Oh you guys. So funny.
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Can I ask why Pirfsich is pretending to be Lorne?
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I think he misinterpreted the term "signature".
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That's enough spam, thanks. Don't make me break out the fairy.
EDIT: Worst threat, ever. |
I never intended to fake anything here, but I deleted it, fine now? -.-
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Yep it's fine now, don't worry about it. ;)
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Well in the most recent issue of Official PlaySation magazine there's a 2 page spread on New 'n' Tasty. Some new screenshots of Molluck, Elum, Scrabania, the FireeFire Zone etc.
The only new bits of information are that QuickSave can be used by simply clicking in the touchpad on PS4 and "New sections see Abe’s trusty steed Elum gallop along at a speed he never reached in the original" and that "Riding him at full-tilt generates a real out-of-control thrill." EDIT: Also there was a bit in reference to the fandom. “The value greatly outweighs the management overhead,” [Lorne] adds, as he affectionately refers to a community that claims to, “know the game better than [we] do.” |
Nice find @Holy Sock. +rep :)
Anyone know if there is a PDF version? I'd love to see how the Elum section plays out now :0 |
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It's really intuitive after about 5 minutes. |
Ok sounds fine to me, thank you for clarifying.
This now makes me wonder how this will translate on the Xbox One's controller. |
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I can't that that much credit...it was on Oddworld's twitter..........
But you can buy it here. Or I think you can buy an app to read it on your phone/iPad if you have one. |
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And another thanks to Wil! Lol
I've got it sorted now :) |
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Reading the E3 articles on Oddworld.com it seems that GameSpeak is entirely controlled using the D-Pad - which is interesting.
EDIT: Also there's another interview with Lorne by Pocket Gamer. |
Lorne dropped some info on Munch that I've never heard before.
Munch was supposed to be a Jekyll & Hyde type character - so, if he was slapped around too much, he would turn into this monstrous hulking creature due to the steroid testing done to him. |
That's known since 2012(or 2002 respectively).
Without re-watching it, I think he says it in this video: EDIT: yes, at min 6 D.I.C.E. Summit 2002 - Lorne Lanning: http://youtu.be/2LB5cpJs_j8 |
I am behind the times it seems!
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I figured but I didn't clarify. Just thought it was cool that we have instant voice commands now.
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http://t0.gstatic.com/images?q=tbn:A...BXTeVKRnHZSafQ |
That's pretty nuts. Man, if only Munch's Oddysee was being made today - all of Lorne's self-admitted unrealistic ambitions sound like they would have made a really interesting game.
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It's still too early for a Munch's Oddysee Remake.
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Yes, plus it will not really benefit from the same nostalgia factor as Abe's Oddysee did.
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I had the opportunity to play the demo on the E3 show floor. JAW did an amazing job, they handled the secret areas really well :3 and stayed true to the original while making it all work with a scrolling camera. Can't wait to play it again on release :D
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I meant instead of all the way back in 2001. I don't think we'll see a Munch remake at all. Maybe Munch's Exoddus but more likely Squeek's Oddysee will be the next game featuring Munch.
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So, how does Abe access the secret areas that are hidden behind barrels? Also, how come you were allowed at E3? Are you working for a magazine? EDIT: As this is the E3 topic I feel like this is the right place to put it: all oddworld related Interviews and Gameplay videos that were taken at E3 are now available on TOGG. Feel free to point out if I missed some. :D |
http://i62.tinypic.com/jb5pxe.png
Damn it Ömer, it was always colorfuly! Lanings knows what he's doing. |
It's funny because he's foreign.
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I've read way worse things than this.
Like recently, a foreign family handing out Flyers to find her lost daughter with "Vermiest" (spoiled) instead of "Vermisst" (missing) as the title. (That's german) I laughed although I shouldnt. |
That guy has better spilling than me.
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I really hope there is a classic control scheme.
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I doubt it. All the reports I've heard have said that the new control scheme works well and is very responsive.
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I was wearing the custom Oddworld T-shirt had to dress for the occasion :fuzwink:. Was nice though because wherever I went I kept being stopped by people asking about the shirt and getting all excited when I told them that there was a new Oddworld game being showed on the floor. Got really good at giving directions to the Oddworld stand by the end of the day :p http://www.brechtos.com/wp-content/u...60-300x168.jpg http://www.brechtos.com/wp-content/u...99-300x200.jpg :
You can also throw bottle caps now to distract sligs. Handy little new feature that helps out with the fact that you can no longer reset screens and so forth. Overall I had a smile on my face the entire time. Looked really polished, played great, sounded great, still had challenge, handy quicksave (although quickloading after the death reset had been triggered did fire the area respawn after allready having loaded the quicksave, non gamebreaking little polish thing). Felt like Abe's Oddysee in a modern new package :) The player controller also felt really great and responsive. Does take some getting used to as I kept using the old games layout but once adjusted it controlled really well. :
For the past 4.5 months I have been doing my internship at a small startup game company based in the UK. Due to a wild series of events and hard work we got invited by Microsoft to be part of the first batch of indies to be part of and showcased by ID@Xbox, Microsofts indie development program. So for E3 they invited a whole bunch of little studios to be part of the Microsoft booth and show of their games to the public similar to what they did this year during GDC. Still can't believe it that I was given the opportunity to come along, help man the booth and meet and talk to so many other amazing developers and personal heroes of mine :fuzzle: |
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