I hear your subscription fee is directly proportional to your rep.
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OH SHIT
OANST MUST HAVE REPO* GUYS ALL OVER HIS HOUSE BY NOW *No pun intended, oddly enough |
There should be a DLC code for a pre-order exclusive loincloth.
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Short term memory loss.
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Was there ever any doubt? No seriously I can't remember.
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High five.
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High five. ^_^
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I haven't read the entire topic yet, so I'm unsure if there's a consensus on the talking Sligs yet, but here's my opinion anyway: I think Sligs should have in-game dialog, but they should be related to the current state of the story (I.e. talking about "that wanted employee" just in the beginning of AO, or the destruction of Rapture Farms in the beginning of AE), and should also be unique (Never the same dialog in two different places). Also keep in mind many areas only have one Slig, and since not all areas with two or more Sligs should have dialogs, they wouldn't be either too common or too rare. Another point is that in AO and AE, the game is a bit of gameplay followed by a bit of story followed by a bit of gameplay. Adding some dialogs for the Sligs will add a bit of story to the gameplay itself, allowing the players to be much more connected to the story. :)
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LIGI, very good last point :). Btw, is Lorne going to voice Abe for any future games? (He voiced Abe in the original games didn't he?) And are the other characters gonna be voiced by the same people who previously voiced them?
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The plot-relevancy of the slig dialogue has been discussed, yes. But I'd say that's one more vote for it :p
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If Lorne didnt voice Abe that'd be devastating-well, besides AO's "hello". I believe that was someone else...but still, it just wouldnt be Abe without his nasally incompetant sounding voice. Did I just call lorne incompetant?...yup, I sure did. Kind of.
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I'm pretty sure Lorne did all of Abe's dialogue, gamespeak included. Bear in mind Abe's voice changed throughout the series as Lorne developed his character.
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hence AE's very different sounding gamespeak. Lorne plays most of the chars though-Abe, Munch, Stranger, random Muds...not too much he doesnt voice.
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In Abe's Oddysee, he voiced all the characters.
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I figured. I think he did all of AE as well...I dont think it was untill MO that he didnt. I seriously doubt he was any of the Vykkers.
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You're wrong on both accounts. They hired additional voice talent for AE and Lorne did in fact voice the Vykkers (with the exception of Headley, I think).
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Ah, cool. I have been quite wrong for awhile. Thanks though-I was just about to go searching to find out. Anyway, to the task at hand; I hope they add in new secret areas and perhaps more muds to save, if they indeed are restructuring the puzzles. Plus, a challenge mode or time trial would be nice-but perhaps a little too immersion breaking. Still, food for thought and such.
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I don't know how I'd feel about different "modes" in Oddworld. Too gimmicky.
Also, have you tried doing a Vykker voice? It's not that hard. :p |
I have-sounds like a high pitched mongoloid. just like my muds, but less nasally. xP But hey, this is essentially a new game-perhaps adding new modes and difficulties would be good for it. Plus, gives it some replay value-new graphics are nice, but I'll just play the originals if I want that feel. But then again, we have no concept of how its going to look at the moment.
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All the voices until SWHD were done internally. No one was hired as voice talent.
EDIT: Mongoloid? Seriously? |
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http://oddworldlibrary.net/oddblog/s...f_the_Abe_film |
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Actually, lol, I meant it in reference as a term for those with down syndrome. It is rarely used, as it is considered pretty damned offensive. But hey, fun word. lol
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I'm pretty sure Mongoloid is exclusively used to refer to people with Down Syndrome or similar conditions these days. If you're talking about people from Mongolia, I think the preferred term is Mongolian or Mongol.
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Correct, the top prize goes to Sekto Springs-Your choice of golden Slig pants or a chippunk on a stick. Oh, and also, I would like to see a level editor. But I suppose that depends on the engine. Heres to hopin'!
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Funny how one vaguely thought through comment can create a debate, isnt it? lol
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Not in this place it isn't.
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