First order of bussiness, installing pistons in the Montecito's waterfall so it can be turned on and off! Been looking for ways to do that since I made the damn thing!
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Made this on a whim early last month - And finally got rid of it 'cause it was out of place. Boom. Maybe I should've put the TNT inside it before lighting the fire though. |
*double posts* Can't sleep. Made this.
Gotta think about it more, I guess. |
1.8 is apparently going to introduce spikes, which you could probably use instead of fence.
It's a shame that 1.8 is gonna introduce new geography - specifically underground ravines and NPC villages - which we won't get on the current server. |
They'll be found if we explore further, won't they?
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Only if the update is accepted by your host / it's multiplayer compatible.
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Yes, we'll just have to travel a great distance. We could get Edd to built a railway in the Nether.
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Ah, ok. That's nice to know :p
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Should Ench happen across this post.
I'm sorry, and I plan to compensate you for your troubles. |
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Maybe later we can get Havoc to post a map of the world to find out which areas haven't been explored yet and setup a new exploration base in the closest newly-generated chunk after 1.8, then build a railway out to it or something - Then people would have to be sure to re-set their spawn points and not remove beds. Until then it's probably best that people stop exploring the current map for new areas. |
The current map is huge as it is. I've only posted two screens of it but I've seen the entire thing and it's gigantic.
What's going to be so special about NPC villages anyway? Will they offer some sort of exclusive resource? |
There'll be underground ravines and ruins to find and stuff that won't appear in already generated chunks.
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I hope we'll have the opportunity to trade with this NPC village. Then slaughter the males, pillage the town and rape the women. It's up to yourselves then if you want to hollow out the babies and smoke crack through them to get a smooth smoke.
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We won't get this stuff:
![]() ![]() Note the giant mushrooms and the ravine in the second picture. EDIT: Max posted. Yeah, definitely. Just build it in a big long cobblestone tunnel. |
Could be done, I guess. Gotta make the portal at the main base easier to get to though.
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Someone explain to me how distance in the Nether has anything to do with distance in the normal world?
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Each block you travel in the Nether is 8 in the real world. Two portals 1000 blocks apart in the Nether will be 8000 blocks apart in the real world.
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This is slightly inaccurate because the placement of portals follows unpredictable rules, but it's the general rule, especially over larger distances.
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And why my portal comes out at the same place as the Genesis one, yeah. But it'd still work fine for getting a long way away in one eighth of the time.
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Did we try and build another portal in the nether to see if we can link it up to a specific portal on the surface?
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I've got another portal to provide me slightly faster access to my compound from the base.
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It's been a looong day. |
New message, it's asking for a clock this time around.
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Screw this guy, he can make his own clock.
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Server has been updated to 1.7.2 |
Transit system map update:
http://www.oddworldforums.net/attach...1&d=1310078038 (Previous versions here and here for comparison.) |
Oh I love the new interchange in the track. Works like a charm, was hoping you'd make something like that!
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