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-   -   New 'n tasty tile based movement (http://www.oddworldforums.net/showthread.php?t=21903)

Shade667 03-15-2015 07:20 PM

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Oh my god can you make your own forum or something, Jesus Christ.

Who is this directed at?

FrustratedAssassin 03-15-2015 11:08 PM

Probably at you, since you're the one making every single thread on this forum about speedrunning.

Shade667 03-16-2015 05:45 AM

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Probably at you, since you're the one making every single thread on this forum about speedrunning.

This thread is about movement. were talking about movement. I could hav never brought up the word speedrun (not sure I even did) and itd look like a speedrunning thread. The only threads ive attempted to actively turn into speedrun discussions are ones specifically for them. Every other time its been one comment that people inquire about leading into an offtopic discussion.
Were talking about movement. My PoV for movement is geared towards speedrunning because ive done it for so long. Everytime the word speedrun comes up the discussion isnt automatically about speedrunning.


Unfortunately theres pretty much only 2 sides to this discussion, and one just happens to be speedrunning. Theres no way t talk about movement in this game without talking about speedrunning. Any game with speedrunning tools (leaderboards, level select, quicksaving) will have speedrunning come up in a discussion about movement.

Edit: Also, the last time I even mentioned speedun was 5 posts prior, and it was about rayman compared to oddworld.

FrustratedAssassin 03-16-2015 07:13 AM

You don't have to specifically mention something to be talking about it. You're just showing off by constantly trying to convince us you're awesome for playing a game over and over and over and over and over and over and over again just to get from point A to point B 0.001 seconds faster that the other guy.

I'm not against speedrunning, and I like to watch them sometimes, but for the love of God, please, please talk about something else for once.

This thread isn't about movement as in hurr durr speed n shit, it's about moving around as a regular player, who only wants to rescue those fucking mudokons without stepping on shit or waking up sligs because they pressed the < button 0.1 seconds too long.

tl;dr you annoy me to no end

Nepsotic 03-16-2015 07:15 AM

I like you. You're alright.

Shade667 03-16-2015 07:41 PM

I dont give 2 shits whether any of you care that im good at the game. Where did you draw that conlusion? Was it after I keep talking about the game I love? Like everyone else? Or is it because I like to focus on gameplay and mechanics, over story and visuals?

And again. this topic was never about speedrunning. Youve now turned it into speedrunning.

Abeguy 03-16-2015 08:05 PM

I don't know about you guys, but I have no problem with the controls...that being said I currently am going for the record of the slowest playthrough. I bought it on launch day, and I'm just about to open the hatch down to the first secret area.

I'm excited guys...

Shade667 03-17-2015 04:06 AM

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I don't know about you guys, but I have no problem with the controls...that being said I currently am going for the record of the slowest playthrough. I bought it on launch day, and I'm just about to open the hatch down to the first secret area.

I'm excited guys...

Good luck.

Do u mean u just started playing or have gone back to find the secrets?

JayDee 03-17-2015 05:22 AM

Neither, he means it took him since launch day to take 12 steps.

Shade667 03-17-2015 08:16 PM

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Neither, he means it took him since launch day to take 12 steps.

Doesnt that technically mean he hasnt started. If were talking IGT, then hes only been playing for about a minute.

Like, If I started playing transistor (Ive owned it for over a month) should I have said its taken me a month to beat it?

Nepsotic 03-18-2015 12:54 AM

Okay now hear me out here, I know this sounds crazy, but you might just be over thinking this a little bit.

Shade667 03-18-2015 02:28 AM

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Okay now hear me out here, I know this sounds crazy, but you might just be over thinking this a little bit.

I thought so, but Im still curious.

FrustratedAssassin 03-18-2015 08:57 AM

He was joking. He was making fun of you and your obsession with speedrunning, by saying he's slowrunning the game. Because hey, guess what, you annoy him too!

Nepsotic 03-18-2015 09:15 AM

Alright, calm down.

FrustratedAssassin 03-18-2015 09:46 AM

k.

Shade667 03-31-2015 06:38 PM

Ive been thinking about it. Its not that New n Tasty lacks a grid system. Its more like, the grid system has been split in 2. So there are twice as many squares per original square, and some actions take up half a square. Something I noticed while playing rupture farms over and over the last few days. (gonna get a little speedrunny here) Before recently, I didnt like Rupture farms because I couldnt find consistent strats for the secret areas. But upon finding consistent movement strategies Ive learnt more about the movement in general.

Its tough to explain, and we dont really have an official source (Since JAW only seems to want to respond to me when I complain that the games too easy...)


Thoughts?

OWI_Alex 04-01-2015 01:10 AM

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Ive been thinking about it. Its not that New n Tasty lacks a grid system. Its more like, the grid system has been split in 2. So there are twice as many squares per original square, and some actions take up half a square. Something I noticed while playing rupture farms over and over the last few days. (gonna get a little speedrunny here) Before recently, I didnt like Rupture farms because I couldnt find consistent strats for the secret areas. But upon finding consistent movement strategies Ive learnt more about the movement in general.

Its tough to explain, and we dont really have an official source (Since JAW only seems to want to respond to me when I complain that the games too easy...)


Thoughts?

There's no grid system. Half or otherwise.

Shade667 04-01-2015 02:58 AM

Must just be the way all of Abes movements feel. Each movement always goes a certain distance. Makes it feel like a grid system with more flexibility. At least to me anyway.

But im playing this game like a robot, same thing everytime, so i dunno.

Xavier 04-01-2015 03:16 AM

You know, a game without grid feels the same as a game with a grid that has infinitely small squares.

A bit like a circle is a polygone with an infinite number of edges.

Abeguy 04-06-2015 08:28 PM

Ok, Abe, take a step. Now Half that size. Now half again. Again. Again *ad infinitum*

Can't do that with a grid, I tell you hwut.

Shrykull43 04-06-2015 09:57 PM

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...A circle is a polygon with an infinite number of edges.

Woah...blew my mind for a sec right there.

Nepsotic 04-06-2015 10:45 PM

Are you saying you've never thought about that before?

Phylum 04-06-2015 11:23 PM

Not everyone does geometry in highschool math.

Shrykull43 04-07-2015 08:45 AM

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Are you saying you've never thought about that before?

Everything sounds more interesting in an altered state