Interesting article: http://www.pcgamer.com/2010/12/30/15...#comment-28632
I disagree with the points raised in 8, and made a counter-argument under the name of FlamingCarrot further down the page. |
Morrowind is basically a bunch of squished-faced mooks on an island made of varying shades of poop. You start off in dark brown muddy long-build up shit, slog through dried dust shit-flakes central, arrive at healthy brown fart-gas city, skirt green sickly see-a-doctor feces, and finally you battle the shit-tastic boss in red-and-black rectal reflux city.
Oblivion was not much better. |
It was realistically ugly.
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According to latest reports, Skyrim will feature:
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If it has more than four voice actors, and no criminal scum accusations, I'll give it a whirl.
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Simplification isn't necessarily a bad thing. Look at Mass Effect 2: vast improvement.
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If swords and spears worked the same way then I'd be winning fencing competitions on a regional scale.
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I just hope they make weird and surreal environments like in Morrowind.
Oblivion just wasnt that interesting. Except for Shivering Isles. That was a bit more interesting =) |
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Just give me an interesting world to explore |
I found Oblivion's world plenty interesting, but moreso to the west, the south and the north
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Speaking of Morrowind, I tried to actually get through it now, but I still got bored of it. I think I'm at level 8. How long does it take to beat the main quest? I'm really trying to like it, but it gets so monotonous!!!!!
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It's hard to explain really, I feel bad for people who played morrowind first after playing oblivion, because it seems like they can't get into the mindset. I've owned morrowind for 7 years and still haven't beat the main quest by the way EDIT: also what do you find monotonous? The combat? The travel? |
I remember seeing a whole bunch of HD mods for Morrowind, really made me consider buying it and installing them. Unfortunately, I can't find the big collection anymore, and I don't know if I could put up with the graphics.
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@ metroixer:
Yes, all of the above. But there are certain charms to it that keep me interested sometimes and the feeling of real accomplishment after spending so long on improving your skills; even though it's just a game. I am focusing on the side quests anyway before I really focus on the main one, which I barely started. I still get owned by stupid mine burglars and zombies (or whatever they're called) sometimes, so I'm trying to get my combat skills up. |
Just remember that you have magic at your disposal too. Not only for fighting, but you can mark areas and then use recall spells to teleport back quickly. It's like fast travel, but it actually makes sense in the game world!
edit: I'm reminded of my brother's file on his xbox morrowind. He broke the shit out of it, not only was his sneak beastly and he has pretty much the best armor, but he made an amulet that gave him infinite levitation (in other words, no_clip without the clipping through stuff. Just flying everywhere), as well as ring that got rid of the boots of blinding speed darkness. It's a great example of how the game can be as flexible as you want it to be. |
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Instead, look on Planet Elder Scrolls, and more specifically the Morrowind Mod Hall of Fame. I would recommend Darknut's Texture Packs, they are just more detailed versions of the original art, and vey high quality. While I'm at it, there, are lots of ways to enrich your experience, helpfully filtered by the devoted community in the UESP Modding Section. |
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Also, I found the big mod list I mentioned earlier: http://forums.somethingawful.com/sho...readid=3248990 Just look at those goddamn screenshots. |
I don't like the style of those textures. They look all overexposed like Oblivion, and all the vegetation is too bushy. Vvardenfell is supposed to be a blighted land. Barren grazeland down the sides, swamps on the south coast, rocky outcrops on the north coast, and centre dominated by volcanic ash wastes. None of those things should have bushy oak trees. The trees were all dead for a reason. Also, everything was unhealthy shades of brown, green or grey.
EDIT: I'd just like to take this oppurtunity to big up the Morrowind art team. They were limited by the 3D modelling technology of the time, and that they managed to overcome it by having an extremely talented and comitted art team and make a game that still looks good unmodded toady is nothing short of staggering. EDIT EDIT: I mean look at it. http://media.moddb.com/images/downlo...owind_02-B.jpg They started making this in 1997. I've seen games released today, using modern engines and technology, that look worse than this. |
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http://i25.tinypic.com/wk4jrt.jpg I don't know what screenshots you were looking at? EDIT: No table breaking because I'm feeling nice. |
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Wasn't there any green areas in Morrowind? I find that difficult to believe. |
This is as green as it got. They are on the edge of a volcano that keeps spewing out ashstorms and hellish diseases, after all.
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Okay this has piqued my interest.
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But hey, neither of us have anything to go on but some screenshots so |
If you like the way they look, go ahead. It's your game, after all. But promise me you'll play it unmodded first. They worked damn hard on this game, and their work deserves to be experienced.
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It's funny how modern games get criticised for being too brown, and Morrowind gets praised for it.
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