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Okay so I got to the monsiac lines before deciding to take a break. So far I am a little bit disappointed. Everything feels too fast, and I don't just mean the gameplay directly. The cutscene voices sometimes overlap each other just a little bit, as well as just feeling too quick like it's being played 1.2x speed or something, and the gamespeak voices sound like everyone is in a serious hurry. I guess the faster gameplay isn't really a bad thing, I was just hoping for, you know, Abe's Oddysee speed. But all this I can get over since (most) of the voices are good and the soundtrack is spot on perfect, I'll get to the soundtrack in a moment.
The main issue I've had so far is the bugs. I honestly wasn't expecting so much, but a lot of this feels like "that just shouldn't have happened." For instance, I'll solve one of the secret puzzles (love the new trap door system btw) and feel it was a bit easy, then I'll try to remember how it was in AO and I'll quickly realize that the reason I did it so easy was I accidentally cheated. Going back to the areas and doing them again to see what was up I noticed I could get in specific positions where I could chant and take a slig over that I should not have been able to. Now, it's not like I am some speed runner who was specifically looking for tricks to take advantage of (*cough cough* shade *cough cough*) I just accidentally found these spots. Another example, one that actually made one of the puzzles overly difficult, was the scrabs stop chasing you too easily. On the puzzle where you have to run back and forth across multiple gaps while being chased by a scrab I kept loosing the aggro and would have to inch closer to it to get it to chase me again so I could start my return trip. Now for one last quick note on the music. Whoever did this needs a medal from what I've heard so far. It's almost just like an HQ version of the original, except there a few minor additions which really fit the new visual aesthetics as well and it's just really amazing. I might actually try to go into the files and get the music to put into mp3 and put on my player because damn, it's great. That's only my thoughts so far, I haven't played the whole game so I'm not going to be like "3/10 wouldn't play again" but as I went on it did start to improve. |
Are you playing on Hard? Scrabs usually dont lose you if you play on hard, even if you hop jump (which is 1 frame faster than normally running). I had that happen to me on my normal playthrough but never since.
Btw, anyone playing on hard, beware of bats. bats will wreck your shit. |
*open Steam*
*Clicks on Download page* "Why is only Grim Fandango here?" *Looks at New 'n' Tasty* "WHY AREN'T YOU DOWNLOADING YET?!!" *Clicks on New 'n' Tasty* "Oh yeah. I need to select the 'Install Game...' option. Whoops." |
Seperately, putting on my mod hat:
If you're playing the game, please stop talking about it in this thread. Go talk about it in the Spoiler sub-forum. Infractions will start flying after this post. |
Yay, I wont be alone anymore in the spoiler forum :D
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Sorry nate, that's a very valid point so my apologies to everyone.
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Now I don't know if this question should be here or not. :(
how the heck do you use the classic controls? I can't work it out, I was just staring blankly at the options and couldn't see them anywhere. I feel dumb. |
Is "classic controls" just a combination of button to run and sideways hop?
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Yes.
And thank goodness. Cuz I dont like button to run, but I love sideways hop. |
I've actually ducked up so many times now because A is to jump, muscle memory has been stabbing where triangle should be every damn time.
e: dat phone typo |
I downloaded and installed the game, but when I try to run it I get an error message which says that my screen resolution is too low... please guys help me :(
My screen resolution is 1920 x 1080, what should I do? |
The controls take some used to, especially the new aiming method for thrown items (although it does give you an insane level of control). It'll take a while before the gamespeak commands are burned into my brain, although the quiksave feature is a fantastic addition to the game. The graphics are great (like the new little background features) and it has rumble too! :D
The UXB mines seem a bit strange/difficult at the moment (again, thank heavens for quiksave). |
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/steamapps/common/Oddworld New n Tasty/Settings/{SOME NUMBER}/Settings.cfg Look at the "Resolution = ..." line, and try changing the numbers to "1920x1080" if they aren't already. |
At the risk of angering Nate.
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Bats may as well be. U guys put health all over scrabania where there are no bats and none in paramonia where bats kill us 24/7. In a speedrun, u aint got time to wait for a bat to move out of the way, and on hard, if u stay near a bat for a second its an insta kill.
(talking from ps4 not PC) |
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Also the throwing of objects is fairly weird for keyboard users. Having to press and hold one key, aiming with two more and then pressing a fourth key to actually throw. It's rather unintuitive and I'd liked to have seen a different solution for it. :
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We did try to have more options available when it comes to solving problems, especially in the early game, and brute forcing through them with a possessed Slig is a pretty enjoyable option. We definitely removed at least one suppressor to allow that, but my brain can't remember anything right now. If you can describe which secrets, I can take a look. |
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Can also confirm black borders at the top and bottom at 1680x1050.
![]() e: Might need to look at it in a new tab if you're using Industrial. e2: Actually read the last few posts - am using GeForce drivers too. Will confirm version later. |
You could just ask me about possessing sligs from outside of their range. We do that several times in the game.
I feel like ur referring to this first slig (Its like 2 seconds in, so u dont have to watch the whole thing) https://www.youtube.com/watch?v=85KzphH5t8Q Edit: I dunno how spoilers work here. I thought it covered up the words lol. Thought Id add it since anyone who didnt read it stumbled upon it sees it and it shows off pretty much everything in the game, besides story. Nate or whoever can edit it to their liking if it breaks any rules. |
That first slig trick thing you did I have no problem with because that's not something you'd just accidentally do.
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Hi.
I think the Against All Odds achievement is bugged. I have the 35 other achievements but I didn't unlock this one. Anyway, excellent port, really. I just have the problem with the slow cutscenes, like others players, but apart from that, it run perfectly fine ! Thanks Jaw and Owi for this game ! |
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Just in time for me to play Alf’s Escape.
That was hella quick by the way, well done. |
Soooo need to play. :(
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Would love to hop on this train, but it would appear that while my 360 controller works for the menus, it is not working for the gameplay. Any tips?
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Switch to Gamepad controls in the Settings menu?
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Wow, that didn't even stick out as something I could click on, it just looked like a title. I do feel a bit silly, but not that much. If there's an open forum type discussion on feedback, I'd suggest making that slight alteration.
Edit: I'm noticing that the button layout is not accurate for my Xbox 360 controller. The top button says jump, but shows my health, while the A button is doing the jumping. Really jarring for my motor memory. Any customization? |
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2560x1440, no black bars here.
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I keep checking my health instead of jumping.
I'm in bloody Free Fire Zone and I'm still doing this. I'm playing on hard as well. That's 14 years of muscle memory I've got to try and undo you absolute buggers. |
I keep accidentally hoisting on elevators, and there's always a few seconds of flailing before I remember how we have to throw things now.
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Best thing is when I just drop a grenade at my feet like some kind of spaz then Abe stands there whilst I spam check health to try and get away from it.
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Edit : spoilers about how much bloom this game has or something.
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SPOILER FORUM!!!
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lol
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Is anyone having trouble with quick saving?
I'm selecting quick save, the mudokon head pops up in the lower right corner and it makes the noise, but when I die it doesn't take me back there. It takes me back to the last check point before I quick saved. Could it be something in settings I'm overlooking? |