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-   -   What does Abe see when he chants? (http://www.oddworldforums.net/showthread.php?t=18041)

joshkrz 05-22-2009 04:29 AM

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After obtaining the scrab tattoo, he gained the ability to possess scrabs . The only problem is that you don't see them again until exoddus.

ah and same goes for paramites, has anyone found a scrab / paramite after the tatoos? if you have, try possesing them on AO.


...its not gonna work ...

Nate 05-22-2009 06:43 AM

It's less about the tattoos and more about his personal spiritual development and increased skill through more experience.

joshkrz 05-22-2009 10:00 AM

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It's less about the tattoos and more about his personal spiritual development and increased skill through more experience.

he dosent get much time to practice between to two games though, even so, the tatoo idea works as well :p

i wish i could possess people

Crashpunk 05-26-2009 01:17 AM

So whatever scar Abe gets from big face he can possess that race. Ah i get it now, its so simple! but somehow i never got it when i was a kid.

Abe gets a mudokon scar. So then if theres lazy mudokon workers, just possess them and make them walk into a bird portal :D

Nate 05-26-2009 01:32 AM

That doesn't explain why he can possess Glukkons and slogs.

Crashpunk 05-26-2009 02:17 AM

There brains are not as complex as a Scrab or a paramite.
so abe can possess them easier, wait Gluukon are quite smart.... Ahgh i don't know :(

Xavier 05-26-2009 04:12 AM

Nate has a very valid point there...

I think he can only posses Sligs in AO due to the similarities in their mind structure. Therefore he would have to build some experience to be able to handle minds of wild animals.

joshkrz 05-26-2009 06:17 AM

yes, but there are no glukkons in AO (in game anyway), so he could of been able to possess glukkons the whole time...?

Xavier 05-26-2009 06:40 AM

I don't know...

Glukkons could:
  • Perhaps be possessed by Abe in AO, Abe simply never got the opportunity
  • Perhaps have a stronger mind then the Sligs (partially forged during their alchemical era)

Bullet Magnet 05-26-2009 06:49 AM

He can get Vykkers and Interns too, don't forget.

By any of these logics, what Stranger races might he be able to possess?

MA 05-26-2009 06:54 AM

i dont think it has anything to do with his scars. i always thought it was just he learns to possess more complex or different creatures as he progresses in the game, teaching himself. i mean he must have possesed hundreds of sligs, i'm sure this would improve his psychic abilites.

just what Nate said.

Xavier 05-26-2009 07:03 AM

Yup, what Nate said...

... and by that logic I would say he can posses every creature of SW, with the possible exception of the Oktigi.

JayDee 05-26-2009 07:03 AM

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I don't know...
  • Perhaps be possessed by Abe in AO, Abe simply never got the opportunity

this is probably true seen as how abe never got the chance in AO without getting shot

Crashpunk 05-26-2009 09:51 AM

All the Glukkons were in the boardroom, not walking around Rupture Farms, I'll give the Glukkons a point for playing it safe :D

I would love to Possess a Fleech

Bullet Magnet 05-26-2009 11:18 AM

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... and by that logic I would say he can posses every creature of SW, with the possible exception of the Oktigi.

It's just that I think by now the only reason he does not possess mudokons is gameplay, perhaps respect or care for their safety (we have no idea what the long-term effects of possession might be). Glukkons and sligs tended to be portrayed as highly disposable resources (Glukkons less so in MO) and less than people. But in SW both Clakkers and Grubbs are portrayed very much as genuine inhabitants of Oddworld with their own lives and cares. Outlaws and Wolvarks are just as disposable as before, but they feel much more like living, intelligent creatures than anyone in MO and I cared about them more. Probably as aspect of improved gameplay but perhaps also because I usually tried to keep outlaws alive?

The upshot is that I can't imagine possessing any SW creatures quite as well as I can possessing the golden oldies.

Xavier 05-26-2009 11:25 AM

I think I understand... would "safe" dispossession (aka non exploding one) be ok for the SW creatures? ;)

MeechMunchie 05-26-2009 12:24 PM

I think Abe can't/doesn't posess Mudokons, Clakkers etc. because of the sort of emotional trauma it would inflict on them after he depossesed them. How would you feel if you regained conciousness knowing that some guy could have just made you do anything? Sligs, on the other hand, are pretty stupid, Glukkons near-emotionless, and Scrabs and Paramites are just animals. Obviously this doesn't answer everything, but I'm just chucking this into the thoughtpool.

Crashpunk 05-26-2009 01:16 PM

this is a question that make you go hmmmmm.

joshkrz 05-26-2009 01:23 PM

but if abe and his fellow mudokons can possess others, im sure they would of learnt how to block others from possesing them


i say we get an oddworld inhabitance representitive here, he will tell us

AlexFili 05-26-2009 02:19 PM

Not all de-possession is explosive. Note the animal possession in AE and the Glukkon possessions in MO. I think Abe purposely kills whoever he de-possesses if it's someone evil, hence the laugh at the end.

Crashpunk 05-27-2009 01:31 AM

i agree, If abe possess a scrab then unpossesed it and killed it, he would be killed by the native Mudokons or banished from Mudos.

were as Abe wants to kill the glukkons

JayDee 05-27-2009 01:55 AM

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i agree, If abe possess a scrab then unpossesed it and killed it, he would be killed by the native Mudokons or banished from Mudos.

you can tell this is AE such as when he's in the mudomo vaults if you make a paramite die by throwing meat of an edge he says the same things as if a mudokon died

Crashpunk 05-27-2009 02:19 AM

The death Tune "Dun dun"? and "Oops."

Phylum 05-27-2009 02:37 AM

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It's less about the tattoos and more about his personal spiritual development and increased skill through more experience.

Doesn't this answer most of the problems about not being able to and then being able to possess creatures/characters.

This was one of the first posts in this discussion as well :P

Crashpunk 05-28-2009 10:43 AM

Heres a Thought, Mabey Abe couldn't Possess the Scrabs and Paramites beacuse he had never seen them before. Like abe couldn't possess Slogs but now can in MO. If he learns more about them, he can Possess them.

joshkrz 05-28-2009 10:47 AM

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Heres a Thought, Mabey Abe couldn't Possess the Scrabs and Paramites beacuse he had never seen them before. Like abe couldn't possess Slogs but now can in MO. If he learns more about them, he can Possess them.

you can posses slogs in MO! i didnt know that, well the tatoo idea is out the window :\

Crashpunk 05-28-2009 11:44 AM

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you can posses slogs in MO! i didnt know that, well the tatoo idea is out the window :\
hehe, yeah. there really useless and i think you can only possess them in one part.

Xavier 05-29-2009 12:45 AM

As far as I can remember you are able to posses them everywhere in MO...

shaman 05-29-2009 04:19 AM

Out of pure interest. Why in AO and AE does abe automatically possess something, whilst in MO you have to control a possesion orb to a certain enemy. I think it would make more sence if in MO he simply possesed the way he did in the preveous games, with the speedy blue stuff and wot-not.

Nate 05-29-2009 05:22 AM

Because in the Abe games, the player only viewed one screen at a time with only a small number of sligs available for possession. In MO the player was placed in a wide, ongoing world with any number of sligs within possessionable distance. There would have been no way for the game to automatically identify precisely which slig the player wanted to possess without some sort of selection mechanic.

joshkrz 05-29-2009 05:32 AM

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Because in the Abe games, the player only viewed one screen at a time with only a small number of sligs available for possession. In MO the player was placed in a wide, ongoing world with any number of sligs within possessionable distance. There would have been no way for the game to automatically identify precisely which slig the player wanted to possess without some sort of selection mechanic.

i hated MO, i mean, come on, SPRUCE. what the bloody hell is SPRUCE, why cant he just chant like he always did. without the aid of anything, he must of lost his touch

Nate 05-29-2009 05:55 AM

I agree. What the bloody hell is Spruce?

Xavier 05-29-2009 06:16 AM

Spruce Bringsteen?

Tell me how you would have been able to select which Slig you wanted to posses? It is sometimes critical to be able to posses the big bro Slig that's just a bit further away then only a regular Slig... the Orb was actually a good selection mechanic

joshkrz 05-29-2009 06:37 AM

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Spruce Bringsteen?


haha how long did that take to think up :p

bobtheguy 05-29-2009 12:11 PM

What's a bell from the monsaic lines? Also The main reason why he couldn't posses scrabs and paramites in the first game was because the people who designed the game didn't design the levels so that the scrabs and paramites needed to be possesed, not because of any of abes spiritual abbilitys getting stronger. And as for sprooce and the li'l possession orb thingy, that was because the game was in 3-D and it would let people select which enemy they needed to posses.

joshkrz 05-29-2009 01:54 PM

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What's a bell from the monsaic lines? Also The main reason why he couldn't posses scrabs and paramites in the first game was because the people who designed the game didn't design the levels so that the scrabs and paramites needed to be possesed, not because of any of abes spiritual abbilitys getting stronger. And as for sprooce and the li'l possession orb thingy, that was because the game was in 3-D and it would let people select which enemy they needed to posses.

bells in monsaic lines and the paramonian / scarabanian temples ensured a door was locked untill you got the bell tune from a story stone, it made the levels longer and harder.

bobtheguy 05-29-2009 01:57 PM

what did it look like though? and was it a machine?

joshkrz 05-29-2009 02:03 PM

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what did it look like though? and was it a machine?

http://www.blogcdn.com/news.bigdownl.../oddworld1.jpg

bobtheguy 05-29-2009 02:17 PM

thanks for posting the picture :D

mr.odd 05-29-2009 02:31 PM

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i hated MO, i mean, come on, SPRUCE. what the bloody hell is SPRUCE, why cant he just chant like he always did. without the aid of anything, he must of lost his touch

MO wasn't that bad, sure i would much rather play 2d abe any day, but sadly the game market revolves around 3d. i can agree about the spruce part, but they had to add something to make it i bit more challenging.