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-   -   Oddworld changed (http://www.oddworldforums.net/showthread.php?t=16488)

Bullet Magnet 01-17-2008 06:40 PM

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I know this is a pretty far out example. But Epic Game cancelled any more games involving Jazz Jackrabbit..... Guess why. Their attention turned to the Unreal games, because they were more successful. So these days you don't see any more jazz jackrabbit games, even though they were really good at that time.

I'm just afraid the same will happen with CS. They will keep building on it, cos it has success and attracts alot of people and money. unless it fails.... miserably.

That is why Lorne and Sherry acquired all the rights to Oddworld IPs. They have full creative control, and they want to stick to the plan. Lorne spoke about being sucked into the business-orientated habits before (as linked by OddBlog! Pursuing true bjoux of Oddworld news) and knows to avoid it in future.

T-nex 01-17-2008 07:49 PM

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That is why Lorne and Sherry acquired all the rights to Oddworld IPs. They have full creative control, and they want to stick to the plan. Lorne spoke about being sucked into the business-orientated habits before (as linked by OddBlog! Pursuing true bjoux of Oddworld news) and knows to avoid it in future.

Well.. I hope that is true, and I hope they will stick to their old style. Artistic, dark and humorous. but not too much. I can only hope for the best, but something inside me tells me that it wont ever be quite the same.

MA 01-18-2008 05:37 AM

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No.. god no... Rate it above 15!!



Anyway... on the CS thing..

I know this is a pretty far out example. But Epic Game cancelled any more games involving Jazz Jackrabbit..... Guess why. Their attention turned to the Unreal games, because they were more successful. So these days you don't see any more jazz jackrabbit games, even though they were really good at that time.

I'm just afraid the same will happen with CS. They will keep building on it, cos it has success and attracts alot of people and money. unless it fails.... miserably.

i second that;

18!

ParamiteSurprise 01-19-2008 03:10 AM

I raelly support this thread, i thought it was just me that wasn't intreasted in MO

mudling 01-19-2008 08:02 AM

Well CS has been made out to be realy dark, 1984 style, I loved that :)
Expecially the whole future in the past thing ( I know that wasn't intentional), and the industrial revoultion, style future. :)
I'm hoping CS will paint a real gritty like future. Oh, and have aliens been confirmed or deconfirmed, I thinking no aliens would get to the real human doom thing that CS seems to be approaching.

Wil 01-20-2008 05:32 AM

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But even with Munch, I remember flicking through the strategy guide many years before I owned an XBox, looking down horrified at the Meeps and fuzzles. And the Vendos and spooce, too.

Ah, Meeps, I’d forgotten all about them. As for Vendos and Spooce, I have no problem with either of them existing on Oddworld (except native Vendos), and their basic concepts are very inventive, but the way they were actually implemented in the game was very artificial, cartoony, and tiresome. This goes for much of the gameplay introduced in Munch. Possessing cranes sounds like fun, but gets tedious when you have to individually deliver 20–30 egg crates into a loading chute. Herding Meep sounds like a larf, but gets boring halfway through.

But I do forgive OWI and Lorne for MO, especially once they proved with SW that, given enough time and familiarity with 3D, they can make a truly great game. While I may take some exception to the muscle‐bound character and his shooting habits, it certainly felt like Oddworld to me: Exxon vs. Greenpeace, the anti‐hero who finds salvation helping others, the loveable, pathetic characters, and the ALIVE feel to the whole experience.

What nobody has complemented outright so far is that Oddworld has always tried to present dark, horrific topics with a coat of sugar. This comic quirkiness is just as important signature of Oddworld as anything else, IMO; it’s just that sometimes it seems not so much to help the medicine go down, but completely stops it having any medicinal effect.

Beastman59 01-20-2008 10:41 AM

You know, I think OW going 3D ruined it for me too. And I remember on this forum someone said if OW made another 2D game it would be suicide. But I think a 2D game like Oddworld could still be very successful. I mean that game geometry wars was basically a 1D game and it became really popular just off X-Box live arcade. And a lot of games for the wii don't exactly have breathe taking visuals. In fact their all pretty simple. So what I'm saying is, Oddworld should make another 2D game. Not only because AO & AE were better (in my opinion), but because I think a lot of gamers still like playing 2D games because 3D isn't always better. Lorne said they would make incorporated games with movies so it's not too late.

Fuzzle King 01-21-2008 06:53 AM

yep.going"3D" wrecked it for me aswell.I just have so much more fun playing the first two games than MO and SW.ah,the good 'ol days...

metroixer 01-21-2008 01:30 PM

Too the people who say going 3D wrecked the oddworld franchise...

How did it exactly? I myself enjoy the 3-Dness of MO and SW.

mudling 01-21-2008 02:39 PM

Guys, how many games are 2d? Seriously, there's no way they would have stayed 2d, now way, unless they were planning to stoop to arcades level.
Seriously, get over it, 2d games are dead, they're not comming back, hopefully they be well than made up for with 3d.

Bullet Magnet 01-21-2008 02:46 PM

Hey, does anybody remember that extra-terrestrial hominid that was all the rave not too long ago?

Wings of Fire 01-21-2008 03:11 PM

The one that belonged on the internet and not in my local games retailer?

Salamander 01-21-2008 03:56 PM

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The outlaws were a disappointment too. Why has a whole race called Outlaws? Would have been cooler if they had many different races.

I believe they do have a racial name apart from Outlaws, it's something I cannot recall, but I remember it beginning with 'Z'.

Bullet Magnet 01-21-2008 03:58 PM

We know that "outlaws" are their official species name. However, that does sound very familiar.

HordesOfNanoVikings 01-21-2008 05:03 PM

I liked abes oddeysee much but I liked Strangers wrath more

so im okay with it

Wil 01-22-2008 02:27 AM

The only species name that begins with a ‘Z’ is ‘Zappfly’.

Bullet Magnet 01-22-2008 09:30 AM

I know that I remember outlaws being referred to, perhaps mistakenly, by a completely different name really early on.

Or perhaps it's just Nod's Oddysee Syndrome.

mudling 01-22-2008 07:24 PM

I actually like it how they're all one speacies, brings accross mucgh more varities, think of it as humans and their supposed "races" (Race is an incorrect word, human is a race, hence the term "human race", so a "white" and "black" man are the same race).
I think they add to the uniqueness of OW, and set them apart from the rest. Then again, it could be a misunderstanding, outlaw could be a group like mamels and reptiles, which seems likely, as they all look like different types of reptiles, crockodiles and iguanas for example. ;)

Stranger90 01-24-2008 04:55 AM

For my opinion, SW is the best Oddworld ever made, I've liked all of it: grapichs, story, music and Stranger is the best characther of Oddworld for me.

With MO, Oddworld losts a bit is feeling, it was boring like game, the same thing in the same level! But the introducion of a new characther liked to me. But is nothing compared to OA or OE, that were, and they still are one of the best Oddworld. This is the fault of 3D... 3D add something, but at the same it lose!

BTW I hope for a new Oddworld game...

Wil 01-24-2008 09:20 AM

Hope for the best. Prepare for the worst.

abe is now! 01-25-2008 07:49 AM

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Hope for the best. Prepare for the worst.

What do you mean for the "worst"? Do you mean a new game?

Xavier 01-25-2008 08:00 AM

worst = all the next projects fail and then Lorne either commits suicide or go work for EA games...

OddYouko 01-25-2008 06:27 PM

=___= He wouldn't kill himself.

I hope all the projects have that Oddworld feel to them the games and movie. :fuzzle:

abe is now! 01-26-2008 12:55 AM

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worst = all the next projects fail and then Lorne either commits suicide or go work for EA games...

Oh my god! But excuse me for this question, I read everywhere OWI has closed, but what's the company that is doing Citizen Siege and then the Oddworld movie?

Wil 01-26-2008 01:50 AM

Last we heard, Vanguard Animation is animating Citizen Siege, and the Abe film is still only in pre‐production.

abe is now! 01-26-2008 01:57 AM

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Last we heard, Vanguard Animation is animating Citizen Siege, and the Abe film is still only in pre‐production.

Thank you, Max. But is OWI helping Vanguard Animation anyway?

Wil 01-26-2008 02:03 AM

Of course! They are in charge!

abe is now! 01-26-2008 02:08 AM

Thank you Max!!! But is Vanguard Animation for Citizen Siege as GT Interactive Software for AO an for AE?

Wil 01-26-2008 02:32 AM

No, Vanguard Animation is to Citizen Siege as the animators at OWI were to AO and AE. They are animating the film, not publishing it. We don’t know who’s publishing or funding the film. Everything we know is detailed and fully referenced on the Oddworld Encyclopædia.

Director Phleg_47 02-04-2008 12:15 PM

Don't change the topic you Penis, Max!
I prefer the original Oddworld games because of the cruddy sharp grapics and awesome sound effects, which combined with the story gave it a real Canabalistic, Industrial, Carnivious feel....whereas in the other two games the graphics softened and there was less Glukkon and Slig sort of Industrial Overpower involved and more comedy sound effects and a softer touch. Such a point as the Sligs using cans in their Weapons! What Twats! Abe could also surrive a hell of a lot more blows which made it a lot easier, and therefore not as addictive or enjoyable as the past two games. Well thats just my opinion anyway, you bunch of Cocksuckers.

Director Phleg_47 02-04-2008 12:26 PM

P.S you suck Penis Max Power

Alcar 02-04-2008 12:43 PM

WTF BAN.

Alcar...

Fuzzle Guy 02-04-2008 12:45 PM

Uho. Telling someone they suck penis in a double post! Why not just ask the mods for a ban?

Edit: Oh, Alcar got there first.

Wil 02-04-2008 12:59 PM

Actually, Fuzzle guy, he just accused a forum administrator of sucking penis. Still, it’s quite cute so I’m happy for it to stay.

MA 02-04-2008 01:59 PM

what an absolute wanker.

i hate 'motor-mouths', silly little sod.
everybody just bombard him with -rep, i know i'm gonna'.

jamadman 02-05-2008 09:22 PM

personaly i think it has changed,

But mainly only in the gameplay of MO, I thought the openting cinamatic was trully oddworld, showing a dark and sinester reality to the oddowrld, and stetting a very good plot. but from there it seams to get a tad too cartoony as people have said. althought i love the scene when Munch gets sonar in his head :p

i think SW still contains the dark reality of oddowrld, and as the gameplay is supposed to be compleaty differnt i think they pulled it off well.

also i noiced some one said the atomany in MO isnt that good, i realy dont think so, if you look at the backs of the vykers you see so much detail of the bone structure, for exsample they have 2 sholder bones. as for the fuzzels, do you know whats under that fur??

personaly i cant wait to see what heppens next, if only it was sooner.....

btw FIRST POST, hope it was good lol. :fuzgrin:

MA 02-06-2008 05:31 AM

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personaly i think it has changed,

But mainly only in the gameplay of MO, I thought the openting cinamatic was trully oddworld, showing a dark and sinester reality to the oddowrld, and stetting a very good plot. but from there it seams to get a tad too cartoony as people have said. althought i love the scene when Munch gets sonar in his head :p

i think SW still contains the dark reality of oddowrld, and as the gameplay is supposed to be compleaty differnt i think they pulled it off well.

also i noiced some one said the atomany in MO isnt that good, i realy dont think so, if you look at the backs of the vykers you see so much detail of the bone structure, for exsample they have 2 sholder bones. as for the fuzzels, do you know whats under that fur??

personaly i cant wait to see what heppens next, if only it was sooner.....

btw FIRST POST, hope it was good lol. :fuzgrin:

it may of been me that mentioned the anatomy, and i stand by what i said.

fuzzles bouncing to move - their innards must be complete mush, just how is that possible? how can they even lever themselves into the air?! their just...bloody......furry sodding balls!!

in AO & AE the animals looked realistic. Scrabs, Paramites, even Fleeches and Slurgs. fuzzles are just crap. what Lorne and Sherry where sniffing at the time the fuzzle was designed, is still unknown.

Bullet Magnet 02-06-2008 05:39 AM

They did not design it, they only okayed it.

I felt similarly towards the design of the rats (all head and no body? This is SPARTA!) until I saw the skeletal studies.

Wil 02-06-2008 05:53 AM

Please no jokes about furry balls. Or sodomy.

My friend Sapph, last I asked her about it, said she still dislikes the design of Ratz. Personally I love it. It really is the result of a rhino and a rodent cross‐breeding, and the foot is just spindly and fantastic. Fuzzles, on the other hand, there’s been negativity towards them since we first saw them. They are just sodding, furry balls, I know. They’re not even that cute, they’re just freaky and unbelievable.

That said, with the addition of Stunkz and Chippunkz, I suppose the ‘bouncing furball’ is a well‐documented body design on Oddworld. I prefer Chippunkz and Stunkz to Fuzzles, though.

Funny, but all these furball creatures also belong to the ‘Are they actually wildlife, or are they actually much more intelligent?’ category.

Bullet Magnet 02-06-2008 06:31 AM

Stunkz and Chippunkz have distinct heads and torsos, so it is easier to imagine that they have some means of hoping locomotion. Ratz too, have a separate head and body, although it is difficult to make out in intact specimens.

Then again, fuzzles to rest on a highly mobile appendage- their jaw.

Though with the rats I dislike the way their leg connects to their body- there is no fluidity, as with the attachment of their tail. I love the pictures of them resting, with their toes poking out from underneath the body, it works. But standing up, their leg seems to be simply stuck to their underside with no leg musculature in the torso.


Basically, I would have its arse redesigned.