I think JAW has been tweeting via iPhone is purely because they have one.
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Is this amazing news, i can't wait untill release.
What do you think the price will be? |
I'm gonna say Twenty moolah(s).
I believe they said somewhere that the prices were going to be more around the $9.99 - $19.99 mark. Which in one way is excellent news, but in another means they won't be excitingly large games. |
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If the port is happening, i'm a bit worried about the controls because let's face it. Iphone game have rubbish controls.
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Not always. Games that try to emulate controllers have bad controls.
I believe that if an Oddwolrd game were to be released on Iphone, it would utilise the touch/motion controls and be clever in it's doing so. |
Oh I see, like the Sonic 1 Port?
http://asia.cnet.com/i/r/2009/crave/...c1_520x390.jpg |
No. That would be trying to emulate a controller and not, form the way you've used the game, utilising the iPhone control scheme.
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Also I loathe how many people have iPhones. |
Why do you have to repeat yourself?
I only loathe iPhones when people use them to show-off. |
I have to repeat myself because people don't listen. And because people don't listen, I have to repeat myself.
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Anyway, all jokes aside, this thread should not become a platform war. Discuss the possibility of an Oddworld iPhone app, not the relative quality of iPhones in and of themselves. |
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(fake mouth farts counts as cheating!) |
Mmm, I don't see a port working for Iphone because it's such a hard thing ot do to re make the controls. I can see a mini game being made maybe the long awaited sligstorm? But no, not Ao / AE
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And I think the port will be very interesting and it could work but they'll have to do a lot of changes to make it work for Iphone as we've said. don't get your hopes up for a New Oddworld Just for Iphone and a Oddworld mini-game will really not work. |
I can't see AO working on any touch based device. Some of the puzzles simply require too much speed to accuratly get through on a (sometimes not completely registering) touch screen. Imagine playing through the last level or the temple finale's. That's already a lot of button bashing on a controler or a keyboard, and they want to port that to a touch screen? Nuh-uh. Not gonna work.
If they are developing something for the iPhone I think it will be a completely new project, not simply a port. It might be released under the name Abe's Oddysee, but it will be a completely new game with new puzzles and new gameplay. Pretty much like MO for the gameboy. Same title, completely different game. |
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What is this with Oddworld's apparent obsession with portable gaming? I never thought of Oddworld as a way to multitask or kill spare time. |
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More iPhone worshipping from Lorne Lanning in the latest issue of EGM... I predicted he would have a few comments on the matter as soon as I saw the name of the article.
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Fuck that, there's an article about the upcoming Alice game!
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Woah WTF when did EGM get back into print???!!?!?!
I thought they went out of business??!! |