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I'm still playing Final Fantasy Tactics. I've limited my clan to the starting characters you get and unlocked almost every single class for at least one of eachy (you always get an extra human). I found out that Archers/Hunters/Snipers are some of the best units you can have early on if you grind 'em a bit, and grind 'em I did. Still trying to find a Nu-Mou class that doesn't suck. Has anyone played FFTA enough to point me in the direction of such? Right now I just have a Sage casting Bio everywhere with some White Magic. My real crowning achievement is my main character. He's a level 13 fighter with almost all of the Fighter (attack focused class) and Paladin (defense/support focused class) skills, and since I'm playing on an emulator I can just reload whenever his low hit-rate Fighter attacks miss. Fucking powerhouse, I basically just cast Haste on him and have him Beatdown every enemy then pick them off with my archers. Fun game. |
Playing Dark Crusade. I never realised how great Orks were until now.
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Playing Crash Bandicoot 2: Cortrex Strikes Back. My personal favorite out of the series, I'm trying to get all the gems and so far it's going really well. I'm currently at the third Warp Room and this is where things get tough.
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I fucking love Crash 2. That game is my childhood. I could never 100% it, though; those gems are too much of a bitch to get.
Supreme game, though. Sometimes I even prefer it over Warped, and that game is (also) untouchable. I love Crash. Well, loved. |
Crash 2 is the best Crash, the third became muddled with too much side stuff. The exact same thing with the Spyro series happened too.
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Couldn't agree more, Crash 2 had lots of similarities to the first game but overall improved pretty much everything. Nevertheless I thought Crash 3 was amazing, I loved the time traveling aspect of it.
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One of my favorite aspects of those series was that in the original trilogy of games (Crash 1,2,3 + Spyro 1,2,3) you can see how the game design evolves and is refined – the first game in each series is simplistic and fairly tough, but built on solid gameplay; the second games both make significant adjustments which vastly improve the difficulty, variety and flow while keeping the basic gameplay intact; and the third of each series builds on the second’s structure but adds a little more variety – enough to avoid being a rehash without (in my opinion) going overboard. And then both series moved to different developers and went to shit. |
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I played Wrath of Cortex once.
It lacked so much charm. You could feel the lack of charm. |
The levels were really well designed from what I remember. If it weren't for the legacy dpad-emulating analogue stick it might almost be a good game
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The levels were well designed. It was very playable.
Just entirely charmless. |
So I bought the first episode of the Walking Dead game. I enjoyed it. There are going to be five episodes and they're all going to be around 5$.
I liked it, it was kind of like a long interactive episode of Walking Dead. It doesn't have much to do with the series though, only a few characters from the show appeared in the first episode and they both looked quite different from their comic book and/or TV series versions. It plays like a point and click game but in the same fashion as Heavy Rain as in you can still walk around and such. It has some minor bugs like the dialogue going too slow or the lip-syncing being a bit off and such but nothing huge. It was alright, if a little overpriced. It has about two hours of content in it. |
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Well I enjoyed it. I thought Hero's Tail was better though.
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I suppose I didn’t hate Twinsanity or A Hero’s Tail. I think both of those games tried to break out of the established formula for each series, and they were refreshing for that, and they felt competently made. I respect the developers there for trying something a bit different.
I hate Wrath of Cortex and Enter the Dragonfly though. Both of those games were so jarring – after each series was evolved over the course of a trilogy, suddenly we got these two games which were just soul-less rehashes of their predecessors. Wrath is basically Crash 3 ported to the PS2, and Dragonfly a hatchet-job of Year of the Dragon. And then to add insult to injury, both games were unfinished, lacking polish, stuffed with long load times, and (in Dragonfly’s case at least) buggy as hell and felt like half the game was missing. Dragonfly is easily the worse of the two; it features only a single homeworld, a dearth of minigames, repetitive music (despite Stewart Copeland returning to do the soundtrack!) and an unacceptably unstable framerate for such an ugly game. And don’t get me started on the Legend of Spyro trilogy. |
Who are you?
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Resident Evil 5.
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Congratulations.
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Crashpunk I love crash bandicoot 2 awesome game you play that with PSX?
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I thought that people who grew up in castles had tutors to teach them how to form proper sentences.
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we get our butlers do to that for us.
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Anyway I'm getting distracted, I too hate Enter the Dragonfly, It was the insult to the franchise. Then that Legend series came out then Spyro in my eyes died. Skylanders have now literally killed Spyro because the new Skylanders game doesn't have him in it. It's like Rayman Raving Rabbids all over again :fuzsad: I did actually like Wrath of Cortex, it played like the others and the new mechanics were pretty cool. (such as the roiling in a ball and playing as Coco) I think mainly the reasons why people didn't like it was simply because it wasn't made by Naughty Dog. If Wrath was made by Naughty Dog, it would of been amazing. Twinsanity was fantastic, I've never laughed so much at a Video Game. All the charm of the trilogy was there and bloody hell was it hard. Crash Tag Team is also good in my opinion, a great little spin-off. I'm desperate for complete revamps of Crash and Spyro, A new series. I want them to play as and have that charm of the original PS1 games only with current gen graphics. I read that one of the original creators of Crash Bandicoot would love to see a HD remake of the first 3. That would be a great start. :) |
I love all three original Crash games. However, with Spyro, I only really loved the first game. It had such a large world and it felt sort of magical and mysterious, compared to the other games which felt a bit more cartoonish and flat.
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*Comment removed*
I hope you guys are happy. >:-( |
God, fuck off you little dickweed.
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Was that supposed to be funny?
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Despite me saying i enjoyed Crash Wrath of Cortex (Well I only enjoyed it a little bit) I completely agree with you. It really did feel like a unfinished game. |
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I hate you all so much for making me want to play Spyro/Crash. I have the first two Crash games but the last time I played them I got too frustrated or the game kept crashing. Boo. I need to play Spyro though, the second one was always my favourite. Collecting orbs back in the day seemed to be the most difficult thing to do though.
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Don’t play Enter the Dragonfly, it’s awful. And don’t go near the Legend of Spyro trilogy at all. |
Oh ok, I took LoS as the first games, my bad :) Thanks
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I have the first two Spyro games but the last time I played them I got too frustrated or the game kept Spyro-ing.
Did I do it right? |
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Crash 2 is child play in comparison to the blatantly unfair later levels of Crash.
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Battletoads.
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