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-   -   New New 'n' Tasty News (http://www.oddworldforums.net/showthread.php?t=21416)

Phylum 10-30-2013 11:23 PM

Well how about that.

V_O_T 10-30-2013 11:51 PM

The website looks incredible and the stranger home page is so epic. I am a graphic designer and all I gotta say is damn. That is some fine foxy design and layout. JAW really have done top notch work. I have to admit I had doubts at that E3 showing of some of that footage that wasn't meant to be showed, but I never lost faith. Effort and hard work can be see here. Excellent work guys and girls.



Also, where is this shot from?? It looks creepy as shit. 9/10, would crap pants in that environment. (9/10 because of the foot clipping :P)

Also, are you guys keeping that portal effect? I hate to sound like a nit picky douche schnozzle, but, it looks like they're being transported to heaven. Or a milky bar commercial. How do you guys feel about it?

MeechMunchie 10-31-2013 12:13 AM

Everyone hates it, including me, and I've tackled Wil in person. On the issue.

Apparently it stands out from the red/grey backgrounds, and is more visibly "desirable" than sending slaves into a burning halo of fire. I'd explain what's wrong with that, but I'd just be repeating myself.

Phylum 10-31-2013 12:19 AM

Are Abe's eyes fullbright in that screen? I don't necessarily think that's a good idea.

V_O_T 10-31-2013 01:32 AM

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Everyone hates it, including me, and I've tackled Wil in person. On the issue.

Apparently it stands out from the red/grey backgrounds, and is more visibly "desirable" than sending slaves into a burning halo of fire. I'd explain what's wrong with that, but I'd just be repeating myself.

Ah, must have missed that rant. A burning halo of fire does sound a bit...off target, but I get what you mean. I always thought of it as a rip of energy to space between space. I even made a portal design myself.

Xavier 10-31-2013 02:13 AM

The new oddworld.com looks amazing! I'm just wondering why they choose to put those awful watermarks on the screenshots of NnT on the desktop version (while it's not on the mobile version).

Anyway, very nice work!

OANST 10-31-2013 06:01 AM

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Yeah it's funny how we care about Oddworld on a Oddworld forums isn't it.

It isn't funny, actually. It's kind of gross.

Manco 10-31-2013 09:12 AM

Some more new screenshots just got posted on the site.

Quick, someone point out all the minor flaws that don’t actually matter.

MeechMunchie 10-31-2013 09:29 AM

If in doubt, squint.

Xavier 10-31-2013 09:30 AM

Nope, nothing to say, they are amazing. They really captured what AO was about.

STM 10-31-2013 09:32 AM

Poly count too low too different from the original Scrabania too orange free-fire zone too blue Abe too purple rope not ropey enough can't find my favourite granny porn site no ferns in original Paramonia.

I think that just about covers it.

No but seriously, fucking awesome.

Jordan 10-31-2013 09:59 AM

These screenshots are incred! Can't wait to play it.

Slog Bait 10-31-2013 10:08 AM

So excited

Crashpunk 10-31-2013 10:31 AM

These screenshots have make my whole week. Each and everyone one of them are gorgeous.

Varrok 10-31-2013 11:21 AM

They look promising

Crashpunk 10-31-2013 11:34 AM

Hmm. What's this all about?
http://www.oddworld.com/wp-content/u...013_scrab1.jpg

Wil 10-31-2013 12:56 PM

We've added a new type of gameplay that works with your Move/Wii balance board/gyro in your Vita. Abe wobbles on very thin platforms like ropes, pipes, fences, linen lines and strings of sausages, and you have to gesture wildly in the opposite direction to regain balance. For PC/Mac, you have to twiddle with the volume dial on your speakers.

Happy Halloween.

Xavier 10-31-2013 01:06 PM

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Hmm. What's this all about?

I know right, they added a new creature. Some kind of bird. Any info on this Wil? :p

Varrok 10-31-2013 02:10 PM

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For PC/Mac, you have to twiddle with the volume dial on your speakers..

Poor Terry Garrett

Wil 10-31-2013 02:39 PM

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I know right, they added a new creature. Some kind of bird. Any info on this Wil? :p

Yeah it's actually a larval Clakker. ;)

Phylum 10-31-2013 02:48 PM

I think the thing bugging me about the eyes right now is that they're completely illuminated but not at all glow-y.

That paramonia shot is fantastic. Even more keen for this now.

Scrabaniac 10-31-2013 05:27 PM

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The image scrabaniac posted of Abe walking in the cave looks really nice. I'm curious to know if it'll be part of a cutscene or a little intro to when you enter another section of the level?
It looks like it may be a cutscene of Abe entering the Paramonian temple.. They have announced that NEW cutscenes will be featured! Just like this bad boy right here:

13897

I reckon this is an extended cutscene of Abe falling into the Stockyards Escape :)

AlexFili 11-01-2013 02:43 AM

http://www.oddworld.com/wp-content/t...tasty/nnt1.jpg

In the screenshot with the two mudokon statues, presumably the camera will be mostly fixed on a certain viewpoint and the player walks towards the entrance. The old portal effect just won't work in a 3D game, although a blinding shining light may be a bit strange to say the least.

Scrabaniac 11-01-2013 06:03 AM

I think that's a cutscene, if I remember correctly from the original

Bullet Magnet 11-01-2013 06:12 AM

Get those screenshots out as wallpapers, dammit!

Varrok 11-01-2013 06:18 AM

At least stop giving screenshots in crappy, compressed JPGs.

Xavier 11-01-2013 06:33 AM

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Get those screenshots out as wallpapers, dammit!

I agree! The following ones are great wallpaper material:

http://www.oddworld.com/wp-content/u...013_scrab1.jpg
http://www.oddworld.com/wp-content/t...tasty/nnt1.jpg
http://www.oddworld.com/wp-content/t...tasty/nnt2.jpg

AvengingGibbons 11-01-2013 07:51 AM

I don't like that 'sunset' scrabania shot. The colours (pink to yellow) look too cliché, and it doesn't give that baking hot, lifeless feel that original scrabania has. It's too smooth, too sweet.

The sky looks quite flat, and very PS1 quality.

To me, it doesn't feel like the environments are as real / alive as in the original and I think it's partly because there's so much empty space, like in that 'sunset' type scrabania image.

Slog Bait 11-01-2013 10:54 AM

There's the nitpicking we were looking for

STM 11-01-2013 11:06 AM

There's the pot, but where's the kettle?