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-   -   Oddworld Questions and Answers Vα (http://www.oddworldforums.net/showthread.php?t=14386)

Wil 12-29-2006 07:38 AM

Working from my memory, he never seems surprised that Brew exists, but he does express great shock when discovering its ingredients (forgivably so, I should reckon). Conceptual artwork for AO showed Abe would have had access to Brew, but since Abe was brought up to be dedicated to his job, there would be no need to introduce him to Brew. Certainly inebriated Mudokons aren’t as hard‐working as the sober.

So I imagine Abe knew about Brew from advertising, and possibly even could pay to drink it in small quantities. The potential combination of the RuptureFarms and SoulStorm Brew stories in the Abe film will probably present a different situation.

Zerox 12-29-2006 07:59 AM

...I forget what a Mug is. Seriously, what's a Mug again?
Bullet Magnet, I figured what I could of the Meeches behaviour from that image, not the poster.
And considering we have only dinosaur skeletons to go on, rather than a pretty much fleshed out version like the Meech image, we've done fairly well on guessing their behaviour.
Mudokons were not to have teeth originally. Why they were introduced is unkown, but the original hypothesis was that Mudokons could drink liquid food, and later on catch flies and other small insects with their tongue.

In AE, the forest gaurdian skeleton that Abe falls onto after being blown out the mines...after looking at side images from the book, it appears to have two large front arms to drag it around, the rest of it's body being like a bulkier version of a crawling Slig. But, since this image is of the partially decomposed form of the gaurdian, would the rest of it's body had legs or something else that has sunk into the ground since it died?

Wil 12-29-2006 11:23 AM

A Mug is what you end up with if you feed a Meetle grub meat. It’s a vicious carnivore, whereas a herbivorous Meetle is a peaceful creature.

Regarding the Guardian’s body, we just don’t know.

Jordan 12-29-2006 12:55 PM

Mugs are controlled by Glukkons aren't they, and Meetles are lead by Mudokon natives? It would make sense if these were in Hand of Odd if OWI decide to make it, I'm sure they won't let us fans down, seeing as they made a whole section for it in the Artbook, I bet that made fans excited...

Wil 12-29-2006 01:48 PM

Generally Glukkons domesticate Mugs because they are aggressive while Mudokons domesticate Meetles because they are docile. I imagine this is the reason Meetles were created: they are a perfect illustration of how industrialists and natives fight for precisely the same resources, but to use them in different ways.

aaj111 12-29-2006 08:37 PM

You guys are starting to go a mile a minute. :)

Zerox 12-30-2006 03:22 AM

I thought Mugs were that, but I thought they'd still be Meetley things. As in, name:Meetle or something.
I've seen two 'versions' of Meetles. There were flying ones like balloons, seen in the distance either to transmit lightning using reflective mirrors from a lightning totem thing. Also, they were seen in the movie with a Slig on lookout, which then had to run up a bunch of ladders, past a Mudokon in a wheel. But I've also seen the Meetle with a rounded shell. Does a balloon with wings come up from under the hard cased wing flaps, or was the balloon design changed or not in the game, as the lightning totems weren't in the final game.

Wil 12-30-2006 04:25 AM

There were no Meetles in the game at all. We can only guess that the Meetle balloons are simply inflated herbivorous Meetles. It’s a confusing terminology, I know.

Slaveless 12-30-2006 07:37 AM

I actually thought that those Meetles were actually in the balloon, lifting it off from the ground, and the balloon was simply being inflated from going through the air really fast.

Oh and can I ask another question? Because this one may not be able to be answered. In AO and AE, there seems to be other factilities beside SoulStorm Brewery and Rupture Farms. Are those cities?

Wil 12-30-2006 08:56 AM

An interesting idea, but then there’d be no point in the balloons.

No, they are the sprawling factories themselves.

Primus inter pares 12-30-2006 10:59 AM

Is there any countries on Mudos, or is it a anarchical (here: no countries and laws) glukkon-vykker capitalistocratia (those with money, have the power)?

Arxryl 12-30-2006 11:12 AM

I'm not sure. I imagine that the continent of mudos is just plainly that, as I'm not sure if it is divided into countries. The law for the land is probably that of the Magog Cartel (law makers here being the richest or most influencial Gluks around because it seems like the Vyykers would stay out of law making to focus on making destructive hair and body products.), but for the natives it is probably just certain laws and rules passed down through the generations and such.

Whew...

Bullet Magnet 12-30-2006 12:05 PM

The ol' map clearly shows arbitrary borders of some kind. Imaginary lines in the dirt are always sure-fire indications of nations, or at least city states.

Those "meetle balloons" never actually struck me as living creatures. They're certainly organic, and may have domesticated wildlife employed to work them, perhaps being colonial organisms themselves. But as far as I'm concerned, the meetles and mugs depicted in the Hand of Odd art is canonical until OWI says otherwise.

The "meetle wasp" calibre does me no end of irritation, it is such a fabulous design, but it exacerbates confusion.

Zerox 12-31-2006 03:16 AM

The Meetle Wasp was only in the Art book, wasn't it? And because of the particular page it was on, I figured it was an unused design, like the Luskan Marauder was.

Wil 12-31-2006 03:31 AM

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Is there any countries on Mudos, or is it a anarchical (here: no countries and laws) glukkon-vykker capitalistocratia (those with money, have the power)?

Mudos is not exactly a continent, it’s something between a continent and a country, but sub‐divisions are evident. Different regions are known to use Moolah coins with different designs. The one Moolah coin used/produced in the Slig Barracks region features the face of General Dripik.

Plus Western Mudos seems to be a recognised part of Mudos.

:

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The Meetle Wasp was only in the Art book, wasn't it?

The Meetle Wasp is specifically the flying version of the Meetle design we call the 1%er.

Zerox 12-31-2006 08:23 AM

1%er? Who's idea was that?

Wil 12-31-2006 11:40 AM

‘One percenter’ is a term used for bikers and biking gangs. Presumably that design for a Meetle was when they were more of a race than creatures. Fans only use the term because of one single photo of the Oddworld Studios.



http://en.wikipedia.org/wiki/Motorcycle_club

Bullet Magnet 12-31-2006 12:14 PM

Wow, they used ODDfont everywhere.

Cullen Heath 12-31-2006 10:06 PM

Hey, there's Mr. Swanland.:p
Man, I wonder how the fans were able to read the 1%ers label without even knowing what it said at first. The only reason that I can read that at this horrible angle is because I know what it is supposed to say.

I have a question mainly for Xav, and Max, but if anyone else thinks they can answer it, go for it.
Do we have any idea what the MameGame Generators are? They sound like unhappy robots. They are compared to Greeters...
http://oddworld.com/firsttenyears/un...w_greeter.html

Zerox 01-01-2007 03:52 AM

MameGame Generators were likely similar to Greeters, but no expense was spared to give them a grin or anything. They may also have been smaller, as no grin or anything needed to be displayed. And based on the name 'MameGame Generators' they have been designed purely for security, before Glukkons also coined that they could easily advertise at the same time. They may have been stationary beside doors etc. to gaurd them, rather than wheeling around back and forth.

Nate 01-01-2007 03:54 AM

Where are you getting this from?

moxco 01-01-2007 10:38 AM

My qustion is actuly about this forum, how do u get those name picture things that xavier's got???? and dow do u get that slogan thats always at the bottom of ur thread????

p.s. Please reply cus i no nothing. [im an air head )= ]

Ninjaxe 01-01-2007 11:34 AM

I want to ask Why is my pc version of abe exodus not working on my laptop? It is running on xp so i put it to run on win 95. It puts a error message and ask if i want to send an error report. So I decieded to put abe oddysee just to see if it is the same. Surprisingly it works! Is it just me or is other people having this problem with exodus?

Arxryl 01-01-2007 12:13 PM

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My qustion is actuly about this forum, how do u get those name picture things that xavier's got???? and dow do u get that slogan thats always at the bottom of ur thread????

p.s. Please reply cus i no nothing. [im an air head )= ]

Well, when you post you get a thing called a sig. you go to your control panel (User CP) and go down to where it says edit signature.

And sorry, Ninjaxe, I don't know what is wrong. I only have the Playstation version.

Jordan 01-01-2007 12:54 PM

Ninjaxe, try to set it to Windows 98, I think the game was made to run mainly on that system, if not, I don't know, try searching about it on Google, a professional might suggest something in a random forum, you never know!

Nate 01-01-2007 03:32 PM

Search in the Oddworld Help forum - many people have had this problem in XP. Some have managed to solve it but others have had to give up.

aaj111 01-01-2007 03:42 PM

I didn't have any issues with Exoddus. Lucky me. But if the switching to 95 or other things don't work, it may just be your version of XP or your computer.

Jordan 01-01-2007 04:06 PM

I hope my copy of AE works on my laptop I'm getting next christmas, I'll die if it doesn't! At least when I have a laptop I can get on here a tiny bit when I'm on holiday...

Cullen Heath 01-03-2007 01:08 AM

:

()
My qustion is actuly about this forum, how do u get those name picture things that xavier's got???? and dow do u get that slogan thats always at the bottom of ur thread????
p.s. Please reply cus i no nothing. [im an air head )= ]

:

()
I want to ask Why is my pc version of abe exodus not working on my laptop? It is running on xp so i put it to run on win 95. It puts a error message and ask if i want to send an error report. So I decieded to put abe oddysee just to see if it is the same. Surprisingly it works! Is it just me or is other people having this problem with exodus?

Guys, come on, the correct forums, please.
MoxCo, I know that you are new, but Ninjaxe, you should know better.
http://www.oddworldforums.net/forumdisplay.php?f=8 -for Ninjaxe
http://www.oddworldforums.net/forumdisplay.php?f=15 -for MoxCo.

Can we get back ontopic, please?
Zerox, where did you get this info? I have never heard of any of this. The only time I have even seen the 'MameGame' mentioned was on the Greeter page.

Zerox 01-04-2007 09:19 AM

I attempted my best guess at your question on the last page, Cullen. It was pretty much all an educated guess...

Bonedust 01-08-2007 04:33 PM

Question on slogs in MO.
Slogs are in three levels in Munch's Oddysee The two slog huts and the Meep Village. By the time I got spooce in the first slog hut all the slogs were dead but in the second slog hut there is spooce in the begining so I droped some sligs in the pen and decided to kill some time. To make a long story short Abe had no problem killing the slogs in the village level but in the second slog hut he wouldn't kill them as he left their bodies. Why wont he kill the slogs in the slog hut?

Cullen Heath 01-08-2007 06:28 PM

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Question on slogs in MO.
Slogs are in three levels in Munch's Oddysee The two slog huts and the Meep Village. By the time I got spooce in the first slog hut all the slogs were dead but in the second slog hut there is spooce in the begining so I droped some sligs in the pen and decided to kill some time. To make a long story short Abe had no problem killing the slogs in the village level but in the second slog hut he wouldn't kill them as he left their bodies. Why wont he kill the slogs in the slog hut?

First of all, Slogs are in way more levels than just those three. They are also in Spooceshurb Forest, Flouride Tanks, Hydrophonic Vats, and I think Reservior Row... wait maybe not...?
Second, I have no idea what you mean when you say "Abe had no problem killing the slogs in the village level but in the second slog hut he wouldn't kill them as he left their bodies. Why wont he kill the slogs in the slog hut?", seeing as you are Abe when you play the game, and have complete control over what he does. So I don't know what you mean by he had no problem killing them here, and wouldn't kill them here, as whether he kills them or not is completely up to you.

Bullet Magnet 01-08-2007 06:56 PM

I think he means making them pop when he depossesses them.

Cullen Heath 01-08-2007 07:07 PM

Well don't Slogies do that, too? He is saying in Meep Herder Village and there, only Slogies are appear. No Slogs.
EDIT: Nevermind, there are the giant Slogs and normal Slogs in the cave.

aaj111 01-09-2007 04:58 PM

-shivers- Oh, those big ones freaked me out the first time...I quickly shut the door leaving my mates in there with them. lol...

Why is that? When you leave possession of a Slig, they explode, as well as with the Glukkons.

Oh wait, maybe because they are a big threat. But the wildlife is sacred. Even Slogs as well? That actually makes sense...

Cullen Heath 01-09-2007 06:49 PM

They do blow into little chicken pieces. You probably just didn't notice it, but it happens.

Zerox 01-11-2007 10:44 AM

Scrabs and Paramites didn't blow up. I didn't know Abe had the choice whether they did or not for a while...I just thought they were too strong to be blown up. I wished I could blow them up, so I could rid the area for easy passing through, but no.

Wil 01-11-2007 10:59 AM

Abe won’t blow them up because they’re wild creatures, but you can clear both areas. Possess Paramites and run them into mines. Possess Scrabs and get them to attack each other.

Zerox 01-11-2007 11:48 AM

The problem is, that's not always possible.
You'd always be left with at least one Scrab, regardless.

Bullet Magnet 01-11-2007 03:16 PM

You could try and get a slig to kill it.