Why are you talking about going to Scotland ? Thats Spiced Ham right there . And I hope you know I was taking the piss with possession ... And why are you talking about quicktime etc ? You can get my official ''Odd Trusting I don't what you're smoking but I want some .''
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So many do so many do. So peace between us is it?
---- Cyber Slig when I was talking about saying I was I had a computer I was talking about the one we stole from Vykkers Labs, and that is how I know about Ireland and Scotland. Secondly I would like to say (and this be a solid fact) Alf has stated that he is a Mudokon plain and simple so what prevents anyone else form being one. For my Odd facts they can't be proven wrong by anybody so who is to judge them as valid or not. You belive that Munch is looking for a can opener cause Alf told ya right. Possession is something reserved for the Mudokon Savior (aka Abe). To clear up confusion with my website that I am hosting, I am not an Inhabinant but I do sponser the site in some of my HTML documents (aka webpages or blogs). LAstly does anybody have some imagination, come on I am a Mudokon, anybody herd of Imagination before. For final answering what I am smoking nobody will never know. Oh and tea is 25% off label price at Alf's Rehab and Tea. ------ Oh Cyber Slig I love the picture of GIR from Invader Zim on your profile. |
Everybody get back on topic. If you need to, take this discussion to PM.
-oddguy |
Got ya Oddguy, well I will see what other Odd facts I can come up with.
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I have come to the conclusion that Sligs make use of their otherwise worthless tail, by having it serve the funtion of locamotion and directing the mechaniacal pants they wear.
...But this is mere theory and speculation on my part. |
makes sence how else would they move
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I am currently compiling and writing a report on Sligs. I shall post the aforementioned report when it is done, eh? |
yeah, could be very intresting... :D
I allways assumed they somehow used their mask to control their legs (why would the mask be bind to the pants in Abe's Oddysee otherwise?)... but your point is very good maybe they use a combinatiion of both |
Maybe they're linked in order to power the goggles? I assume there are some sort of hi-tech night vision doodads in them which is what provides the lovely red glow.
Oh, and Odd Trusting, I've got no problem with you being a mud as long as that stolen computer has a grammar checker on it. Try using it. |
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cos its funnier to watch them squirm.
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because Abe learned to better use his possion ability, he can now posses more creatures then before, use an orb to direct the possion on a specific target and he can now deposses in a non lethal way :p
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But only glukkons - all other creatures still explode. Even paramites and scrabs, if my memory serves me correctly.
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Hmmm. That is rather weird. If wildlife creatures in Munch's Oddysee do explode on depossessing (I'm not sure), then how do you explain that in Abe's Exoddus, wildlife was left in tact? Perhaps Abe had a memory relapse? ;)
But! I'm, not certain! Abe could very well depossess wildlife in a harmless manner. Alcar... |
He does. Abe has never blown up wildlife by possession.
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Max's right... perhaps Wildlife are easier to posses/deposses due to their week minds...
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Or perhaps Abe regains control of how to release his host. The most sacred Scrabs and Paramites must be returned un-ruptured, but the loathsome and vile Sligs and Glukkons merit a different fate.
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I heard on G4tech tv that either OWI, or their first game, AO (I can't remember which one) was originally titled Soulstorm before it was changed to Oddworld. Interesting.
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yeah, AO was originally called soulstorm. Their publisher (was it GT Interactive?) suggested the name Oddworld: Abe's Oddysee.
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Yep. It was GT interactive. I never knew this until I saw it on G4tech tv either. Yay for G4tech tv!! =) |
what is G4tech tv and do they say anything else interesting about OWI?
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-oddguy |
But slogs count as industrial
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Slogs are wildlife though...and not intelligent enough to make their own descisions. They're trained by Industrails.
One could argue that Sligs aren't smart enough to make their own descisions either. They're brought up to be mudokon hating Industrial gaurds. That's why the old MO quarma system made sense. Where you were able to choose if you wanted to kill a de-possessed slig or not. You got better quarma for leaving as many alive as possible. -oddguy |
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G4tech tv is a really cool channel that talks about nothing but videogames. I remember that they had a cool segment on OWI one time on a show called "Icons". That is where I found out about the title being changed from Soulstorm to AO. However, I don't know if they have that channel in Australia. It would be cool if they did, though :) |
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I think oddguy means when the game was still for the PS2. When you depossessed a slig, you were originally supposed to be able to choose whether you would kill him or not. |
A few more strange Odd Facts:
(This is a follow-up to the toilets in Vykers Labs) Vykkers and Interns wear no clothes, and I can see that they don't need any toilets, so they must be Mud Toilets. In Fecco Depot on AE, on one of the screens, there is a sign and it has an Image of Vykkers Labs on it, with a picture of a Fuzzle if I remeber correctly, and it reads 'Vykkers Labs, coming Soon'. |
There is a sign that says 'Vykkers Labs, Comming Soon' but it dosen't have any fuzzles on it.
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I thoughit was just the title Vykkers Labs, you may be right. I will go check it. I know exactly where it is.
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