OWI and JAW probably don't have many resources for marketing, but indie games tend to rely on the internet (reviews, word of mouth, lets plays, etc) for promotion, anyway. If N'n'T is good enough to get noticed by people after release, it should sell itself. I think that being a remake of a semi-popular classic that people still remember may help a bit, as well as it being released on many platforms.
Many popular indie single player platformer titles (Braid, Limbo, Fez, etc) didn't have a lot of marketing - And I'll bet a lot of them didn't look appealing from their trailers alone before their release, but that doesn't mean they weren't successful. Here's to hoping N'n'T will be good enough to join them. |
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Speaking of commentary videos. I'm really hoping to see if TotalBiscuit will do a "WTF is... Oddworld Abe's Oddysee: New 'N' Tasty!" The obvious good thing is that the game will get a lot of publicity because he is the biggest channel who does first impressions on YouTube. JUST FOR THE LOVE OF GOD JUST ADD WATER, MAKE SURE THE OPTIONS MENU IS AMAZING! |
They pretty much have to do the thing with Abe being in the center of the screen again, otherwise people will riot.
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That was the most iconic part of the Abe games to me, and I'm sure a lot of others. They would have to be brain dead to decide not to remake this part.
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I think my life would be meaningless without that ugly mug there to say "Hello" then annoyingly say "Okay" to every single button you press. I hope they keep the style, but add a few more lines.
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I hope his eyes follow the mouse cursor and when/if the Xbox conversion comes out, they use Kinect so that he makes eye contact with the players.
And if the player spends too long on the menu without selecting anything, Abe should get bored and walk away. |
If you stay on the menu screen too long he should get bored and start whistling.
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Until he whistles the wrong tune and a rock comes flying out of nowhere and hits him on the head!
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Then if you start the game after he gets hit, you play as some other mudokon.
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Quality easter egg material being discussed here
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Tap bombs should make use of the PS4 touchpad. In Abe's Exoddus, the circular 'work!' wheels should be turned using circular finger motions on the touchpad. BOOM grenades should be thrown using the touchpad in a similar way to how the Angry birds sligshot works, allowing more control over the projectory.
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The cheery colorful logo sticks out like a sore thumb against the grimmy factory background. But meh, we already bashed on the logo enough. Maybe they'll get it right for AE.
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I doubt it.
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I'm guessing this is the signed poster of the boxart that the 30-something (myself included :D ) winners of the New 'n' Tasty naming competition will be receiving? I think it looks great, and don't mind the logo clashing. If anything it proves a point, that the khanzumers see brands naively as colourful cheery logos, but the reality is the dark and industrial backdrop. It illustrates the Glukkons' facade well.
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No it doesn't, it illustrates the shitty graphic design and the fact that nobody in charge seems to give a shit about what they're marketing.
I think that has got to be the worst attempt to stick up for the design yet. |
OWI JUST CHANGE THE LOGO FFS
R U EVEN TAKING THIS GAME SERIOUSLY OR WUT |
Don't double post, Nepsotic.
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I love all the cunty pessimism. You guys ever been to the Sonic Fan Forum, per chance?
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Frankly, I'd be worried if this general attitude wasn't present. It would mean people just didn't give a fuck, and therefore anyone could pick up the games all willy nilly and butcher them without giving it a second glance. |
We are the cautious parents and Abe is our child. JAW is the new boyfriend that has just turned up on our doorstep, and they seem like a nice guy, but we have to make sure, we don't want to see our kid hurt again like last time.
WE JUST WANT WHAT'S BEST FOR YOU ABE, HONEY. |
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https://imagizer.imageshack.us/v2/71...0/822/nv1i.png |
The bees make mudokons dance. That's always a good thing.
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Hey man, those bees ended up saving abe's life!
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