of cops behind me and 4 poped tyres... it was an interesting drive
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Despite having slightly more realistic graphics with a layout of an existing city and using existing cars, The Getaway just wasn't anywhere near as fun as the PS2 GTAs. It was too easy to die, and cars handled weirdly. Plus it was incredibly linear. There wasn't a HUD. And just what WAS it with pedestrians jumping into the road infront of you, so you ended up getting the police all over your arse?
I did enjoy the atmosphere and seeing two parts of the same story, though. |
That van is way to agile.
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In a sandbox game if you don't spend most of forever in a vehicle you're not doing it right.
Therefore vehicle handling is pretty much top tier importance. |
Transit van, son.
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Yeah, they like to have a laugh. But it's always eclipsed by the 'Let's have a Mass Debate' headline. Sorry about the shit image.
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Violence and immoral decisions in games make for a delightful change of pace.
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