AO : Scrabania
AE : Slig Barracks MO : Brewery to be |
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AO: Paramonia escape, scrabania escape, and stockyards escape
AE: Whenever you get to control glukkons and sligs. This is where you got the best understanding of oddworlds hierarchy. gluks commanding sligs, sligs commanding slogs--awesome MO: Spliterz factory! |
AO: Stockyard escape/return, Paramonia
AE: Slig Barracks, Vaults MO: ....still haven't played it :fuzemb: |
AO: Paramonia/it's temple
AE: One of the industrial ones, I forget each individual one. MO: erm... The last level. |
AO:Scrabania escape
AE:Soulstorm brewery |