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-   -   3D Big Bro Slig Model (http://www.oddworldforums.net/showthread.php?t=18599)

Alf Shall Rise 11-27-2009 06:34 PM

Damn, that's awesome! The texture for the tower is nicely done, great work!

Fartuess 11-28-2009 02:10 AM

@alf_shall_rise

well... in my opinion now its poor loking because it has only diffuse channel without specluar, normal maps and detail normal maps :P. And it's lookslike scene is rendered in unlit mode :P

Oddey 11-28-2009 02:41 AM

I would change the light to be a bit more of the green shade in slig barracks, but the tower looks impressive.

Grieva 11-29-2009 06:06 PM

Cheers for the comments folks,

the last render wasnt the best angle i suppose as the camera was in the shadow of the tower so it looked unlit.
I usually do the lighting last which is when I'll do that greeny sunset look, Ive been using the default mental ray sun so far

http://img35.imageshack.us/img35/9138/guardtower05.jpg

enchilado 11-29-2009 06:15 PM

Shit that's good.

Alf Shall Rise 11-29-2009 06:24 PM

Okay...woah. Now that's really good. Dude, you're awesome! ;)

Grieva 12-03-2009 02:05 AM

small update, tryin out some stuff with low poly sandbags, cant say its going very well considering how long it took to get this result, but my laptop wont be able to handle all the sandbags being high poly.

Anyway, left is 100 polys, right is 2k polys
http://img691.imageshack.us/img691/2...texture.th.jpg

Also managed to knock 2k off the guard tower without much change

Oddey 12-03-2009 07:52 AM

I know oh so very little about polys and tris, but the difference between those two in looks is nothing compared to the poly count. Nicely done is all I have to say.

AckroTheSlig 12-03-2009 09:11 AM

I'd buy a sculpture if you made me one .. Seriously. O-o

STM 12-04-2009 05:54 AM

Jaisais thais is awesaim!

Cant wait for the correct lighting

Dryadri 12-05-2009 01:59 PM

Wow! These all look fantastic :D

Taco 12-05-2009 02:18 PM

Great work Grieva! I love the tower one.. it just brings back a lot of memories

Grieva 12-07-2009 07:37 AM

Cheers for the encouraging comments everyone

I've been working on the terrain this weekend, but mostly trying to figure out how the slig barracks is structured, got some helpful info (and some less helpful) from people on the forums and I'll probly post an update later in the week.

Once I've got all the assets made it 'should' be fairly quick to put together, as alot of the geometry is duplicated

enchilado 12-07-2009 02:14 PM

Just don't make all the piping too square. Look at some backgrounds of AE and notice how the they're very haphazard and jumbled and stuff. And you should chuck in a couple of Moving Bombs, too.
Make sure you put lots of tents in, they're my favourite part of it all.

Can't wait to see it :D

Oddey 12-09-2009 11:00 AM

It has to look kind of crowded and cluttered to really feel like slig barracks, but with open spaces every here and there. It kind of depends on what part of slig barracks you want to try and make. some bits are crammed together, while other bits are more spacey.

STM 12-11-2009 12:31 PM

yeh it's not like your average human barracks or 18th century boer garrison, mainly because each slig has a different objective and is under no specific control besides the loose ones of Drippik

Crashpunk 12-13-2009 07:12 AM

Loving the Slig and Slig Barracks modals dude ^^

Software Bug 12-22-2009 07:23 AM

You should so make the double-barreled Blitz-Packer, check the oddworld art book if you haven't seen it yet. Its awesome trust me haha!

Great work on the models!

STM 12-23-2009 03:31 PM

Tim's right, it looks better than the origional I think

Grieva 12-23-2009 06:53 PM

yeah the double barrel is cooler, the only reason i didn't make that one was because I'm not sure how it works, both barrels at the same time or alternating? and how do the 9 cans divide between the 2 barrels? if I go to that detail

Software Bug 12-24-2009 12:22 PM

Its probably a very interesting Glukkon design haha! :p my guess would be they just shoot after each other and that when one shoots, the other one loads a can from a shared ammo supply :) my 2 cents haha :p

Oddey 12-24-2009 01:40 PM

The final can is split in half maybe?

If a such a gun would be worht buying, I'd let if fire all at once. Why not make a triple barrel?

Fil The Slig 01-20-2010 10:04 AM

Good work Bro!
Almost better(!) than the original!

Software Bug 01-25-2010 01:55 AM

Hey, Im curious what is your triangle and veticle count on the guard tower?

Grieva 01-25-2010 03:16 AM

Well, with this being cylindrical, and I seem to have a bad habit of landing right between lowpoly and highpoly, 11033 tris 5989 verts,

I'm still working on this btw, I've done the craterscape from block 4 zone 2, the walkways, tents and the mudokon silhouettes so I'll update this eventually, but like everyone else I've got uni and stuff gettin in the way

cheers Fil as well

Fartuess 01-25-2010 05:21 AM

when we can see some new screenshots?

Grieva 01-25-2010 10:59 AM

maybe later, I've just realised, to my annoyance, that the sticks holding up the tents, which I thought were sticks, are actually more pipes! damn it
Any help deciphering the text with this image would be handy as well

EDIT: I can read "L7 more shante objects" "Bag of stuff" "Sand bags" "Bottoms missing so we can flip boxes and have open ones, # different textures can be # to # # to get variations" "Dirty card board boxes"

Grieva 01-29-2010 02:09 AM

It's not really much of an update, but I've put a turntable of my BBS model on youtube for a better look

http://www.youtube.com/watch?v=ya8al5M2l_w

Fartuess 01-29-2010 02:29 AM

I think that skin could be dirty like skin of worker sligs concept arts, some amauteur atrs or some CG renders from AO.

http://fc05.deviantart.net/fs41/f/20...by_Jazon19.jpg

http://www.oddworld.com/firsttenyear...ll_prod01.html

http://www.oddworld.com/firsttenyear...roll_cg01.html

http://img49.imageshack.us/i/wallpapersligwt8.png/

IThoughtIHadAGoodJob 01-29-2010 07:19 PM

Wow! excellent work!

Lord Stanley 02-01-2010 02:43 AM

Man, that's cool! Is it going to be animated?

AlienMagi 03-10-2010 05:38 AM

:

()
It's not really much of an update, but I've put a turntable of my BBS model on youtube for a better look

http://www.youtube.com/watch?v=ya8al5M2l_w

I love the song. Nice model as well