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you dont wanna see sligs beat & shoot mud's so violently it makes your ears burn, on the big screen? |
Well, Xavier, there are limited levels of 3D paramites and honestly the quality aint great. So here's a guy making them himself using just paint. Imagine what happens if we advance this to modern gamemaking.
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ROFL he's got a gd point there. Rofl limping sorry im gigglish.
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Resident Evil isn't as much of a classic as Oddworld. Not in my eyes anyway.
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I know that, but I think I don't want to see new plots added into it. It just seems like Lucasing a work of art.
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Sigh >.< They won't be added in as the quintology was originally designed to be movies.
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Believe me, they will add new ideas in, regardless as to whether or not they were originally deisgned as movies.
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Then this comes down to how much faith you have in Lanning to make good changes and bring good new ideas in.
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did you actually think that the Oddworld movies were going to consist of watching a mudokon go through Rupture Farms saving mudokons repetitively? if that was the case they may aswell of just recorded themselves playing the game.
Resident Evil didn't contain bad graphics and giant tarantula's (other than zombies), Doom wasn't filmed directly through the eyes of the main character constantly, even Tron didn't make a movie of a line moving across a screen avoiding other lines! (beleive it or not). i'm sorry i just can't comprehend you thought there'd be no decent storyline and it would be just like watching somone play the game. even the cinematics in AO & AE portray life behind the 2D nature! |
Of course there will be more in the films then in the games...
http://oddworldlibrary.net/archives/...php?menu=CAOM1 we never had a chance to look at the Labor Union in the game |
Yeah, I didn't know they were making AO, I thougth they were making abe movie set after Munch.
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I was wondering how they'd make the film. Oddworld is just one of those games you could never imagine as a movie, with it being 2D platformer and all. But I'm sure OWI will pull it off and make it look beautiful as usual. And it'd be nice to see some stuff we never found out in AO.
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The movies will not be movies of the games, the games were games of the movies. They won't be adding stuff in, they already cut stuff out.
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With it being more than a decade since Abe’s Oddysee was released, I fully expect the final film to contain plots and characters that the pre‐game plan had, because the Oddworld universe has been explored so much since then. Thing is, how would we know? ;)
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We know that there were major plot revisions during development, ie Abe staring out in the wild and coming to Rupture Farms. Obviously the way we see it in game is a stronger story. I'm just interested to know when the draft from which the move will be based on was written, because although it was planned as a film before game development, it must have been written during development.
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I'm also looking forward to them. Yeah like mullocks assistant said I really hope they don't make them childish either. :mad:
But I always imagine another part coming after when Abe yells "get me outta here!" like it showing him hiding from the Slig and stuff. I just like to continue it in my head like if it were to become a movie. :fuzzle: |
No doubt there are some new main characters with which to share meaningful dialogue along the way. And of course boring, quiet and repetitive sequences, if they are even implied in the plot of the film at all, can easily be cut away as attention turns to Molluck and his cronies, or perhaps Bigface and the natives. For example.
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Shouldn't be too childish... Lorne really seems to want to make the films dark and mature.
Citizen Siege will definitely not be a movie for children |
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Sticker made it all up. It's a possibility, but that card is still deep in the library.
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To those who look forward to watching an hour and a half of ‘Hello’, ‘Hello’, ‘Follow me’, ‘O.K.’, I say: ‘Bow down and worship my quote.’
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that has happily confirmed my hope that the Oddworld films will be good.
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