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-   -   Oddworld at E3 2014 (http://www.oddworldforums.net/showthread.php?t=21614)

DrewCameron 06-16-2014 03:26 PM

I don't expect perfection , I just expect hands not to go through platforms of pre-defined and predictable height/relation to the character animation. I expect character animations to join and feet to stay on the ground when they should.

All of this can be done in 35 days+. Easy. Thats 280 working hours for even one animator; even at 10 hours per canned animation they could fix every problem I've spotted. Fix them, not redo them.

Good luck tidying the animations JAW and even if you don't I still look forward to the game.

Holy Sock 06-16-2014 03:48 PM

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Watch the feet, jumping and sliding all over the place because the animation is not calibrated. http://www.youtube.com/watch?v=e7g-mxhLkQA&t=8m8s.

One of a thousand sketchy animation issues that leap out as you watch these- otherwise absolutely stellar- gameplay videos.

JAW, I love what you've done and look forward to seeing these kind of issues addressed on launch day.

I was just saying that you went straight from saying that not fixing these animations means the game is "ts a buggy, sloppy mess and it will derail future confidence in JAW."

And then you said:

"Other than that, great work . Im so pumped!"

STM 06-16-2014 04:01 PM

Okay this is the last I'm going to say about it.


Okay this is the last I'm going to say about it.


Okay this is the last I'm going to say about it.


Okay this is the last I'm going to say about it.

DrewCameron 06-16-2014 04:26 PM

I chose the words correctly - apart from the animations, I am excited!

I think what was highlighted was the importance I place on the character animation.

Good luck, JAW!

V_O_T 06-16-2014 04:44 PM

We need to not keep stating the things that have already been spotted and said. It is a big thing these animations, but you need to remember that the build we just saw was a functionality build for E3 floor demo purposes.

Re watch the videos and find the things you wouldn't normally look at and see if they are ok. Essentially, bug test it from what you've seen (if that's possible)

We are in good hands, they are litterally adding the final leaf of basil to the dish now to give it finesse.

The cgi still freaks me out. It's incredibly well animated. I get they are an indie company, but this IS a masterpiece in terms of how they have listened to us, involved us, developed for us and have come a long way.

AlexFili 06-16-2014 10:42 PM

Agreed the team has done a brilliant job, the cutscenes look like something from a AAA game. Heck if it was polished a little more you could sell it as a CGI feature. I would imagine at least a few major patches fixing bugs and maybe adding a few things. For the sequel's name I would definitely go with Twice The Flavour.

OWI_Alex 06-17-2014 01:07 AM

You guys... :p

Xavier 06-17-2014 04:13 AM

I just came back from vacation and found some time to watch most of the gameplay videos and interviews. (Thank you so much Holy Sock). I'll put them up on TOGG asap when I find some time.

The game looks absolutely amazing! I agree there could be a thing or two that could be tweaked but I don't see anything that would ruin the game for me.

I can't wait for this game, and the way things are looking I'm going to buy it at least three times:
PS3 - Because I can't wait
PC - Because I want to be able to mod/play with the files
Xbox One - Because that's where I prefer to play my games :D

Holy Sock 06-17-2014 06:13 AM

It's good to intersperse the overwhelming nitpicking with some positive comments!

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(Thank you so much Holy Sock).

No problem.

V_O_T 06-17-2014 06:25 AM

Exactly as Holy Sock put it.

But for real, JAW and OI have always seemed top quality to me. Like, Valve grade quality. Deep down they want to do their best for video games and story telling. I see more devs and indie devs doing it just for the profits now days.

This isn't a fan boy crush compliment. Its pretty much truth, just based on what they have said and done.

OANST 06-17-2014 09:39 AM

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But for real, JAW and OI have always seemed top quality to me. Like, Valve grade quality.

You're high on drugs.

Varrok 06-17-2014 09:53 AM

They sure release games on time like Valve does

Holy Sock 06-17-2014 09:57 AM

Lorne did a 12 second pitch with others at E3.



EDIT: You can also see a couple of seconds from the opening cutscene.

Dynamithix 06-17-2014 11:55 AM

Well that was the shittiest pitch ever.

Varrok 06-17-2014 11:58 AM

Yup, but he had little time to think about it, so we'll forgive him.

Right, OWF? Will we?

Holy Sock 06-17-2014 12:01 PM

I know I'm buying it!

Crashpunk 06-17-2014 12:12 PM

Okay. Even I admit 'Valve grade quality' is a bit much. But I do agree the animation in the cut scenes are very, very impressive for an indie studio.

Holy Sock 06-17-2014 12:44 PM

Also, I don't think that was the shittiest 12 second pitch by a long shot. A twisted Soylent Green inspired game would pique my interest.

Pirfsich 06-17-2014 12:50 PM

+1 for Lorne's "f*ck"-counter. F*ck-ching!

STM 06-17-2014 03:12 PM

I'll never understand why Valve is venerated as the gaming company. I can tell you this much, I'm looking forward to NnT more than any Half Life 3 bollocks.

Job McYossie 06-17-2014 03:19 PM

Well yeah. I look forward to getting ice cream more than I look forward to getting a sandwich. I'm still pretty excited about that sandwich though.

Connell 06-17-2014 05:58 PM

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Well yeah. I look forward to getting ice cream more than I look forward to getting a sandwich. I'm still pretty excited about that sandwich though.

I wish I was that passionate about food.

Varrok 06-17-2014 11:57 PM

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I'll never understand why Valve is venerated as the gaming company. I can tell you this much, I'm looking forward to NnT more than any Half Life 3 bollocks.

You're looking forward to an announced game, with story and gameplay trailers released more than the game which hasn't been announced, may not be in production and got no screenshots or gameplay videos whatsoever? Amazing

STM 06-18-2014 12:43 AM

Don't tell that to me, tell that to the legions of slobbering, jabbering Gabe Newell apostles who get a semi at the mention of Gordan Freeman.

V_O_T 06-18-2014 12:49 AM

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Well yeah. I look forward to getting ice cream more than I look forward to getting a sandwich. I'm still pretty excited about that sandwich though.

You should see the ice cream sandwich I made today.

House made (warm and melty) choc chip cookies with salted caramel and popping candy. And that's gelato, not ice cream.


But with the Valve thing, they do deliver high quality products imo. I like their definition and explanations behind the stuff they put in their games (I.e architecture and art direction wise) and they seem clever as a company. Also the way they do business is phenomenal. People litterally spending $100 on a ring on team fortress 2. The compendium in dota. From a business perspective it's genius.

Xavier 06-18-2014 04:21 AM

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Lorne did a 12 second pitch with others at E3.



EDIT: You can also see a couple of seconds from the opening cutscene.

Heh it was a funny video, and Lorne's performance wasn't that bad.

OANST 06-18-2014 09:41 AM

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I'll never understand why Valve is venerated as the gaming company. I can tell you this much, I'm looking forward to NnT more than any Half Life 3 bollocks.

You're high on drugs.

Varrok 06-18-2014 09:42 AM

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You're high on drugs.

You're high on drugs.

OANST 06-18-2014 09:43 AM

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You're high on drugs.

You're high on life.

Paul 06-18-2014 10:55 AM

For added rant I'd like to say I really didn't like the scrab killing abe animations.

In AO it would run after you, stab you, mash your body up and eat you (see the art thread for facial expression at this point). In NnT it just keeps doing a quickly repeated head banging animation :( plus it doesn't have that that chilling sound of being impaled abe just seems to fall over :s

OANST 06-18-2014 11:33 AM

You're high on impaling.

Varrok 06-18-2014 11:37 AM

He's right. Scrab kills should look much more like this.

Slog Bait 06-18-2014 12:16 PM

Please

Holy Sock 06-18-2014 12:32 PM

Well, in one of the videos the Scrab does the classic stomp animations.

Pirfsich 06-18-2014 12:44 PM

Yes, Scrabs still jump on your dead abe-body. Be glad you have some variation in killing-animations

Slog Bait 06-18-2014 12:52 PM

Hell no, I don't want TOO many new features in MY New 'N' Tasty.

Too much variation is crap! Down with the system

Pirfsich 06-18-2014 12:59 PM

You can still play Oddysee, if this is too much new-level shit.

Slog Bait 06-18-2014 01:01 PM

AO is too new for me too. It's disgusting.

All this new fangled hoo ha

Pirfsich 06-18-2014 01:04 PM

The internet is too new for me!
Wheres the can and the string???

Varrok 06-18-2014 01:15 PM

I'm still not used to the concept of this so called "fire". I think it's gonna be dangerous to my cave