If he doesn't read this, I could possibly have a go when I get time. That means finish my late assignments and also a number of projects for an open-source MMORPG in development that I'm trying to contribute to.
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Oooh I'm so glad these are here! :3 Thanks for making these - sometimes it's hard for us to reduce things to their basic shapes. Especially me. xD Anyway, thanks again. These will definitely come in handy.
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So hey I'm back.
First of all, I apologise for leaving this to rot - after my last post here, I didn't really get many responses, so I assumed there was very little interest in what I was doing. Of course, seeing the posts made after I left (plus the fact that this is now linked in the Useful Links thread - thanks Splat!) made me want to come back and finish this. Before I get back to it, though, there's a couple of issues that I'm going to have to work out:
Once these problems have been worked out, we'll be back in business. Hopefully I'll be sticking around for good this time! |
ImageShack.us is fast, simple and free. I used up all my OWF attatchment space months ago, and have been using this ever since.
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What a novel concept.
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What was the point of that post?
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I know this is fun and all guys, but I'd like to keep this thread on-topic.
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Oddhunter, I wanted to say that I really like your steef sketch from the first post here. It's very professionally done. Me personally, I can't stand drawing the little 'skeletal parts' with the circles, shapes, connecting joint things, and then layer on the details. I just draw a basic outline of one part of the character and then draw it as I see it, but if you can do it that way more power to you. I admire that, because it's something I could never do.
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Okay guys, I just got done uploading all the analysis sketches to deviantART.
You can find them here, although I'm not entirely sure it's worked properly - the site doesn't show my account as having any deviations, even though the links to them work. I'm hoping it's just a cache issue. |