Exactly. You shouldn't try to criticise developers for creating a violent game that could fall in to the hands of a child, let the parents vet what their kids are playing. Besides, I saw loads of stuff rated 16 or 18 when I was 12, and I'm fine(ish).
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Why? You think that flailing your arms like an idiot somehow makes it a more realistic experience, rather than an exercise in absurdism?
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Well there are idiots out there who will be punching the shit out of a digital cop and think it's really fun and then proceed outside to punch a real cop. I'm sure that shit would happen, just as it does now when people jump out of a 27 story window because they died in World of Warcraft.
Just because some idiots can't handle a certain something doesn't mean it should be illegal for the rest of us. That's like banning stairs because people in wheelchairs can't use them (god, how many times have I brought that one up in these discussions :p). |
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I'm Australian! I hate violent games but. Actually I just hate games. 'Cept Oddworld and Age of Empires, and a few others. Mostly I dislike them.
~er, is there something wrong with wearing girls' panties? I didn't know... honest! Enchilado |
Yes because AOE is totally not violent.
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~no, it's not.
Enchilado |
wat is this game?
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~age of Empires.
Enchilado ... or do you mean Left 4 Dead? |
what is left 4 dead?
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~http://justfuckinggoogleit.com/
Enchilado |
I'm quit pleased with the outcome of Left for Dead 2. I pre-ordered it (on steam) and even with this crappy-non-violentness it's still pretty fun.
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Oh jeez... Fail :D
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I play both Left 4 Dead and Left 4 Dead 2 which has just been released. 2 is awesome so far.
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2 is pretty fucking awesome. I expected it to be different from the first one, but I didn't expect it to be as different as it is. It's a much different experience. In a good way.
It's very hectic, and you feel like you're in a mini horde at all times. The zombies are much more aggressive, and the Special Infected seem to be better at hiding. Plus, the "events" are insane compared to the first. |
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Oh, and I didn't think Valve had it in them to make the bots even more stupid then they were in L4D1, but they did it. The bots are officially braindead in this game. You can be pinned by a hunter right next to them and they will do absolutely nothing. Heck I've seen bots running through insta-kill fires (you know, the scripted fires when you open a door in the hotel) and another bot running in after him to revive him. It was hilarious and sad both at the same time. |
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Which is exactly why I don't understand why they ignored all those patches and improvements and shot them through the head again :S.
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I'm not that wild about the game. I love Coach, and...That's about it. The AI Director just seems like too big a prick this time around. I mean, come on, a spitter, hunter, AND charger in the middle of a fucking 'event'?
Bullshit, I say. Would have been tolerable in co-op. In single player with the aforementioned braindead bots? Fucking horrible. |
I can typically make it through an entire campaign on normal with only using 1 med kit in the first L4D. In this one, I find myself using about 6 or 7 a campaign. I use all of mine, and end up with the AI healing me. It is definitely relentlessly difficult.
I got my ass handed to me on Dark Carnival twice last night. Both times at the roller coaster. I switched the difficulty down to easy, and beat it, but I still took a fair amount of damage. |
The campaigns are undo-able with the bots, simply because they are so stupid. With other players it's a lot less difficult but still harder than the original.
Also, after playing some more versus I can without a doubt say that the infected are overpowered to the point where overpowered is an understatement. |
The only campaign I've finished was Heavy Rain. Mostly because the other campaigns just didn't hold my interest and I quit out of boredom.
Dark Carnival was fun, but I ragequit after three attempts on the rollercoaster. On normal. |