You must spread some Reputation around before giving it to Varrok again
Dammit. |
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Pony fucker has a nicer ring to it.
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Munch wasn't that bad. Most of us have long since accepted that. It was disappointing because of what was promised and it wasn't good, but it wasn't bad.
I don't know if it's worse that Nep is so blindly hating on it or that Pupbenny said that it being Oddworld was a reason to play it. |
I have loads of reasons to dislike it. I will go into detail about these reasons tomorrow because at the moment I am tired and wish to sleep.
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It being Oddworld is probably the only reason to play MO, though. It's a chunk of the quintology's story that introduces one of the main heroes, and one of the previous heroes plays a large part in. Why would you play it otherwise?
Most people can agree it's probably the worst in the series that's not Oddworld Adventures because dear god, and if you look at it as a stand alone game it's not that bad, but it's far from good. It's in that grey area and there are so many better platformers (and hilariously bad ones) that came out around that time that have better controls, are more aesthetically pleasing, and on multiple consoles rather than being Xbox exclusive. Or, at least previously being Xbox exclusive. The only real appeal to it that most other platformers didn't have was being able to possess your enemies. I mean, I guess I can see someone looking at the cover art and going, "HUH, THIS LOOKS INTERESTING. I THINK I'LL PLAY IT." But that's it???? |
I want to defend Munch because I liked the Vykkers but I can't really.
The creature design was good but that's a given for Oddworld. I enjoyed the game as a game but as an Oddworld title it fell short of the mark. |
At the end of the day the creatures' designs are the only thing about MO I could defend.
Seriously, even the soundtrack for MO was sub par. |
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I was a fan and I played it, and I didn't enjoy it, like many others. :
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I think most of my disdain for the game comes from the fact it simply could have been so much more. It's like that underachiever of a group that had so much potential. |
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http://xboxmedia.gamespy.com/xbox/im...07010_640w.jpg http://media.teamxbox.com/games/ss/107/image1991.jpg http://www.blogcdn.com/www.joystiq.c...08/04/gta3.jpg Do you see a huge difference here? Because i don't. :
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The environment textures are very low resolution and lack any interesting features especially compared to those other shots. It's a relic of it being a rushed job, I think.
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Just look at Abe jumping, you'll see what I mean. |
Anyone have a link for this? The douchenozzle who uploaded won't allow it to be viewed stateside :|
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Also, what's wrong with Oddworld being a reason to play it? It's showing my dedication to Oddworld, and am suprised you guys don't agree. :P It's much better to like Oddworld overly than to hate Oddworld. :P Below are some comments people have made that I think are right and agree with. :
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Well?
I'd like to view this sometime without buying a ticket to the U.K |
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Munch's Oddysee was a bad game. It wasn't just a bad Oddworld game, it was a bad game altogether,
First, the atmosphere. This was a huge step down from the atmospheres of the previous two games. They were dark, not overly cartoony. I'm not saying there was no humor elements, but the ones that were there worked well and were actually funny. MO does not give me a sense of dread when I play it and that's mostly due to the health bar bullshit, although on the other hand, it was a 3D game, and one hit kills would be a pain in the arse. The level design. Half the levels in MO look exactly the same, there was nowhere near as many puzzle elements in the levels and it was far too easy. Most of the levels involved picking up Mudokons and running through some sligs whilst trying not to get shot, the places looked crap, and the levels were shit. Another reason is the creatures. I've said before that the creature design in MO was bad. I'm not saying they all are, but think about it. Meeps, what the fuck were they all about? One leg? And fuzzles, they were just pathetic, a pointless addition to the game and they made no sense. Gabbits were pretty stupid, too. Also, the Glukkon class thing wasn't bad, until they got to that Gluk Star bullshit, and LuLu took away from everything that were supposed to make Glukkons Glukkons. It was incredibly stupid. Also, the controls, the controls were not awful, but bad. And the graphics have already been mentioned, and they were pathetic, everything was extremely bland. Don't even get me started on the sound design... |
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I like Munch's Oddysee and think it was a good game. Other people don't. That's it.
As I said, please argue on another thread. :
Also, I'm not a POV of a fanboy, I just like Oddworld and I like Oddworld: Munch's Oddyseee. :) |
I have already responded to you about this video:
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Oddworld fans should realise that the Oddworld Forums is the last place they should come.
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You got me there.
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right
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Nep, stop and look at your reasoning for why MO is terrible. All of your reasons are comparisons to AO and AE. AO and AE are very good games and the same criticisms could be drawn between a tonne of games and those two.
Also, remember months ago when I said to take a step back and not get caught up in the ideas that you'll get about this place like this? :
Don't take the first part of my post to mean you should respond. It would be silly to keep arguing from here. |
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Jeeze, the game was shit. Oddworld or not, it was so flawed. If you don't compare it to AO or AE, it was still shit. By any standards its a clunky excuse for entertainment. For whatever reason, it turned out to be a bad video game that isn't worth playing, or making a HD remake of.
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