this is my favourite game of 2011, but the best is by far Skyrim. But I do love Portal, it's probably my favourite game of all time.
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I agree with this in lots of ways. While there are games with more content and more playability I don't think I've every enjoyed a game as much as Portal 2. It was like playing a really well written movie.
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So it had good pacing, basically.
I would agree. It was a very well-paced game. To name another example, Rayman 3. Not a revolution, but it understood level length, player reward, introduction of new elements etc. |
The underground section in Portal 2 went on for far too long and was boring as sin. The only saving grace of it was Cave Johnson's narration and the two or so puzzles at the end which were actually mentally stimulating. I hated the gel. Hated, hated, hated it.
Also I didn't care for Wheatley. That being said, Portal 2 was an amazing game. |
Wheatley is probably my favourite game character, and without him, portal 2 wouldn't be nearly as funny as it is now. Stephen Merchant pulled of the whole "moron" thing really well. also, the early Aperture levels from the 50's and 70's ect, were my favourite, maybe a bit boring sometimes, but god, did you look around at all? that place looked amazing! the 70's vibe worked brilliantly, and those old enrichment spheres (test chambers) were a very nice change.
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I don't think Wheatley was bad, I just didn't care for him.
His banter with GLaDOS towards the end was great however. |
I liked the part where he kills you.
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I showed that pit who's boss.
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I saw a deer today.
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I'm a good listener
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If it wernet for that underground section, portal 2 would be pretty much exactly the same as the original.
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That sounds more like a criticism of Portal 2 than a defense of the middle act.
It's also wrong, and even if it was right then it should be wrong. |
but it is right. I liked those test chambers, and even if they looked like the new test chambers, you'd still be able to tell that they were the old ones, purley because of how they are set out, what the goals are ect. And yeah, portal 2 is similar, but that nice change kept it fresh.
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The only thing wrong with the underground sequence was how far you had to walk between tests.
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Walking is fun.
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not when you don't use the portalgun it isn't. thats what annoyed me, not so much a problem in chapter 7 though
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Chapter 6 was almost entirely comprised of large rooms with discreet walls you had to shoot portals to in order to progress. Chapter 7 was better, but still had way too many unclear routes.
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gets your mind working though, thats why I play portal, well, not anymore it isn't, because I know all the tests off by heart, I overplayed it way too much.
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There was no hard puzzles in Portal 2.
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Chapter 4 and 7 would like a word with you.
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I'm sorry but I only completed the game once and thus didn't memorize puzzles by chapter number.
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see, replay value! :tard:
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The whole of the underground part was a challenge because it took me ages to find the white walls.
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I don't get it. I'm not at all sure if I've been outwitted or not.
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I found the white goo challenges hard.
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I had a bit of trouble with the goo puzzles but other than that they were relatively easy.
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I was taking his point and elaborating further. Also, I didn't actually find the white walls difficult to find.
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